In this game you control a race car on a semi-circular track. You are looking down on the action from above. Your only goal is to drive around the track as many times as possible, and as fast as you can. There will be four cars on the track at all times. With the computer controlling cars for missing players. The game will rate you at the end, you can get rated Granny, Rookie, or Pro, and getting a score over 250 points will extend the game an extra 30 seconds. The game has several different tracks available, and you can select them with a button at the start of a match. The graphics are simple black and white with two shades of gray thrown in for good measure. They are simple, but they get the job done.
TECHNICAL Sprint 4 came in one form, that of a black standing cocktail table. With steering wheels on every side. Each player had a 360 degree steering wheel and a gas pedal. All of the game circuits are built into a single large PCB, which also has an integrated power supply.
Game ID: 008716
Main CPU: MOS Technology M6502 (@ 756 Khz) Sound Chips: Discrete circuitry
Screen orientation: Horizontal Video resolution: 256 x 224 pixels Screen refresh: 60.00 Hz Palette colors: 6
Players: 4 Control: dial Buttons: 5
TRIVIA Released in December 1977, selling at a MSRP of $3995.
UPDATES
New (Set 1): Large car sprites [12x12 pixels].
Old (Set 2): Small car sprites [11x11 pixels].
SERIES
Sprint 2 (1976)
Sprint 8 (1977)
Sprint 4 (1977)
Sprint One (1978)
Super Sprint (1986)
Championship Sprint (1986)
BadLands (1990)
STAFF Programmed and designed by: Dennis Koble, Lyle Rains
CONTRIBUTE Edit this entry: https://www.arcade-history.com/?&page=detail&id=2597&o=2
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Sprint 4
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