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Space Invaders - MAME software

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Main data
Romset and title:
spaceinv Space Invaders
Software list:
a5200 Atari 5200 cartridges
Publisher:
Atari
Year:
1982
Serial:
CX5204
Rankings
Average user rating:
Romset
First release:
Mess 0.141 released on jan-09 2011
Last release:
Mame 0.265 released on apr-24 2024
Status
Software:
SUPPORTED
Additional infos
  • History (en)
  • History (it)
  • XML
  • Atari 5200 cart. published 42 years ago:

    Space Invaders © 1982 Atari, Incorporated.

    Space Invaders for Atari 5200 offers 12 game variations. Each game may be played by one or two players, and you can start with three or five lives, depending on the variation you select.

    GAME 1: A good choice for beginners, this easiest SPACE INVADERS game offers slow enemy bombs and five lives for you.
    GAME 2: In this version the enemy bombs alternate between slow and fast, and you have five lives (turns).
    GAME 3: You have five lives and all the enemy bombs are fast.
    GAME 4: With slow enemy bombs, this version is identical to Game 1, except that you have three lives instead of five.
    GAME 5: The alien bombs alternate between slow and fast and you have three lives.
    GAME 6: All the enemy bombs are fast and you have three lives.
    GAME 7: The enemy bombs are slow but, in this game, the invaders use sophisticated radar to hom-in on you. You'll find it's a real challenge to avoid such smart bombs. You have five lives.
    GAME 8: This version of SPACE INVADERS is like Game 2. The enemy bombs alternate between slow and fast and you have five lives. As in Game 7, the bombs will home-in on you.
    GAME 9: Try to dodge fast invader bombs that home-in on you. You have five lives.
    GAME 10: The enemy bombs are slow but smart -- they home-in on you. You have three lives.
    GAME 11: Home-in bombs alternate between fast and slow. You have three lives.
    GAME 12: The invaders' bombs are fast, they home-in, and you have three lives.

    TECHNICAL
    Model CX5204

    TIPS AND TRICKS
    • Try to hit invaders at the edges of the rows. This will slow them in their march toward you.
    • Use the shields to your advantage. Hide behind them to avoid enemy bombs, then rush out to blast the invaders.
    • Take advantage of the 60-point saucer by counting your shots. One way to make the most of this is to shoot 14 invaders, then wait for the saucer (behind a shield, if possible) and use your fifteenth shot to hit the saucer, thereby gaining 60 points.

    STAFF
    Programmer: Eric Manghise
    Graphics: Marilyn Churchill Theurer

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=50089&o=2
    Informations provided by © Alexis Bousiges
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Data updated on april 25 2024


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