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Ganryu / Musashi Ganryuki - MAME machine

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Ganryu / Musashi Ganryuki
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
ganryu Ganryu / Musashi Ganryuki
Short name:
Ganryu / Musashi Ganryuki
Manufacturer:
Visco
Year:
Genre:
Platform
Category:
Platform / Fighter Scrolling
Serie:
-
Driver source:
neogeo/neogeo.cpp
Language:
English
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 alternates)
Input:
Joystick 8 ways
Buttons / keys:
Coins:
Cabinet:
Normal, VS Mode
Free-play:
Supported
Rankings
Average user rating:
AntoPISA BestGame:
50 to 60 (Not Good Enough)
MASH All-Time:
-
Video
Display:
320x224@59.185606 Hz, CRT 15kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
Motorola MC68000, Zilog Z80
Audio
Sound:
2 audio channel
Audio chips:
Speaker, YM2610 OPNB
Romset
First release:
Mame 0.56 released on nov-01 2001
Last release:
Mame 0.271 released on oct-31 2024
Clone of:
-
Bios:
neogeo Neo-Geo MV-6F
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • SNK Neo-Geo MVS cart. published 25 years ago:

    武蔵巌流記 © 1999 Visco.
    (Musashi Ganryuki)

    TECHNICAL
    Runs on the SNK "Neo-Geo MVS" hardware.
    Game ID: 0252

    [SNK MVS Neo-Geo Controls]
    2 players - 4 buttons per player (3 usables)
    [JOYSTICK] 8-way [A] Sword attack, [B] Jump, [C] Chain attack

    TRIVIA
    The title of this game translates from Japanese as 'Musashi Ganryu Tale'.

    This game is known outside Japan as 'Ganryu'.

    This game runs on the Neo-Geo MVS but was not released on the Neo-Geo AES home console.

    On April 14th, 1612, Musashi defeated the famous - and some think superior - fencer Sasaki Ganryu Kojiro using a simple wooden sword which he carved from a boat oar on the way to the duel. Musashi had an opportunity to see Kojiro's sword sometime before the duel and knew of it's great length. Musashi carved the wooden sword to be of greater length. When Musashi arrived on the beach for the duel, he kept the wooden sword hidden behind him until the duel began. He jumped over a low strike of Kojiro, reaching about a meter off the ground and came down hard on Kojiro's head with his heavy wooden sword. Kojiro lay dying on the sand and Musashi left in a hurry without killing him. Some of Musashi's critics call him a coward for not killing him, but Musashi had proved his point as the killing of Kojiro was not the goal - defeating him was. This is why the Kojiro character in Musashi Ganryuki has a huge gash on his forehead. The storyline of Musashi Ganryuki is that Kojiro has come back from the dead to try and kill Musashi.

    TIPS AND TRICKS
    Here are the statistics for the two characters:
    Musashi: Power 4 - Dexterity 2 - Vitality 4
    Suzume: Power 2 - Dexterity 5 - Vitality 3

    STAFF
    Producer: Ume.W
    Programmers: S. Kawakatsu
    Sound: Yasuko Reeb
    Graphic designers: Hanage, R.T, M.K, Mi, T. Nakahata, F. Onishi, T. Nakazawa, Mo, Sadaijin

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=1704&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
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If you notice any inaccuracy or error, please report

Data updated on october 31 2024


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Romset:
ganryu
Title:
Ganryu / Musashi Ganryuki
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