HISTORY
Fast search
Tipo:
 
Romset:

Pac-Mania (Japan) - MAME machine

9549
pacmaniaj
Pac-Mania (Japan)
0
1
Game
current
11
0
  Back to search
  Share this page using this link:
SHARE THIS PAGE

GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

 Project Arca Arcade 
Main data
Romset and name:
pacmaniaj Pac-Mania (Japan)
Short name:
Pac-Mania
Manufacturer:
Namco
Year:
Genre:
Category:
Maze / Collect
Serie:
Driver source:
namco/namcos1.cpp
Language:
Japanese
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 alternates)
Input:
Joystick 8 ways
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
288x224@60.606061 Hz, ruotato di 90°, CRT 15kHz
Orientation:
Vertical
Scrolling:
Unknown
Colors:
-
CPU:
Hitachi HD63701V0, Motorola MC6809E
Audio
Sound:
2 audio channel
Audio chips:
8-Bit R-2R DAC, Namco CUS30, Speaker, YM2151 OPM
Romset
First release:
Mame 0.133u1 released on aug-02 2009
Last release:
Mame 0.271 released on oct-31 2024
Clone of:
pacmania Pac-Mania
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
pacmanij Pac-Mania (Japan)
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 37 years ago:

    Pac-Mania © 1987 Namco, Limited.

    Pac-Mania is a maze-based game in which players maneuver Pac-Man through a world of isometric 3-D mazes. As with previous games in the series, the objective is to eat all of the pellets and power pills in the mazes while avoiding the pursuing ghosts. Pac-Man can now bounce, allowing him to jump over ghosts to avoid being caught.

    At the start of a game players are given the opportunity to choose which of three worlds they wish to tackle first: Block Town, Pac-Man's Park or Sandbox Land. Block Town is the easiest of the three and Sandbox Land is the hardest, with more points earned for completing a harder world.

    Each maze contains four power-pills that make Pac-Man temporarily invincible, during this time the ghosts turn blue and can be eaten. These 'Skinned' ghosts, now visible as a pair of eyes only, will then return to their den in the middle of the maze, regenerate into their former selves, and return to the maze to continue their pursuit.

    During play, bonus food items or a red or green power-pill regularly appears in the middle of the maze (accompanied by a sound alerting players to its presence), these items only appear for a few seconds. The green pill gives Pac-Man extra speed while the red pill awards double points. The green pill lasts until either a life is lost, another power-pill is eaten, or until the end of the round. The red pill lasts until either a life is lost or until the end of the round

    The ghosts include the returning Blinky, Pinky, Inky and Clyde from the original Pac-Man, as well as Sue (from "Ms. Pac-Man" and "Pac-Land") who has changed colour from orange to purple. She now homes in on Pac-Man's location and will follow him around. There is also a new ghost called Funky who, like Pac-Man, can also bounce.

    An optional continue feature is offered to allow players to continue their progress without having to start back at the beginning. Bonus points are awarded once certain points thresholds have been reached and are adjustable in the game's dip settings.

    TECHNICAL
    Namco System 1 hardware
    Game ID: PN

    Main CPU: 6809 (@ 1.536 Mhz)
    Sub CPU: 6809 (@ 1.536 Mhz)
    Sound CPU: 6809 (@ 1.536 Mhz)
    MCU: HD63701 (@ 1.536 Mhz)
    Sound Chips: Yamaha YM2151 (@ 3.57958 Mhz), Namco advanced 8-channel stereo WSG, stereo DAC

    Screen orientation: Vertical
    Video resolution: 224 x 288 pixels
    Screen refresh: 60.61 Hz
    Palette colors: 24-bit RGB palette

    Players: 2
    Control: 4-way joystick
    Buttons: 1 (BOUNCE)

    TRIVIA
    Pac-Mania was released in November 1987 in Japan.

    After the superb platform action of the series' previous game, "Pac-Land", Namco chose to return the series to its roots with the re-introduction of the 'eat all of the pills in the maze' gameplay of the earlier classics. Pac-Mania feels somewhat different to its illustrious predecessors, however, due to Pac-Man's newly-acquired 'jump' ability. The mazes are now rendered with an isometric, pseudo 3-D viewpoint, allowing the player to jump over the chasing ghosts and make an escape.

    The 'Pac-Man's Park' maze is basically the original "Pac-Man" maze in an isometric 3-D perspective.

    Another new feature in this game is the appearance of several 'special items' (in addition to the traditional fruit bonuses - cherries, strawberries, oranges, apples, bananas, apricots, bells, and keys). These items include candy, hamburgers, ice cream cones, coffee, and two special kinds of power pills. The pills, which appear in addition to the traditional power pills, give Pac-Man more points for eating ghosts and also give him extra speed, both of which come in very handy during gameplay.

    After Pac-Mania, Pac-Man's next two arcade outings would both come in 1996 with "Pac-Man Arrangement" (part of "Namco Classics Collection Vol.2") and the extrmemely rare "Pac-Man VR". After that, he would have one more arcade outing in 2010 with "Pac-Man Battle Royale".

    Donn Nauert holds the official record for this game with 385,570 points.

    Victor Entertainment released a limited-edition soundtrack album for this game (Namco Video Game Graffiti Vol.4 - VDR-5282) on March 8, 1989.

    The theme music for Pac-Man's Park was remixed for the animated series 'Pac-Man and The Ghostly Adventures' ('Pac-World' in Japan).

    SCORING
    Dot: 60 points
    Power pill (energizer): 300 points
    Red pill (special energizer): 7,650 points (doubles ghost values up to 7,650)
    Green pill (speed up): 1,000 points
    Ghosts: 200, 400, 800, 1,600, 3,200, and 7,650 points

    Cherry: 1,000 points
    Strawberry: 2,000 points
    Peach: 3,000 points
    Apple: 4,000 points
    Banana: 5,000 points
    Flower: 6,000 points
    Bell: 7,000 points
    Key: 8,000 points

    Candy: 4,000 points
    Green apple: 6,000 points
    Coffee cup: 5,000 points
    Small ice cream cone: 6,000 points
    Large ice cream cone: 8,000 points
    Silver bell: 9,000 points
    Galaxian: 7,650 points
    Silver key: 10,000 points
    Hamburger: 7,000 points
    Silver Galaxian: 7,650 points

    TIPS AND TRICKS
    • On the first couple of stages where power pills last long, try to get three or four ghosts near a power pill. Once they are there, it is possible to eat all of the ghost on the board. You'll also rack up lots of points this way after eating the pink pill.
    • On later stages, try clearing the pellets on top of the maze first. Not all of the ghost will come out at once, once the level starts.
    • On later stages, power pills won't last long. Use those to distract the ghost as you clear the board.
    • Jumping is very important. You can jump at least three ghost lengths.
    • When a ghost is on your tail, a good way to lose him is to turn around and jump over the ghost.

    SERIES
    • Pac-Man (1980, ARC)
    • Ms. Pac-Man (1981, ARC)
    • Super Pac-Man (1982, ARC)
    • Pac-Man Plus (1982, ARC)
    • Jr. Pac-Man (1983, ARC)
    • Professor Pac-Man (1983, ARC)
    • Pac-Land (1984, ARC)
    • Pac-Mania (1987, ARC)
    • Pac-Attack (1993, SNES, Genesis; 1994, Game Boy, Game Gear)
    • Pac-Man 2 - The New Adventures [Model SNS-25-USA] (1994, SNES, Genesis)
    • Pac-In-Time [Model SNS-APTE-USA] (1994, SNES, PC)
    • Pac-Man Arrangement (1996, ARC): part of "Namco Classics Collection Vol.2"
    • Pac-Man VR (1996, ARC)
    • Pac-Man World [Model SLUS-00439] (1999, PS)
    • Pac-Man - Adventures in Time (2000, PC)
    • Ms. Pac-Man - Maze Madness [Model SLUS-01018] (2000, PS)
    • Ms. Pac-Man - Quest for the Golden Maze (2001, PC)
    • Pac-Man All-Stars (2002, PC)
    • Pac-Man Fever [Model SLUS-20197] (2002, PS)
    • Pac-Man World 2 [Model SLUS-20224] (2002, PS2, GC, XBOX)
    • Pac-Man Vs. [Model DOL-PRJE-USA] (2003, GC)
    • Pac-Pix [Model NTR-APCE-USA] (2005, DS)
    • Pac-Man Pinball Advance [Model AGB-BP8E-USA] (2005, GBA)
    • Pac-Man Arrangement (2005, PSP): part of "Namco Museum Battle Collection [Model ULUS-10035]"
    • Pac'n Roll [Model NTR-APNE-USA] (2005, DS)
    • Pac-Man World 3 [Model SLUS-21219] (2005, PSP, PS2, GC, XBOX, PC, DS)
    • Pac-Man World Rally [Model SLUS-21328] (2006, GameCube, PS2, PSP, PC)
    • Pac-Man Championship Edition (2007, XBLA)
    • Pac-Man Championship Edition DX (2010, XBLA, PSN)
    • Pac-Man Party [Model RVL-SP7E-USA] (2010, Wii)
    • Pac-Man Battle Royale (2011, ARC)
    • Pac-Man Tilt (2011, 3DS): part of "Pac-Man & Galaga Dimensions [Model CTR-APGE-USA]"
    • Pac-Man Championship Edition DX+ (2013, XBLA, PSN, Steam)
    • Pac-Man Dash! (2013, Android/iOS)
    • Pac-Man and the Ghostly Adventures (2013, 3DS, XBOX 360, PS3, Wii U, PC)
    • Pac-Man and the Ghostly Adventures 2 (2014, 3DS, XBOX 360, PS3, Wii U, PC)

    STAFF
    Game Design: St. Daimyojin
    Character Design: T. Yamashita
    Graphic Design: A. Usukusa
    Visual Design: Satoshi S., Babe. Teshima, Yukari M., Kazuya G., Tomoyuki S.
    Music and Sound: Junko Ozawa, Yuri., Y. Tomuro
    Game Program: Taro. Shimizu
    System Program: Taro. Shimizu, Kosei M., Dr. Tam., H. Yamazaki
    System Design: T. Ogawa, T. Okada, Makoto Inoue, Dr. Tam.
    Director: St. Daimyojin, T. Iwatani
    Presenter: Fun First Pro., Namco Limited

    PORTS
    NOTE: For ports released in North America, please see the Atari version entry.

    • CONSOLES:
    [EU] Sega Master System (1991) "Pac-Mania [Model 25010]"
    [EU] Sega Mega Drive (1991) by Tengen
    [JP] Sony PlayStation (feb.28, 1997) "Namco Museum Vol.5 [Model SLPS-00705]"
    [AU] Sony PlayStation (1998) "Namco Museum Vol.5"
    [EU] Sony PlayStation (feb.1998) "Namco Museum Vol.5 [Model SCES-00702]"
    [JP] Sony PS2 (jan.26, 2006) "Namco Museum Arcade Hits! [Model SLPS-25590]"
    [EU] Microsoft XBOX (mar.24, 2006) "Namco Museum - 50th Anniversary"
    [EU] Sony PS2 (mar.31, 2006) "Namco Museum - 50th Anniversary [Model SLES-53957]"
    [EU] Nintendo GameCube (may.5, 2006) "Namco Museum 50th Anniversary [Model DOL-G5NP-EUR]"
    [JP] Nintendo Wii (dec.6, 2007) "Minna de Asobou! Namco Carnival" [Model RVL-RNWJ-JPN]"
    [EU] Nintendo Wii (apr.18, 2008) "Namco Museum Remix [Model RVL-RN2P]"
    [KO] Nintendo Wii (apr.26, 2008) "Namco Museum Remix"
    [AU] Nintendo Wii (may.1, 2008) "Namco Museum Remix [Model RVL-RN2P]"
    [EU] Microsoft XBOX 360 (may.15, 2009) "Namco Museum - Virtual Arcade"
    [AU] Microsoft XBOX 360 (june.3, 2009) "Namco Museum - Virtual Arcade"
    [BR] Zeebo (june.16, 2009)
    Nintendo Wii [Virtual Console Arcade] [JP] (aug.4, 2009)
    [JP] Microsoft XBOX 360 (nov.5, 2009) "Namco Museum - Virtual Arcade [Model 2RD-00001]"
    [MX] Zeebo (nov.4, 2010)

    • HANDHELDS:
    [EU] Nintendo GBA (dec.7, 2001) "Pac-Man Collection [Model AGB-P-APCP]"
    [JP] Nintendo GBA (jan.11, 2002) "Pac-Man Collection [Model AGB-P-APCJ]"

    • COMPUTERS:
    [EU] Sinclair ZX Spectrum (1988) by Grandslam
    [EU] Atari ST (1988) by Grandslam
    [EU] Amstrad CPC (1988) by Grandslam
    [EU] Commodore C64 (1988) by Grandslam
    [JP] MSX (1989)
    [JP] Sharp X68000 (mar.18, 1989)
    [EU] Acorn Archimedes (1991)
    [EU] Commodore Amiga (1992)
    [AU] PC [MS Windows, CD-ROM] (mar.27, 2006) "Namco Museum - 50th Anniversary"
    [EU] PC [MS Windows, CD-ROM] (may.19, 2006) "Namco Museum - 50th Anniversary"

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=1917&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Cheats:
Ports:
Devices refs:

If you notice any inaccuracy or error, please report

Data updated on october 31 2024


Image removal
You're proposing to remove this image from the web site.
Please indicate below the reason for the request and will be evaluated
as soon as possible.

Reason:
E-mail:
(optional)
Resource reporting
You can report links for further information, images, video or other url about this game.
Carefully fill out the fields below in such a way as to minimize the time required for the integration of this information in the page.
Link:
Resource type:
Title:
Notes:
E-mail:
(optional)
Game initialization (gameinit)
These data are used to solve any problems starting the game in Mame.
The specified text will be sent to the site ProgettoSnaps by AntoPISA and integrated with the existing one.
Updates are scheduled on a monthly basis so except in special cases you may not immediately see the changes.
Romset:
pacmaniaj
Title:
Pac-Mania
Text:
E-mail:
(optional)
Share page
Report this game to a friend, with optional additional message.
Game:
Pac-Mania (Japan)
Recipient:
Message:
From:
Create e new list
You can create a new private list, visible only to you, that will allow you to group, view or do other operations on your favorite games.
Title:
Notes:
 

You can create a list using an existing file. In this case, please indicate below.

Import from:
Trascina qui un file
XXXXXXXX
Format:
Export to a file
You can export this list of games on a file so that it can be used by external programs

Title:
Format:
Emulator:
Games path:
Images path:
Release:
 
This option will add all bioses and devices to obtain a working set (no missing files)
Other options
 

 

 

 

 

 

 

NOTE: You will be prompted to download the file. If this don't occurs, check the popup blocker options of your browser and add this site to the exception list