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Yakyuu Kakutou League-Man (Japan, set 1) - Gioco MAME

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leaguemn
Yakyuu Kakutou League-Man (Japan, set 1)
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GIOCO SISTEMA CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

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Dati principali
Romset e nome:
leaguemn Yakyuu Kakutou League-Man (Japan, set 1)
Nome semplificato:
Yakyuu Kakutou League-Man
Produttore:
Anno:
Genere:
Picchiaduro
Categoria:
Picchiaduro / 2.5D
Serie:
-
Sorgente driver:
Lingua:
Giapponese
Giochi simili:
Input / Controlli
Giocatori:
Fino a 4 giocatori (singolo, 2-4 contemporanei)
Controlli:
Joystick 8 direzioni
Pulsanti / tasti:
Coins:
Cabinet:
2 Players, 4 Players
Free-play:
Supportato
Classifiche
Voto medio:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Schermo:
320x240@60 Hz, CRT 15kHz
Orientamento:
Orizzontale
Scorrimento:
Non indicato
Colori:
-
CPU:
NEC V33, NEC V35
Audio
Canali:
Chips audio:
Irem GA20, Speaker, YM2151 OPM
Romset
Prima release:
Mame 0.55 rilasciato il 17-set-2001
Ultima release:
Mame 0.264 rilasciato il 26-mar-2024
Clone di:
nbbatman Ninja Baseball Bat Man (World)
Bios:
Non richiesto
Usa rom di:
-
Sample:
-
Rom set vecchio:
Nessuno
Rom set nuovo:
Nessuno
Files
Dump:
GOOD
Stato emulazione
Complessivo:
IMPERFETTO
Emulazione:
Buono
Grafica:
Imperfetto
Colore:
Buono
Suono:
Buono
Cocktail:
Preliminare
Protezione:
Buono
Salvataggio:
Supportato
Dati aggiuntivi
  • History
  • Info
  • Score
  • PCB
  • Comandi
  • Init
  • Driver
  • XML
  • Informazioni fornite da © Alexis Bousiges
    Videogioco arcade pubblicato 30 anni fa:

    Yakyuu Kakutou League-Man © 1993 Irem.

    Yakyuu Kakutou League-Man is an abstract, horizontally-scrolling beat-em-up for in which up to four players control a team of robotic baseball-star ninjas who must fight their way through a variety of levels, defeating the game's many enemies.

    The object of the game is to recover a number of artifacts stolen from the Baseball Hall of Fame, a task prescribed to them by the Commissioner of Baseball. Each stage takes place in several parts of the United States, with a boss character appears at the end of each stage.

    The game's enemies are themed entirely around the sport of Baseball; taking the form of Baseballs, Catcher's mitts, bats etc. The game also allows players to perform combos, throws and dash attacks against multiple enemies. When a player's health bar flashes red, more moves can be performed as long as the player does not restore or completely lose health.

    Health restoring food and drink items appear throughout the game, as well as throwable weapon pick-ups, including baseballs and shuriken. Occasionally players will find a pink heart, collecting this summons cheerleaders who either damage all on-screen enemies or drop a large amount of food.

    The four characters of Yakyuu Kakutou League-Man and their traits are:

    • Captain Jose - Head of the team and technician. Well-balanced and a good choice for beginners.

    • Twinbats Ryno - Very fast and wields two bats, but is the weakest of the four.

    • Beanball Roger - He is a powerful buster, but not as fast as others.

    • Stick Straw - A long-reach hitter, making him the best choice for long-range moves.

    DATI TECNICI
    Irem M-92 system hardware

    CPU principale: V33 (@ 9 Mhz), V30 (@ 7,15909 Mhz)
    Chip sonori: Yamaha YM2151 (@ 3,579545 Mhz), GA20 (@ 3,579545 Mhz)

    Orientamento schermo: Orizzontale
    Risoluzione video: 320 x 240 pixel
    Aggiornamento schermo: 60,00 Hz
    Colori palette: 2048

    Giocatori: 4
    Controllo: Joystick a 8 direzioni
    Pulsanti: 2

    CURIOSITÀ
    The title of this game translates from Japanese as 'Baseball Hand-to-Hand Fighting League-Man'.

    Questo gioco è noto negli USA come "Ninja Baseball BatMan".

    Irem America opened its U.S. office in 1988 in Redmond, Washington, headed up by Frank Ballouz (founder of FABTEK, a thriving video kit company and former North American publisher of several arcades by Seibu Kaihatsu and TAD Corp.) and National Sales Manager Drew Maniscalco. During this time, Drew created the Ninja Baseball Bat Man video game concept (including the English title, plot and characters) and licensed it to Irem America in 1991. To illustrate the characters' sketches, Drew hired Gottlieb's well-known pinball artist, Gordon Morison.

    Drew's concept came up after he read the top grossing films during its time in a USA Today newspaper. One was Teenage Mutant Ninja Turtles, the other was one of the Batman films (possibly Batman Returns). After that, he started creating his own superhero influenced by what he saw in the USA Today newspaper. During the development of his concept, he liked the word NINJA, because of it sounding mysterious to him. He gave the protagonists baseball bats and baseballs as their main weapons, as well as dressing them in baseball uniforms, because both the sport baseball was quite popular nationally in Japan, and Drew is also a baseball fan. Drew thought the baseball bat idea was also probably an influence from the 1973 film Walking Tall. The word MAN in the title comes from Joe Don Baker who starred in the film, while he was a man. He later created the concept for the other characters such as enemies. To illustrate the characters' sketches, Drew hired Gottlieb's well-known pinball artist, Gordon Morison.

    Drew's original gameplay ideas for the video game was for a 1-player, adventure-based, platform game similar to Nintendo's "Super Mario Bros.". However, due to the very successful game sales of several 4-player games (most of them being beat 'em ups), Drew added 3-players in an effort to compete with the 4-player games. While the title and characters were Drew's concept, Irem Japan programmed the arcade game, and modified the look of its prototype. Drew did not mind it being different, as he was thrilled about it being programmed by them.

    During the development of the 2-player platform version, the two main characters were named Willie and Mickey, named after Drew's two favorite baseball players of his childhood, Willie Mays and Mickey Mantle.

    During the development of the 4-player beat 'em up version, the prototype names of the four main characters were Captain Jeff (red), Nunchaks Sugar (green), Hammer' Eddy (yellow) and Naginata Jimmy (blue). Drew later came up with the final names of the four protagonists that are currently used in the finished version today, which the names are references to the four baseball stars during the arcade game's release: Jose Canseco (red), Ryne Sandberg (green), Roger Clemens (yellow) and Darryl Strawberry (blue). In Japan, they were named after their colors.

    A year after its concept was created and a year before it was released, despite it being interesting in his opinion, Drew left the company in 1992 and moved to Data East USA. Because of that, he was unable to market nor manage any other input related to the game.

    An ad for "Mahou Keibitai Ganhooki" appears on the first stage, another Irem game.

    STAFF
    Planner: Chinta
    Grafici: Kon. Kitakichine, Nob, Sefuhaso, Unyanya, Dama
    Programmers: Andrew Whiskey, Mc.Hama Amuse_Light, Hiro
    Sound effects: Aiai
    Sound programmers: Hayashi Sho, Jitta
    Game title, characters and concept: Drew Maniscalco

    CONTRIBUISCI
    Modifica questa scheda: https://www.arcade-history.com/?&page=detail&id=3224&o=2
    Informazioni fornite da Contribuisci alla traduzione da
  • Informazioni fornite da
    Informazioni fornite da / © Copyright by Fujix
  • Informazioni fornite da
  • Informazioni fornite da
  • Informazioni fornite da Fabricio Coroquer, tratto dal lavoro di
    ATTENZIONE: La versione breve è stata dismessa nel novembre 2019
  • Informazioni fornite da Contruibisci da
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Dati aggiornati al 26 marzo 2024


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Romset:
leaguemn
Titolo:
Yakyuu Kakutou League-Man
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Yakyuu Kakutou League-Man (Japan, set 1)
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