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Gorkans - MAME machine

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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
gorkans Gorkans
Short name:
Gorkans
Manufacturer:
Techstar
Year:
Genre:
Category:
Maze / Outline
Serie:
-
Driver source:
pacman/pacman.cpp
Language:
English
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 alternates)
Input:
Joystick 4 ways
Buttons / keys:
Coins:
Cabinet:
Cocktail, Upright
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
288x224@60.606061 Hz, ruotato di 90°, CRT 15kHz
Orientation:
Vertical
Scrolling:
Unknown
Colors:
-
CPU:
Zilog Z80
Audio
Sound:
Audio chips:
Namco, Speaker
Romset
First release:
Mame 0.75 released on oct-12 2003
Last release:
Mame 0.264 released on mar-26 2024
Clone of:
mrtnt Mr. TNT
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 41 years ago:

    Gorkans © 1983 Techstar.

    In Gorkans, the player must use a four-way joystick to take control of a red flame-like character as he moves along blue lines (moving only forwards) and burns them away to collect flashing or spinning bombs for points before they explode. Gorkans must also watch out for the orange flames (which are palette-swapped versions of him) and also moving along the blue lines and burning them away - because if he ends up touching one of them (or unable to move given that he cannot retrace his steps), he will lose a life. If you are running out of space to go it is also possible to wait in one of the corners for the orange flames to burn themselves out. It is also possible to cut the orange flames off completely from Gorkans and force them to move along particular lines by clearing out all the lines around the walls and leaving them with no option.

    TECHNICAL
    Main CPU: Zilog Z80 (@ 3.072 Mhz)
    Sound Chips: Namco (@ 96 Khz)

    Screen orientation: Vertical
    Video resolution: 224 x 288 pixels
    Screen refresh: 60.61 Hz
    Palette colors: 16

    Players: 2
    Control: 4-way joystick
    Buttons: 1

    TRIVIA
    Telko re-released this title as "Mr. TNT" with modified characters.

    SCORING
    Grid section: 10 points x stage number.
    Defusing bomb: 1,000, 4,000 or 8,000 points.

    TIPS AND TRICKS
    • There are infallible patterns for every stage. If you find one which works once in a game, use it again the next time you are on that stage.
    • If you are heading towards a dead end, stop on a corner, and wait for the fuses to burn themselves out - better than losing a life!
    • On the early levels clear as much of the maze as possible for extra points.
    • If you manage to cut the fuses off completely from you, feel free to leech points by clearing as much of the maze as you can.
    • Use the blocks inside the grid to keep the fuses at bay. You can force them to take a particular route by clearing the grid and leaving them no option.

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=992&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Cheats:
Ports:
Devices refs:

If you notice any inaccuracy or error, please report

Data updated on march 26 2024


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gorkans
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Gorkans
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