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Invinco - MAME machine

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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
invinco Invinco
Short name:
Invinco
Manufacturer:
Year:
Genre:
Shooter
Category:
Shooter / Gallery
Serie:
Driver source:
sega/vicdual.cpp
Language:
English
Similar games:
Input / Controls
Players:
Only one supported (solo, 2 alternates)
Input:
Joystick 2 ways (horizontal)
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
50 to 60 (Not Good Enough)
MASH All-Time:
-
Video
Display:
256x224@60 Hz, ruotato di 270°, CRT 15kHz
Orientation:
Vertical
Scrolling:
Unknown
Colors:
-
CPU:
Zilog Z80
Audio
Sound:
Audio chips:
Samples, Speaker
Romset
First release:
Mame 0.29 released on oct-20 1997
Last release:
Mame 0.271 released on oct-31 2024
Clone of:
-
Bios:
Not required
Use rom of:
-
Use sample of:
invinco Invinco
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
IMPERFECT
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Imperfect
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 45 years ago:

    Invinco © 1979 Sega.

    Another game in spired by "Space Invaders", this one includes some innovation on the aliens: One row blinks in and out of view, another row's aliens roll so as to make themselves harder or easier to hit, and a 3rd row of aliens each take (at least) 3 hits to kill. A 4th row has aliens that turn into bombs, blowing up everything around them to make your job somewhat easier.

    TECHNICAL
    Game ID: 310-318

    Main CPU: Zilog Z80 (@ 1.93356 Mhz)
    Sound Chips: Samples

    Screen orientation: Vertical
    Video resolution: 224 x 256 pixels
    Screen refresh: 60.00 Hz
    Palette colors: 64

    Players: 2
    Control: 2-way joystick
    Buttons: 1

    TRIVIA
    Released during November 1979.

    SCORING
    Bottom Blue aliens: 100 points
    White aliens: 200 points
    Yellow aliens: 300 points
    Light Blue Aliens: 400 ponts
    Top Blue Aliens: 800 points
    UFOs: 1,000 - 2,000 points

    TIPS AND TRICKS
    Time your shots when aiming at certain targets. The white aliens turn invisible on you, so try to hit them when they're visible on the screen. Also, there's a period of time that the top aliens are invulnerable to your shots while they change to another form; wait a second or so before shooting them again so you don't waste shots and time.

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=1197&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Cheats:
Ports:
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If you notice any inaccuracy or error, please report

Data updated on october 31 2024


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Romset:
invinco
Title:
Invinco
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Invinco
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