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Twin Hawk (US) - MAME machine

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twinhawku
Twin Hawk (US)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
twinhawku Twin Hawk (US)
Short name:
Twin Hawk
Manufacturer:
Taito America Corporation
Year:
Genre:
Shooter
Category:
Shooter / Flying Vertical
Serie:
-
Driver source:
taito/taito_x.cpp
Language:
English
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 concurrents)
Input:
Joystick 8 ways
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
384x224@60 Hz, ruotato di 270°, CRT 15kHz
Orientation:
Vertical
Scrolling:
Unknown
Colors:
-
CPU:
Motorola MC68000, Zilog Z80
Audio
Sound:
2 audio channel
Audio chips:
Speaker, YM2151 OPM
Romset
First release:
Mame 0.130u4 released on apr-16 2009
Last release:
Mame 0.271 released on oct-31 2024
Clone of:
twinhawk Twin Hawk (World)
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
twinhwku Twin Hawk (US)
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 35 years ago:

    Twin Hawk © 1989 Taito.

    Export release. Game developed in Japan. See the original for more information about the game itself; "Daisenpuu".

    TECHNICAL
    Taito X System hardware
    Prom Stickers: B87

    Players: 2
    Control: 8-way joystick
    Buttons: 3

    TRIVIA
    Released in June 1989.

    There are several differences between Twin Hawk and its Japanese version Daisenpuu:
    • Twin Hawk supports two simultaneous players.
    • Daisenpuu supports two players, but only one at a time. Because of this, it also supports Cocktail cabinets.
    • In Twin Hawk, both planes are purple and pink for player 1 and 2 respectively.
    • In Daisenpuu, the planes are green for both players.
    • In Twin Hawk, when you die, you continue the game at your current position.
    To compensate this, they increased the health of bigger enemies and the rank/dynamic difficulty (enemies start shooting sooner and faster).
    • In Daisenpuu, when you die, you continue the game at predefined positions.
    • In Daisenpuu, big blue bullets are faster (like the ones in the first boss), making those attacks much more difficult to dodge.
    • In Twin Hawk, small orange bullets (like the ones in the beginning) have worse visibility. In Daisenpuu they're more yellow and have better contrast against the background.

    PORTS
    • CONSOLES:
    Sega Mega Drive (1990)

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=3005&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Cheats:
Ports:
Devices refs:
VideoSnaps:

If you notice any inaccuracy or error, please report

Data updated on october 31 2024


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Romset:
twinhawku
Title:
Twin Hawk
Text:
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Twin Hawk (US)
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