Some texts changed in Test Mode ('How-To-navigate-In-Test-Mode' texts)
Added music during the demo mode.
Changed voice (3, 2, 1...).
Gameplay changes: Unlike the prototype version, you start with weapons, your turbo gauge is not empty, etc...
STAFF
Developed by Blue Shift:
Game design: Dave Ralston Game programming: Bob Flanagan, John Salwitz Programming: John Brooks, Kevin Shapiro, Doug Snyder Operations: Becky Liu Vehicles: Will Noble Playfield art: Lynne Gura, Adalbert Mlak, K.C. Murphy Interface design: Raul Dominguez Additional art: Gil Valadez
Atari Games:
Producer: Rob Rowe Executive producer: Mark Stephen Pierce Audio: Stephen Geering, Mickael Henry, John Paul, Universal Sound Hardware design: Steve Correll, Andrew Dyer, John Lowes, Ross Shaffer Technician: Darrell Robinson Programming: Mike Albaugh (Michael Albaugh), Forrest Miller, Dave Shepperd Design services: Peter Dorn, Mark Gruber, Mark Hoendervoogt, Stevie Landaverde, Rick Meyette, Ralph Perez
CONTRIBUTE Edit this entry: https://www.arcade-history.com/?&page=detail&id=3318&o=2
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vaportrx
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Vapor TRX
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Vapor TRX (GUTS Jul 2 1998 / MAIN Jul 18 1998)
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