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Rave Racer (Rev. RV1, Japan) - MAME machine

6526
raveraja
Rave Racer (Rev. RV1, Japan)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
raveraja Rave Racer (Rev. RV1, Japan)
Short name:
Rave Racer
Manufacturer:
Namco
Year:
Genre:
Not Classified
Category:
Not Classified
Serie:
-
Driver source:
Language:
-
Similar games:
Input / Controls
Players:
Only one supported (solo)
Input:
Paddle, Pedal
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
640x480@60 Hz, CRT 31kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
68020, M37702, TMS32025
Audio
Sound:
2 audio channel
Audio chips:
C352
Romset
First release:
Mame 0.104u8 released on mar-30 2006
Last release:
Mame 0.132u5 released on jul-16 2009
Clone of:
raveracw Rave Racer (Rev. RV2 Ver.B, World)
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
raveracj Rave Racer (Rev. RV1 Ver.B, Japan)
New romset:
raveracja Rave Racer (Rev. RV1, Japan)
Files
Dump:
GOOD
Required files:
Status
OVERALL:
IMPERFECT
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
-
Protection:
Good
Save state:
Not supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • NOTICE: These are informations from parent game raveracw - Rave Racer (Rev. RV2 Ver.B, World)
    Arcade Video game published 27 years ago:

    Rave Racer © 1995 Namco.

    Rave Racer is a racing game and is the third arcade game in the Ridge Racer series. As with its prequels, success is dependent upon mastering the art of drifting, as this allows players to take corners at high speed. This is crucial in reaching timed check-points and overtaking rival racers.

    Players can choose from either manual or automatic gears and start each place in last place. They then have a limited number of laps in which they can overtake opponents and ultimately win the race.

    As well as including tracks from the earlier games, two new tracks are added to the sequel. There have also been improvement made to car handling, force feedback steering, and improved car and racetrack graphics. The new tracks contain various side roads, but some of them take more time than others to complete a full lap of the track.

    The four tracks are: Ridger Racer short, City, Ridge Racer Long, Mountain. The race ends if either the timer expires or upon completion of the race.

    TECHNICAL
    Namco System 22 hardware
    Game ID: RV

    Main CPU: 68020 (@ 24.576 Mhz), (2x) TMS32025 (@ 49.152 Mhz), M37702 (@ 16.384 Mhz)
    Sound Chips: C352 (@ 16.384 Mhz)

    Control: steering wheel
    Pedals: accelerator and brake

    TRIVIA
    Rave Racer was released in June 1995 in Europe, North America, and Japan.

    It was one of the first games to feature high resolution 3D texture mapping, a feature that would not be seen on other platforms until the Sega's Dreamcast console, over three years later. "Rave Racer" ran at a resolution of 640x480 and 60 frames per second.

    A Microsoft Windows version was originally under development for NEC's PowerVR graphics processor and was demonstrated in early 1996. The game was cancelled, however, and the PC wouldn't see A RR game until "Unbounded" in 2012. A PlayStation version was announced later in 1996, but it too was cancelled (although many of the game's elements would resurface in the Playstation-exclusive "Rage Racer").

    Graphically enhanced versions of the City and Mountain tracks appear in Ridge Racer PSP as "Midtown Expressway" and "Greenpeak Highlands" respectively.

    Victor Entertainment released a limited-edition soundtrack album for this game (Rave Racer: Namco Game Sound Express Vol.24 - VICL-15048) on 21/10/1995.

    SERIES
    • Ridge Racer (1993, Arcade)
    • Ridge Racer 2 (1994, Arcade)
    • Rave Racer (1995, Arcade)
    • Ridge Racer Revolution (1995, PlayStation)
    • Rage Racer (1996, PlayStation)
    • R4 - Ridge Racer Type 4 (1998, PlayStation)
    • Ridge Racer V (1999, PS2)
    • Ridge Racer 64 (2000, N64)
    • Ridge Racer V - Arcade Battle (2000, Arcade)
    • Ridge Racer DS (2004, DS)
    • Ridge Racers (2005, PSP)
    • Ridge Racer 6 (2005, XBOX360)
    • Ridge Racers 2 (2006, PSP)
    • Ridge Racer 7 (2006, PS3)
    • Ridge Racer 3D (2011, 3DS)
    • Ridge Racer (2011, PSVita)
    • Ridge Racer Unbounded (2012, PS3/XBOX360/Windows)

    STAFF
    Game designers: Kenji Wakabayashi, Fumihiro Tanaka
    Game programmers: Kazuhiro Mori, Takahiro Kakizawa, Yoichi Mizuno
    Visual designers: Akira Fujii, Nobuhiro Morishita, Yoshikazu Komatsu, Norifumi Nagaoka
    Visual programmers: Takashi Yano
    Sound composers: Etsuo Ishii, Shinji Hosoe, Ayako Saso, Takayuki Aihara, Nobuyoshi Sano
    Industrial & Graphic designers: Naotaka Yoshimatu, Takeshi Fujikawa
    Mechanical designers: Shougo Kanebako, Toshifumi Ohara, Matsumi Ohta
    Electrical designers: Kouichi Asano, Kei Kobayashi, Kousei Yahaba
    Circuit designer: Kentaro Arai
    PWB designer: Kazuhiro Abe
    Direction: Kenji Wakabayashi

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=2181&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:

If you notice any inaccuracy or error, please report

Data updated on august 11 2022


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Romset:
raveraja
Title:
Rave Racer
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