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World Soccer Winning Eleven Arcade Game 2003 - MAME machine

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wswe2k3
World Soccer Winning Eleven Arcade Game 2003
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
wswe2k3 World Soccer Winning Eleven Arcade Game 2003
Short name:
World Soccer Winning Eleven Arcade Game 2003
Manufacturer:
Konami
Year:
Genre:
Sports
Category:
Sports / Soccer
Serie:
-
Driver source:
konami/kpython.cpp
Language:
English
Similar games:
Input / Controls
Players:
None (solo, 2 concurrents)
Input:
Unavailable
Buttons / keys:
0
Coins:
0
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
640x480@60 Hz, CRT 31kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
Emotion Engine Core (big), PlayStation 2 EE DMAC, PlayStation 2 VIF1, Playstation 2 GIF, Sony PlayStation 2 VU0, Sony PlayStation 2 VU1
Audio
Sound:
-
Audio chips:
Romset
First release:
Mame 0.145u4 released on mar-11 2012
Last release:
Mame 0.272 released on nov-30 2024
Clone of:
-
Bios:
kpython Konami Python BIOS
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
NO DUMP
Required files:
Status
OVERALL:
PRELIMINARY
Emulation:
Preliminary
Graphic:
Good
Color:
Good
Sound:
Preliminary
Cocktail:
Good
Protection:
Good
Save state:
Not supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 20 years ago:

    World Soccer Winning Eleven Arcade Game Style 2003 © 2004 Konami Corp.

    TECHNICAL
    Konami Pyson Hardware

    CPU: 128 Bit "Emotion Engine"
    • System Clock: 300 MHz
    • System Memory: 32 MB Direct Rambus
    • Memory Bus Bandwidth: 3.2 GB per second
    • Co-Processor: FPU (Floating Point Multiply Accumulator x 1, Floating Point Divider x 1)
    • Vector Units: VU0 and VU1 (Floating Point Multiply Accumulator x 9, Floating Point Divider x 1)
    • Floating Point Performance: 6.2 GFLOPS
    • 3D CG Geometric Transformation: 66 million Polygons Per Second
    • Compressed Image Decoder: MPEG2
    Graphics: "Graphics Synthesizer"
    • Clock Frequency: 150MHz
    • DRAM Bus bandwidth: 48 GB Per Second
    • DRAM Bus width: 2560 bits
    • Pixel Configuration: RGB:Alpha:Z Buffer (24:8:32)
    • Maximum Polygon Rate: 75 Million Polygons Per Second
    Sound: "SPU2+CPU"
    • Number of voices: ADPCM: 48 channel on SPU2 plus definable by software
    • Sampling Frequency: 44.1 KHz or 48 KHz (selectable)
    I/O Processor
    • CPU Core: Current PlayStation CPU
    • Clock Frequency: 33.8 MHz or 37.5 MHz (selectable)
    • Sub Bus: 32 Bit

    SERIES
    • World Soccer Winning Eleven Arcade Game Style (2002)
    • World Soccer Winning Eleven Arcade Game Style 2003 (2004)
    • World Soccer Winning Eleven 2006 Arcade Championship (2006)
    • World Soccer Winning Eleven Arcade Championship 2008 (2008)
    • World Soccer Winning Eleven Arcade Championship 2010 (2010)
    • World Soccer Winning Eleven Arcade Championship 2012 (2011)
    • Winning Eleven 2014 Arcade Championship (2013)

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=4159&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Cheats:
Devices refs:
Disks:

If you notice any inaccuracy or error, please report

Data updated on november 30 2024


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Romset:
wswe2k3
Title:
World Soccer Winning Eleven Arcade Game 2003
Text:
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