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Blood Gear (Japan) - Software MAME

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Romset e nome:
blodgear Blood Gear (Japan)
Titolo alternativo:
ブラッド・ギア
Software list:
pcecd NEC PC Engine / Turbografx-16 CD-ROMs
Distributore:
Hudson
Anno:
1994
Seriale:
HCD4048
Versione:
19941028
Utilizzo:
CD-ROM² Super System Card required
Classifiche
Voto medio:
Romset
Prima release:
Mess 0.142 rilasciato il 03-apr-2011
Ultima release:
Mame 0.265 rilasciato il 24-apr-2024
Stato emulazione
Software:
SUPPORTATO
Dati aggiuntivi
  • History (en)
  • History (it)
  • XML
  • NEC PC-Engine CD published 30 years ago:

    Blood Gear © 1994 Hudson Soft.

    Blood Gear is a futuristic mecha action/RPG by Westone/Red, and published by Hudson Soft. The Deguna empire is taking over the world and sends its troops across the galaxy. This epic science-fiction adventure features large battle mechs called PGs (Powered Gears) and Aref, a young pilot whose destiny is to affront the emerging menace. The really elaborate story starts within the walls of a laboratory where two scientists contemplate a new and powerful Powered Gear. But things quickly turn bad an other human driven robots break into the facility. One of the scientist, deadly wounded, manages to escape and saves a control device that he hands over to Aref. This curious device allows him to pilot Powered Gears an he now embarks on a journey to unlock the secrets of the Empire. Most of Blood Gear is played as a typical overhead Role Playing Game where the player explores futuristic cities or travel around the country and, later in the game, through the Solar System. During this phase, the player can upgrade his mech or purchase new weapons, ammo or protection. This is also where the game's progress can be saved or our hero's precious life bar refilled. Once outside, the player can only move along predefined paths. However, when specific locations are reached the game switches to side-scrolling action phases where our hero in his PG fights his way through waves of various enemy robots and war machines. Experience points are earned by defeating such enemies and can be later spent to upgrade and customize parts of the mech. The first mech the player happen to control is rather slow but new and more powerful PGs are available throughout the game. Different kind of weaponry can also be equipped at once which provides a balance of strategy and head-on action.

    TECHNICAL
    Game ID: HCD4048

    TRIVIA
    Blood Gear was released on October 28, 1994 in Japan for 6800 Yen.

    STAFF
    Developed by Westone/Red Entertainment.

    AURAIL 2 - SCENARION BLOOD GEAR

    Unit Production Director: K. Kikuchi
    Main Programmer: T. Watanabe
    Sub Programmer: K. Tozaku
    Art Director: H. Nakazima
    SP Designers: H. Nakazima, S. Sakurai, R. Sumi
    Map Designers: H. Nakazima, R. Sumi
    Map Decorator: Y. Hirata
    Action Scene Designers: H. Nakazime, R. Sumi, S. Ssakurai
    Action Scene Decorator: Y. Hirata
    Sound Designer: Jin. W.
    Acting Coachers: T. Watanabe, Y. Hirata, H. Nakazima

    SECOND UNIT

    Visual Effects Coordinators: T. Watanabe, Y. Hirata
    Visual Effects Designer: K. Tozaki
    Storyboard Artists: M. Ohzora, Y. Hirata
    Original: Mora Okamora, Boku Kubo, M. Ohzora
    Music Composer: Jin W., S. Sakamoto
    Sound Effects: Jin W.
    Guiter: S. Suzuki
    Visual Scenes Supervisor: T. Watanabe
    Visual Scenes Graphics: M. Ohzora, H. Nakazima, K. Saito
    Title Designer: S. Sakurai

    CAST

    Naration: I. Nagai
    Aref Rolen Gray: M. Ohkura
    Rakuh E. Bower: K. Shiozawa
    Bey Eurct Degner: B. Ginga
    J.G. Carniham: I. Nagai
    Shato Rolen Gray: K. Tanaka
    May Eurct Far: R. Kasahara
    Yan Myroad: H. Ishikawa
    Shell Vianne: W. Yamazaki
    Cash Randy: T. Kobayashi
    Shege Senpha: H. Sato
    Marru Gartnet: E. Ogata
    Marl Bgatty: T. Kobayashi
    Ill Marshal: K. Tanaka
    Khiese Bray: H. Sato

    SPECIAL THANKS

    Adviser: E. Aoyama, Yuzawa Kappa, R. Nishizawa, M. Kadowaki
    Supervisor: T. Matsunaga, A. Yamazaki, M. Ishizuka, Y. Jurihara
    Design Supporters: M. Yoshihara, M. Morioka, K. Saito
    Catering: Shumei, Mukuni, Maruka

    The Producers With to thank: CSP Tokyo

    PORTS
    • CONSOLES:
    Nintendo Wii (jul.29, 2008) (Virtual Console)

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=58120&o=2
    Informazioni fornite da © Alexis Bousiges
  • Informazioni fornite da Contribuisci alla traduzione da
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