A followup game to Cotton 2, Cotton Boomerang uses the same graphics, sound and enemies, but slightly different gameplay. Gone are the lifebars, now you have one-hit kills (similar to the very first episode). Gone are the extra lives, instead you have 3 chosen characters, tag-team style. Gone is the experience-based level system, leveling up now depends on bonus items during the game. Gone are the special, full-screen Magic attacks, instead you have an instant smart-bomb when you change into a different character in-game. Gone are the powerup-dependant magic attacks, now each character has his/her own magic attack by default. The characters are also equipped with secondary attacks to make their shooting style more distinctive from each other. And to top that, you have plenty of new moves, counterattacks, powerups, and key combinations to use.
Whereas Cotton 2 was more of a tactical shooter (whenever that is applicable to the game) with its chain combo and life/experience system, Cotton Boomerang is an all-out shooter due to the added moves, different level layout, and generally faster and crazier gameplay.
TECHNICAL Runs on the "ST-V [Sega Titan Video Game System]" hardware. Cartridge ID: Model 610-0374-121
Players: 2 Control: 8-way joystick Buttons: 6
TRIVIA Cotton Boomerang was released in July 1998.
The game uses the same music as Cotton 2, for which Pony Canyon / Scitron released a limited-edition soundtrack album (Cotton 2 - PCCB-00278) on 19/09/1997.
SERIES
Cotton - Fantastic Night Dreams [Model 317-0179] (1991)
Märchen Adventure Cotton 100% [Model SHVC-C9] (1994, Super Famicom)
Panorama Cotton (1994, Sega Mega Drive)
Cotton 2 - Magical Night Dreams (1997)
Cotton Boomerang - Magical Night Dreams [Model 610-0374-121] (1998)
Rainbow Cotton (2000, Sega Dreamcast)
Magical Pachinko Cotton (2003, Sony PlayStation 2)
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