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Lock'n'Chase - MAME machine

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Lock'n'Chase
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
lnc Lock'n'Chase
Short name:
Lock'n'Chase
Manufacturer:
Data East Corporation
Year:
Genre:
Category:
Maze / Collect
Serie:
-
Driver source:
dataeast/btime.cpp
Language:
English
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 alternates)
Input:
Joystick 4 ways
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
50 to 60 (Not Good Enough)
MASH All-Time:
-
Video
Display:
240x240@57.444853 Hz, ruotato di 270°, CRT 15kHz
Orientation:
Vertical
Scrolling:
Unknown
Colors:
-
CPU:
DECO C10707, MOS Technology 6502
Audio
Sound:
Audio chips:
AY-3-8910A PSG, Discrete Sound, Speaker
Romset
First release:
Mame 0.33b1 released on may-03 1998
Last release:
Mame 0.271 released on oct-31 2024
Clone of:
-
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 43 years ago:

    Lock'n'Chase © 1981 Data East.

    Originally released as "Lock'n'Chase [Model DT-111]".

    The game is a maze game. Like "Pac-Man", you're trying to eat up dots while four cops (with the names Spiffy, Smarty, Scaredy and Silly) try to stop you. While you don't have energizers to eat the cops with, you CAN block them off with walls (or better yet, try to trap them in the corners). When you're finished eating dots, there are two exits for you to escape from the cops.

    TECHNICAL
    Main CPU: MOS Technology M6502 (@ 1.5 Mhz)
    Sound CPU: MOS Technology M6502 (@ 500 Khz)
    Sound Chips: (2x) General Instrument AY8910 (@ 1.5 Mhz)

    Players: 2
    Control: 4-way joystick
    Buttons: 1

    TRIVIA
    Lock'n'Chase was released in April 1981.

    The music at the beginning of the game is the beginning of Bach's Brandenburg Concerto #5 in D major BWV 1050 - 1. Allegro.

    Jerry Nickerson holds the official record for this game with 78180 points.

    SCORING
    Dot: 20 points
    Hat: 200 points
    Crown: 300 points
    Suitcase: 500 points
    Telephone: 100 points
    Watch: 800 points
    Camera: 1000 points
    Sunglasses: 2000 points
    Flashlight: 400 points
    Key: 3000 points
    Heart: 5000 points
    Money bags: 500, 1000, 2000, 4000 points
    Trap 1 Cop: 100 points
    Trap 2 Cops: 300 points
    Trap 3 Cops: 1000 points
    Trap 4 Cops: 2000 points

    PORTS
    • CONSOLES:
    [US] Atari 2600 (1982)
    [EU] [AU] Nintendo Game Boy (1990)
    [JP] Nintendo Game Boy (may.11, 1990) "Lock n' Chase [Model DMG-LCA]"
    [JP] Nintendo 3DS [Virtual Console] (nov.2, 2011): Game Boy version.
    [EU] [AU] Nintendo 3DS [Virtual Console] (dec.1, 2011): Game Boy version.

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=1395&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Cheats:
Ports:
Devices refs:
VideoSnaps:

If you notice any inaccuracy or error, please report

Data updated on october 31 2024


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Romset:
lnc
Title:
Lock'n'Chase
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