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Street Fighter II': Champion Edition (Japan 920322) - MAME machine

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sf2ceja
Street Fighter II': Champion Edition (Japan 920322)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
sf2ceja Street Fighter II': Champion Edition (Japan 920322)
Short name:
Street Fighter II': Champion Edition
Manufacturer:
Capcom
Year:
Genre:
Fighter
Category:
Fighter / Versus
Serie:
Street Fighter
Driver source:
capcom/cps1.cpp
Language:
Japanese
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 concurrents)
Input:
Joystick 8 ways
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Supported
Rankings
Average user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
384x224@59.637405 Hz, CRT 15kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
Motorola MC68000, Zilog Z80
Audio
Sound:
Audio chips:
OKI MSM6295 ADPCM, Speaker, YM2151 OPM
Romset
First release:
Mame 0.145u2 released on feb-26 2012
Last release:
Mame 0.264 released on mar-26 2024
Clone of:
sf2ce Street Fighter II': Champion Edition (World 920513)
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 32 years ago:

    Street Fighter II' - Champion Edition © 1992 Capcom.

    This was the first official sequel to the legendary one-on-one fighting game, Street Fighter II - The World Warrior.

    As with its predecessor, battles take place over a series of 'best two-out-of-three' rounds. The objective of each round is to deplete the opponent's 'vitality' before the timer runs out. If both opponents knock each other out at the same time, or if the timer expires with both fighters having equal amounts of vitality remaining, a 'Double KO' or 'Draw Game" is declared and additional rounds will be played to sudden death.

    New gameplay additions included the ability to play as any of the four boss characters (increasing the playable roster from eight to twelve) and the option for both players to use the same characters in two-player fights, with an alternate colour scheme introduced to distinguish them from each other. Some minor gameplay revisions were also made to balance the characters out.

    Additionally, while in World Warrior one-player games could last up to ten rounds in the event of there being no clear winner (at which point the game made the player lose by default), in the "Champion Edition" this was reduced to just four rounds.

    Playable characters:
    • Ryu - a Japanese martial artist seeking to hone his skills.
    • E. Honda - a sumo wrestler from Japan.
    • Blanka - a beast-man from Brazil who was raised in the jungle.
    • Guile - a former USAF special forces operative from the US.
    • Ken - Ryu's former training partner and rival, from the US.
    • Chun-Li - a Chinese female martial artist and Interpol officer.
    • Zangief - a pro wrestler from the former Soviet Union.
    • Dhalsim - a yoga master from India with stretchable limbs.
    • Balrog - an American boxer, similar in appearance real-life boxer, Mike Tyson.
    • Vega - a Spanish cage fighter who uses a unique style of ninjutsu.
    • Sagat - a Muay Thai master, scarred by Ryu at the end of a previous tournament.
    • M. Bison - leader of the criminal organization, 'Shadaloo'.

    TECHNICAL
    Runs on the "CP System" hardware.
    B-Board #: 91634B-2

    # of Players: Up to 2 simultaneously.
    Control: 8-way joystick
    Buttons: 6
    → [1] LP (Jab), [2] MP (Strong), [3] HP (Fierce)
    → [4] LK (Short), [5] MK (Forward), [6] HK (Roundhouse)

    TRIVIA
    Street Fighter II' - Champion Edition was released in March 1992 in the Japanese arcades. It was known there as the 21st video game made for this system.

    Known export release: "Street Fighter II' - Champion Edition [B-Board 91635B-2]".

    In Japan, the apostrophe-like character on the game's official logo is actually a prime symbol and thus the official title is pronounced Street Fighter II Dash - Champion Edition.

    This game is an enhanced version of "Street Fighter II - The World Warrior":
    • Added an alternate color scheme for each character and the ability to select boss characters (Balrog, Vega, Sagat, M. Bison).
    • Each stage had different background colors from the original (mainly time of day changes), here are the background changes:
    1) Ryu stage: now has midnight blue sky instead of red-orange, and has yellow moon.
    2) E. Honda stage: the walls are now yellow, the big picture (excluding the sun) is now blue-purple. The 'Victory' sign is now red-orange. The Hiragana Yu on the left is now red.
    3) Blanka stage: the snake is now red, and the houses are now wood color.
    4) Guile stage: The sky is now sunset. The tinted canopy on the jet is now purple. The symbol on the ground is now red, and the missile linings are now red.
    5) Ken stage: The boat is now blue. The 2 guys on top are now wearing brown clothes and orange clothes. The guy in the trenchcoat and hat is now yellow.
    6) Chun Li stage: The 2 customers now wear pink, the meat store's roof is now orange and its sign is now green, the meats on the ceiling are now brown, the "Shanghai Friend Corridor" sign is now pale green with red letters, and the ground is now a darker color.
    7) Zangief stage: The floor is now gold and to the left is now copper. The "Attention" flyers are now red with yellow letters.
    8) Dhalsim stage: The stage now has blue curtains, silver stone floor, and blue carpet.
    9) Balrog ([JP] M. Bison) stage: The floor is now purple.
    10) Vega ([JP] Balrog) stage: The stage now sports a dark blue hue, and the Flamenco dancers are now dressed in pink.
    11) Sagat stage: Buddhist statue is now gold, and the grass is now a darker green.
    12) M. Bison ([JP] Vega) stage: The sky is evening this time.

    • New moves were added for some characters.
    • The portraits of Chun Li and M. Bison have been recolored.
    • Overall hit damage was reduced (favoring combos attacks instead of special moves).
    • Special moves were tweaked a bit (i.e.: the fighting styles of Ryu and Ken were distinguishable from one another)
    • The main title screen was changed from black to blue.
    • Various cosmetic enhancements were made to each character's physical appearance.
    • Ryu's original SFII stage featured breakable 'Fuurinkazan' signs. These signs have been removed in this game and are not seen again until "Hyper Street Fighter II - The Anniversary Edition".
    • In Ken's original SFII stage, there were two barrels and a stack of boxes which were a single breakable item. From "Street Fighter II' - Champion Edition" to "Super Street Fighter II Turbo" ("Super Street Fighter II X - Grand Master Challenge" in Japan), there is just a single barrel in Ken's stage. The two barrels and stack of boxes from the original SFII would later return in "Hyper Street Fighter II - The Anniversary Edition".
    • Sagat's stage in the original SFII had a palm tree in the foreground. The palm tree is gone in this game and does not return.

    UPDATES
    Revision 1:
    • Build date: 920322

    Revision 2:
    • Build date: 920513

    Revision 3:
    • Build date: 920803

    TIPS AND TRICKS
    • Characters stats: If you enter the classic Konami code Up(x2), Down(x2), Left, Right, Left, Right, MP, LP on the 2nd player side during the demo fight in attract mode, it makes a bunch of zeros appear.
    First line contains 0001 0002 0003 0004
    Second line contains 0005 0006 0007 0008 0009 0010 0011 0012 0013 0014 0015 0016

    0001 = No idea, probably some sort of 'experience points' for 1P side.
    0002 = The no. of coins put in in the left-hand slot.
    0003 = Same as 0001, but for 2nd player.
    0004 = Same as 0002, but for right-hand slot.
    0005 = No. of times Ryu has been used.
    0006 = No. of times Honda has been used.
    0007 = No. of times Blanka has been used.
    0008 = No. of times Guile has been used.
    0009 = No. of times Ken has been used.
    0010 = No. of times Chun Li has been used.
    0011 = No. of times Zangief has been used.
    0012 = No. of times Dhalsim has been used.
    0013 = No. of times Balrog (M. Bison in Japan) has been used.
    0014 = No. of times Sagat has been used.
    0015 = No. of times Vega (Balrog in Japan) has been used.
    0016 = No. of times M. Bison (Vega in Japan) has been used.

    • Special Ending: finish the game on one credit to see an additional credit sequence.

    SERIES
    • Street Fighter (1987)
    • Street Fighter II - The World Warrior [B-Board 90629B] (1991)
    • Street Fighter II' - Champion Edition [B-Board 91634B-2] (1992)
    • Street Fighter II' - Hyper Fighting [B-Board 91635B-2] (1992)
    • Super Street Fighter II - The New Challengers [Green Board] (1993)
    • Super Street Fighter II Turbo [Blue Board] (1994)
    • Street Fighter Alpha - Warriors' Dreams [Blue Board] (1995)
    • Street Fighter Alpha 2 [Blue Board] (1996)
    • Street Fighter III - New Generation (1997)
    • Street Fighter III - 2nd Impact: Giant Attack (1997)
    • Street Fighter Alpha 3 [Blue Board] (1998)
    • Street Fighter III - 3rd Strike: Fight For The Future (1999)
    • Hyper Street Fighter II - The Anniversary Edition [Green Board] (2003)
    • Street Fighter IV (2008)
    • Super Street Fighter IV - Arcade Edition (2010)
    • Ultra Street Fighter IV (2014)
    • Street Fighter V (2016)
    • Ultra Street Fighter II - The Final Challengers (2017, Switch)

    STAFF
    Planner: Akira Nishitani (Nin), Akira Yasuda (Akiman)
    Character designers: S.Y, Ikusan Z, Sho, Erichan, Pigmon, Katuragi, Mak!!, Manbou, Ball Boy (Ballboy), Kurisan, Q Kyoku, Mikiman, Tanuki, Yamachan, S-Taing, Nissui, Buppo, Ziggy, Zummy, Nakamura, Okazaki
    Programmers: Shin., Marina, Macchan, Ecchro!!
    Sound: Yoko Shimomura (Shimo-P.), Isao Abe (Oyaji-Oyaji)

    Special Thanks: CBX, And, Noritaka Funamizu (Poo), Kiyomi Kaneko (Kanekon), Shono., Hirakin., Nac Kai, Erlingr Ogachy, James Goddard (DJames.)

    PORTS
    Here is a list of ports released in Japan only. To see non-Japanese ports, please see the Export version entry; "Street Fighter II' - Champion Edition [B-Board 91635B-2]".

    • CONSOLES:
    [JP] NEC PC-Engine (june.12, 1993) "Street Fighter II' - Champion Edition [Model HE93002]"
    [JP] Sega Mega Drive (sept.28, 1993) "Street Fighter II' Plus - Champion Edition [Model T-12033]"
    [JP] Nintendo Super Famicom (jul.11, 1993) "Street Fighter II Turbo - Hyper Fighting [Model SHVC-TI]"
    [JP] Sega Saturn (dec.3, 1998) "Capcom Generation Dai 5 Shou Kakkutouka Tachi [Model T-1236G]"
    [JP] Sony PlayStation (dec.3, 1998) "Capcom Generation Dai 5 Shou Kakkutouka Tachi [Model SLPS-01725]"
    [JP] Sony PS2 (mar.2, 2006) "Capcom Classics Collection [Model SLPM-66317]"

    • HANDHELDS:
    [JP] Sony PSP (sept.7, 2006) "Capcom Classics Collection [Model ULJM-05104]"

    • COMPUTERS:
    [JP] Sharp X68000 (nov.26, 1993)

    • OTHERS:
    CPS Changer [JP] (1994)

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=2659&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
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Data updated on march 26 2024


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sf2ceja
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Street Fighter II': Champion Edition
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