Welcome to the extraordinary world of Zombie Raid. Players use specially designed sawed-off shotguns with pump action reload to fight their way through the graveyard, through castles and dungeons and even through the mad scientist's laboratory. Battle all kinds of ghastly creatures, like zombies and other frightful beings. You may feel like you're lost in a horror movie!
A myriad of secrets have been programmed into the game for added dimension. Can you discover how to get extra life? Can you find a way to escape the forces? Can you defeat the evil? The challenges are endless!
TECHNICAL Cabinet dimensions: 76'' High x 41'' Deep x 31'' Wide. Cabinet weight: 400 lbs. Monitor: 25''.
TRIVIA Zombie Raid was released in September 1995 in USA and Japan.
TIPS AND TRICKS
Crystal Codes:
Level 2: The Crystal Code is posted at the end of the level, on the 2 pillars framing the wrought iron gate (below the head with the horns). Level 3: At end of level is elevator with zombies, after kill ALL elevator's zombies Red Crystal appear on screen. Level 4: The Blue Crystal is hidden in a statuette on a pillar (the statuette resembles the level 2 famous head with the horns). Level 5: The Green Crystal is obtained at the end of the level by killing the 2-heads monster.
To fight the final boss, the Crystal Codes seen on level 2 should be inserted: Red, Green, Blue - if not it is assured death.
In game are secret entrances where you will find special items:
At end of first graveyard is grave with your initials, behind this grave is tree and 'man with gun'. Shoot to this tree over 'man with gun' when screen move up. If you shot in right place on tree secret entrance will appear. In this secret entrance are items:
LIGHTNING: lightning weapon.
CRUCIFIX: restore full energy when you lost all energy. Item can be used once (automatic).
In mission 3 when you enter to area after door opened by hidden lever, screen will move first to left, next to right. On left side one pillar is fault. Shot to this place where pillar should be - secret entrance will open. In this secret entrance are:
SCOPE: crosshair.
BOMB: bomb icon will appear in left-upper corner. Shot it and whole screen explode. Item can be used once.
Again in mission 3, immediately after elevator shot to the wall right to the pillar. Secret entrance will open. In this secret entrance are items:
AMMOx2: auto-reload. Now you can use fire button only, gun will reload automatically.
BLUE POTION: extra life
In game are more secret entrances but where ?
Some extra shots:
Shot to the second well on mission 3 using shotgun weapon - ghostbusters ghost will appear in the well.
When you shot to the ground using right weapon (not lightning) flowers will appear. When you shot 3 flowers then a butterfly will appear on screen, shoot the butterfly, it gives extra items.
On first graveyard are black cats, when you kill cat he give extra energy.
In mission 3 when sewers end and screen move up and stop then shot to the center in middle wall - secret lever will appear. When you trigger this lever on screen will appear clown on cycle - no idea for what.
Use FIRE weapon and you will easy finish game.
STAFF Producer: Onijust (ONJ) Programmers: Tomohiro Takahashi (TOM), Hiroaki Murase (MRS) Graphic design: Isao Suwa (SUW), Ujita in U.S.A. (UJI), Noriyo Antako Sound designer: Brian Schmidt Game designer: George Matono Executive producer: Yoshi Suzuki Supervisors: Jim Miskell, Rick Rochetti Technical supervisor: Kiyo Nishimura Technical assistance: Gen Ozeki Production coordinaor: Brad Faris Cabinet coordinator: Pat O'Brien Cabient designer: Tom Lenick Artwork designer: Paul Faris Electrical supervisor: John Jaron Supervising engineer: Dave Pallotto Mechanic coordinator: James Perales Mechanic engineer: Bob Paneck Game adviser: Dave Cane Creature sound effects: Fred Young
CONTRIBUTE Edit this entry: https://www.arcade-history.com/?&page=detail&id=3257&o=2
You're proposing to remove this image from the web site. Please indicate below the reason for the request and will be evaluated as soon as possible.
Reason:
E-mail:
(optional)
Resource reporting
You can report links for further information, images, video or other url about this game. Carefully fill out the fields below in such a way as to minimize the time required for the integration of this information in the page.
Link:
Resource type:
Title:
Notes:
E-mail:
(optional)
Game initialization (gameinit)
These data are used to solve any problems starting the game in Mame. The specified text will be sent to the site ProgettoSnaps by AntoPISA and integrated with the existing one. Updates are scheduled on a monthly basis so except in special cases you may not immediately see the changes.
Romset:
zombraidp
Title:
Zombie Raid
Text:
E-mail:
(optional)
Share page
Report this game to a friend, with optional additional message.
Game:
Zombie Raid (9/28/95, US, prototype PCB)
Recipient:
Message:
From:
Create e new list
You can create a new private list, visible only to you, that will allow you to group, view or do other operations on your favorite games.
Title:
Notes:
You can create a list using an existing file. In this case, please indicate below.
Import from:
Trascina qui un file
XXXXXXXX
Format:
Export to a file
You can export this list of games on a file so that it can be used by external programs
Title:
Format:
Emulator:
Games path:
Images path:
Release:
This option will add all bioses and devices to obtain a working set (no missing files)
NOTE: You will be prompted to download the file. If this don't occurs, check the popup blocker options of your browser and add this site to the exception list