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Star Wars (rev 1) - Gioco MAME

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starwar1
Star Wars (rev 1)
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Dati principali
Romset e nome:
starwar1 Star Wars (rev 1)
Nome semplificato:
Star Wars
Produttore:
Atari
Anno:
Genere:
Sparatutto
Categoria:
Sparatutto / Volo 1a Persona
Serie:
-
Sorgente driver:
Lingua:
-
Giochi simili:
Input / Controlli
Giocatori:
Un solo giocatore per volta (singolo)
Controlli:
Cloche
Pulsanti / tasti:
Coins:
Cabinet:
-
Free-play:
Non supportato
Classifiche
Voto medio:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Schermo:
Orientamento:
Orizzontale
Scorrimento:
Non indicato
Colori:
-
CPU:
M6809
Audio
Canali:
Chips audio:
POKEY, TMS5220
Romset
Prima release:
Mame 0.35b11 rilasciato il 22-apr-1999
Ultima release:
Mame 0.132u5 rilasciato il 16-lug-2009
Clone di:
starwars Star Wars (set 1)
Bios:
Non richiesto
Usa rom di:
-
Sample:
-
Rom set vecchio:
starwars Star Wars (set 1)
Rom set nuovo:
starwars1 Star Wars (set 2)
Files
Dump:
GOOD
Stato emulazione
Complessivo:
BUONO
Emulazione:
Buono
Grafica:
Buono
Colore:
Buono
Suono:
Buono
Cocktail:
-
Protezione:
Buono
Salvataggio:
Non supportato
Dati aggiuntivi
  • History
  • Info
  • Score
  • PCB
  • Comandi
  • Init
  • Driver
  • XML
  • Informazioni fornite da © Alexis Bousiges
    NOTA: Questi dati si riferiscono al gioco parent starwars - Star Wars (set 1)
    Videogioco arcade pubblicato 41 anni fa:

    Star Wars © 1983 Atari, Incorporated.

    Star Wars is a single-player 3-D shoot-em-up based on the legendary movie franchise of the same name. This game is specifically based on the very first Star Wars movie, 'Episode IV: A New Hope'. The player takes on the role of Luke Skywalker (Red Five) whose goal is to blow up the infamous "Death Star" by firing a Proton Torpedo into an exposed exhaust port situated on the Death Star's surface.

    Before reaching the exhaust port, players must survive three attack phases.

    PHASE 1: The game begins in outer space above the Death Star. Players must engage in a dog fight with Darth Vader and numerous enemy TIE Fighters. All but Vader's fighter can be shot and destroyed. Incoming enemy fire must be avoided or shot to prevent damage to the player's Deflector shields.

    PHASE 2: The X-Wing flies down to the surface of the Death Star and is confronted with a barrage of laser turrets and towers as the X-Wing flies across the Death Star's surface. Any collisions with either the towers or incoming enemy shots will cause damage to the player's Deflector Shields.

    The laser tower tops have a progressive scoring incentive that is displayed at the top center of the screen, along with the number of remaining laser tower tops that need to be destroyed before the X-Wing enters the exhaust port trench. If the player manages to destroy all of the towers, a sizeable point bonus is awarded.

    PHASE 3: The X-Wing begins its approach down the trench of the Death Star, heading for the exhaust port situated at the end of the trench. The trench walls are lined with red laser-gun turrets that fire at the player as he makes his approach. Incoming fire must either be avoided or shot. Trench catwalks of varying shapes and heights also appear in later trench runs. These must be avoided as any collision results in damage to Red 5's deflector shields.

    If the player survives the trench run, the voice of 'Han Solo' will advise that 'You're all clear, Kid' and the player must quickly shoot the exhaust port to destroy the Death Star. If a trench run is completed without the player having fired any shots other than the shot into the exhaust port, a sizeable point bonus is awarded for 'using the force'. If the exhaust port is missed, Red 5 will plough through the wall at the end of the trench and lose one deflector shield, after which the trench run will start over.

    If the player succeeds in blowing up the Death Star, Red 5 makes its escape before turning to view the colourful explosion. Bonus points for Remaining Shield Energy is now scored.

    The player is then returned to the fray and whole process begins again. Each successive Death Star run greatly increases in difficulty; TIE Fighters shoot more often, there are more Laser towers and batteries in successive rounds and there are many more obstacles and laser fire during the trench run.

    DATI TECNICI
    [Modello verticale]

    ID gioco: 136021

    CPU principale: Motorola M6809 (@ 1,512 Mhz)
    CPU sonora: Motorola M6809 (@ 1,512 Mhz)
    Chip sonori: (4x) POKEY (@ 1,512 Mhz), Texas Instruments TMS5220 (@ 640 Khz)

    Orientamento schermo: Orizzontale

    Giocatori: 1
    Controllo: Flight Yoke (Custom Specs)
    Pulsanti: 4

    The Star Wars Yoke pivots left to right to control the X position. But unlike normal fight yokes which slide (linear) in and out... the handles instead rotate (circular) forwards and backwards to control the Y position.

    The Yoke uses 2 Pots for tracking.
    X Pot = Left & Right Aim movement
    Y Pot = Up & Down Aim movement

    Button 1 (Left Forwards) = Fire
    Button 2 (Left Rear) = Fire
    Button 3 (Right Forward) = Fire
    Button 4 (Right Rear) = Fire

    CURIOSITÀ
    Star Wars è stato rilasciato nel Maggio 1983. 10,245 Upright units were sold al prezzo di $2,295.

    Rilasciato anche come "Star Wars [Modello cabina di pilotaggio]".

    The basic game engine for Star Wars was converted from a 2-year old space game project called 'Warp-Speed', which was designed to develop 3-D image capabilities. The controls were adapted from the controls used for Army "Battle Zone".

    Star Wars was the first Atari game to have speech. The game featured several digitized samples of voices from the movie. The most memorable was the voice of Obi-Wan Kenobi, after losing the game, stating 'The force will be with you--always'.

    Hidden In-game Message: On odd-numbered levels, when approaching the Death Star and right after hitting the exhaust port, the message 'MAY THE FORCE BE WITH YOÙ is visible on the surface of the Death Star. On even-numbered levels, the programmer's names appear on the Death Star:
    'HALLY'
    'RIVERÀ
    'MARGOLIN'
    'AVELLAR'
    'VICKERS'
    'DURFEY'

    Attract mode has the following screens:

    FLIGHT INSTRUCTIONS TO RED FIVE

    • YOUR X-WING IS EQUIPPED WITH AN INVISIBLE DEFLECTOR SHIELD THAT WILL PROTECT YOU FOR 6 COLLISIONS.
    • DEFLECTOR STRENGTH IS LOST WHEN A FIREBALL IMPACTS YOUR SHIELD OR WHEN YOU STRIKE A LASER TOWER OR TRENCH CATWALK.
    • AIM YOUR LASERS WITH CURSOR TO EXPLODE EMPIRE TIE FIGHTERS, LASER TOWER TOPS AND TRENCH TURRETS.
    • SHOOT FIREBALLS BEFORE THEY IMPACT YOUR SHIELD.
    • THE REBEL FORCE IS DEPENDING ON YOU TO STOP THE EMPIRE BY BLOWING UP THE DEATH STAR.

    OBI-WAN KENOBI IS GONE BUT HIS PRESENCE IS FELT WITHIN THE FORCE. THE EMPIRE’S DEATH STAR, UNDER THE COMMAND OF DARTH VADER, NEARS THE REBEL PLANET. YOU MUST JOIN THE REBELLION TO STOP THE EMPIRE. THE FORCE WILL BE WITH YOU. ALWAYS

    Default high score table (Princess Leia's Rebel Force):
    • OBI 1285353
    • WAN 1110986
    • HAN 1024650
    • GJR 872551
    • MLH 813553
    • JED 704899
    • NLA 518000
    • EJD 492159
    • EAR 384766
    • RLM 380655

    A sequel was planned as 'Star Wars IÌ the same year (idea form only) with a serial communication concept (link between 2 or more cabinets) - this idea never was born.

    The default high score screen of "Cyberball 2072" features names of many Atari arcade games, including STARWARS.

    A Star Wars upright unit appears in the 1984 movie 'Gremlins'.

    PUNTEGGIO
    TIE fighters: 1000 points
    Darth Vader's ship: 2000 points per hit
    Laser bunkers: 200 points
    Laser towers: 200 points, increasing by 200 points per tower
    Trench turrets: 100 points
    Fireballs: 33 points
    Exhaust Port: 25000 points
    Destroying all tower tops: 50000 points

    End of wave bonus:
    5000 points per shield remaining
    Starting on medium difficulty (wave 3): 400000 points bonus
    Starting on hard difficulty (wave 5): 800000 points bonus

    'Use the Force': bonus for not shooting in the trench until the very end:
    Wave 1: 5000 points
    Wave 2: 10000 points
    Wave 3: 25000 points
    Wave 4: 50000 points
    Wave 5 and above: 100000 points

    CONSIGLI E TRUCCHI
    • In the tower scene, you can shoot fireballs that are hidden behind the towers. In the trench scene, you can shoot fireballs through the catwalks.
    • Moving the flight yoke far left and far right during the attract mode will switch between the instructions and the high score list.
    • In the trench you can 'use the force' and get bonus points by not shooting ANYTHING until you reach the exhaust port. The text 'USE THE FORCÈ is shown at the top of the screen until you shoot. The bonus is actually awarded just before you have to shoot the exhaust port, so it's possible to take out some of the gun turrets at the end, too.

    SERIE
    • Star Wars [Modello cabina di pilotaggio] (1983)
    • Star Wars [Modello verticale] (1983)
    • Return of The Jedi (1984)
    • The Empire Strikes Back (1985)

    STAFF
    Progettato da: Mike Hally (MLH)
    Programmed & developed by: Greg Rivera (GJR), Norm Avellar (NLA), Erik Durfey (EJD), Jed Margolin (JED), Earl Vickers (EAR), Rick Moncrief (RLM)

    CONVERSIONI
    • CONSOLE:
    [US] Atari 2600 (1983) [Modello PB5540]
    [US] Colecovision (1984) [Modello 9940]
    [US] Atari 5200 (1984) [Modello 9040]
    Atari XEGS
    [US] Nintendo GameCube (2003) "Star Wars Rogue Squadron III - Rebel Strike Limited Edition Preview Disc [Modello DOL-DLSE-USA]"
    [US] Nintendo GameCube (15 ott. 2003) "Star Wars Rogue Squadron III - Rebel Strike [Modello DOL-GLRE-USA]": Accessible via a password.
    [EU] Nintendo GameCube (7 nov. 2003) "Star Wars Rogue Squadron III - Rebel Strike [Modello DOL-GLRP-EUR]": Accessible via a password.
    [JP] Nintendo GameCube (21 nov. 2003) "Star Wars Rogue Squadron III - Rebel Strike [Modello DOL-GLRJ-JPN]": Accessible via a password.

    • COMPUTER:
    [EU] Commodore C64 (1983)
    [US] Commodore C64 (1983) [Modello PB1840]
    [EU] BBC Micro (1987)
    [US] Tandy Color Computer (1984, "Space Wrek")
    [US] [EU] Atari ST (1987)
    [EU] Sinclair ZX Spectrum (1987)
    [EU] Amstrad CPC (1988)
    [US] [EU] Commodore Amiga (1988)
    [US] [EU] Commodore C64 (1988)
    [US] PC [MS-DOS] (1988)

    CONTRIBUISCI
    Modifica questa scheda: https://www.arcade-history.com/?&page=detail&id=2623&o=2
    Informazioni fornite da Contribuisci alla traduzione da
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    ATTENZIONE: La versione breve è stata dismessa nel novembre 2019
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starwar1
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Star Wars
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