TRIVIA Released in Japan in November 1996; other regions didn't see the game until December 1996. Developed by Arika.
EX stands for 'Extreme'. This is the first Street Fighter game using a 3D engine.
At one point during development the game was called "Street Fighter Gaiden", suggesting that it may have taken place in an alternate reality.
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Street Fighter EX - PCCB-00241) on February 21, 1997.
UPDATES Here is the list of all versions:
961130
JAPAN release.
961219
US, EUROPE and ASIA releases.
ADDITIONAL NOTES:
The US version has the "Winners Don't Use Drugs" screen.
TIPS AND TRICKS
Play As Akuma: Highlight Ryu, hold Start and push Down(x3), Up(x4), then MP or MK to select Akuma.
Play Against Akuma: Get 8 wins streak continuously against CPU (that means you can still lose a round in stage 1 or stage 9) or get 32 wins streak against human player.
Play Against Garuda:
1) Get 2 perfects. 2) get 4 super finishes on last round. 3) Use level 3's supercancel once or Zangief's level 3 F.A.B. or Akuma's level 3 Demon Rage (Red flashing light indicate level 3) (exception for Kairi and C.Jack, they only need level 2). 4) And require minimum combo hits for each character:
6 hits: Allen, Darun.
7 hits: Ryu, Ken, Zangief, Pullum, C.Jack, Blair.
8 hits: Guile, Hokuto, Skullomania, Kairi.
9 hits: Gouki.
11 hits: D.Dark.
12 hits: Chun-li.
Unlock 4 Hidden Characters: If the game runs for 400 hours, the characters will be available automatically (move cursor to the left or right of Pullum or Skullomania).
Skullomania's Alternative Colour: Hold start and press...
LP: Black (default) MP: Red HP: Purple LK: Green MK: Yellow HK: Pink
SERIES ORIGINAL
Street Fighter (1987)
Street Fighter II - The World Warrior [B-Board 90629B] (1991)
Street Fighter II' - Champion Edition [B-Board 91634B-2] (1992)
Street Fighter II' Turbo - Hyper Fighting [B-Board 91634B-2] (1992)
Super Street Fighter II - The New Challengers [Green Board] (1993)
Super Street Fighter II X - Grand Master Challenge [Green Board] (1994)
Street Fighter III - New Generation (1997)
Street Fighter III - 2nd Impact: Giant Attack (1997)
Street Fighter III - 3rd Strike: Fight For The Future (1999)
Hyper Street Fighter II - The Anniversary Edition [Green Board] (2003)
Street Fighter IV (2008)
Super Street Fighter IV - Arcade Edition (2010)
Ultra Street Fighter IV (2014)
Street Fighter V - Type Arcade (2016)
Ultra Street Fighter II - The Final Challengers (2017, Switch)
Street Fighter VI - Type Arcade (2023)
ZERO
Street Fighter Zero [Green Board] (1995)
Street Fighter Zero 2 [Green Board] (1996)
Street Fighter Zero 2 Alpha (1996)
Street Fighter Zero 3 [Green Board] (1998)
Street Fighter Zero 3 Upper [Model GDL-0002] (2001)
EX
Street Fighter EX (1996, ARC)
Street Fighter EX Plus (1997, ARC)
Street Fighter EX2 (1998, ARC)
Street Fighter EX2 Plus (1999, ARC)
Street Fighter EX3 [Model SLPS-20003] (2000, PS2)
STAFF Planners: Akira Nishitani (NIN), Junichi Ohno (OHN), Ichirou Mihara (MIZ.) Game programmers: Hori Takamasa, Hiroyasu Od. Hasssy, Akira K. System programmers: Mitsu, M. Karasawa Modeling designer: Jun Matsumura (28) Motion Designers: Dirty Takaoka, Alien Pole, Tanaka Masaaki, Kazuko Kawanaka Background designers: Motokazu Sakai, Kaori Matsumoto Effect designer: Seigo Kawakami Title design: Motokazu Sakai, Osamu Fujita Sound creators: Shinji Hosoe (MEGA), Ayako Saso (AYA), Takayuki Aihara (J99)
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