[img]http://adb.arcadeitalia.net/?mame=gradius3js&type=ingame[/img] [url=http://adb.arcadeitalia.net/?mame=gradius3js]Gradius III (Japan, program code S, split) (romset gradius3js) on Arcade Database[/url]
<a href='http://adb.arcadeitalia.net/?mame=gradius3js'><img alt='' src='http://adb.arcadeitalia.net/?mame=gradius3js&type=ingame'><br/>Gradius III (Japan, program code S, split) (romset gradius3js) on Arcade Database</a>
S. Option: Strangely behaved multiple with a mind of its own.
5) ?:
Force Field: All-over protection.
Shield: Nemesis-style twin barriers.
Free Shield: Barriers which can be stuck anywhere on the ship.
Reduce: Shrinks the spaceship. Can be selected twice.
6) !:
Normal: Return to normal bullets.
Speed Down: Reverses the effects of speed up.
Option: Another chance to select a multiple.
Change BGM: In Stage 3 (In The Wind), around the T-shaped cliff, you will find an enemy bay against the wall and under a ceiling, which is nearly impossible to hit except with the use of some types of Missiles and the S.Option. Destroy it and the BGM in the stage will change.
Play First Level Of "Salamander" Or Gradius: In Stage 10, when you are at the last boss of the game, get hit by the boss' attack that comes out of its mouth. You will then be taken either to Salamander stage 1 or Gradius stage 1.
Stage Skip:
1. Turn Odd Number Dip Switches except Dip 1-5 AFTER boot up. As follows: Coin A = 1 Coin/6 Credits Coin B = 1 Coin/6 Credits Lives = 3 Cabinet = Upright Bonus Life = 50000 Difficulty = Hard Demo Sounds = Off Flip Screen = On Upright Controls = Single Service Mode = On Unknown = Off
In game, hold Service Switch (Coin 3 = Key 7 in Mame) then press 1P Start Button.
SERIES
Gradius [Model GX400] (1985, ARC)
Gradius 2 [Model RC751] (1987, MSX)
Gradius II - GOFER no Yabou [Model GX785] (1988, ARC)
Gradius III - Densetsu Kara Shinwa-e [Model GX945] (1989, ARC)
STAFF Director: Hiroyasu Machiguchi Game programmers: T. Shimomura, Yuko Itoh, M. Ozawa Graphic designers: T. Miyoshi, M. Igarashi, R. Itoh, K. Hattori, Y. Asano Sound editors: J. Kaneda, S. Fukami, M. Higashino, Kengo Nakamura, Mutsuhiko Izumi Engineer: K. Ban, K. Itoh Title designers: F. Shibuya, M. Yoshihashi
PORTS
CONSOLES:
Nintendo Super Famicom (1991) Sony PlayStation 2 (2000) "Gradius III & IV" Sony PSP (2006) "Gradius Collection" Nintendo Wii [Virtual Console] (2007): SNES version.
COMPUTERS:
Sharp X68000
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gradius3js
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Gradius III
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