3 ninjas are sent on a mission to stop a madman named Spider from trying to use a time machine to mess with history. The game is almost like a tongue-in-cheek reworking of "Time Soldiers", which Alpha Denshi made 5 years earlier, with ninjas as the protagonists this time.
TECHNICAL Runs on the SNK "Neo-Geo MVS" hardware. Game ID: NGM-050
TRIVIA Ninja Commando was released on April 30, 1992.
TIPS AND TRICKS The more you press the A button repeatedly, the more firepower you'll produce.
Press the A and B button together to fire shuri-ken (star-shaped blades). Unlike the main firepower, which is only straight ahead, the shuri-ken can be fired in all directions by moving the joystick in the opposite direction of which you wish to aim (example: to fire to the left, move the joystick to right and vice versa). This is also the best way to deal with a few of the bosses here: for example, on the stage set in feudal Japan, there are two giant sumo wrestlers who appear as sub-bosses. The main firepower seems to only have minor effect on them, but the shuri-ken are much more effective.
The C button is for firing magical bursts of energy. One drawback is that, similar to "Final Fight" this can cause a little of your life energy to be drained, so it should be used very carefully.
STAFF Producer: Tsutomu Maruyama Director: Tsutomu Maruyama Executive Producer: Kazuo Arai Director Of Software: Eiji Fukatsu System programmers: Makio Chiba, Satoshi Okada (SNK) Programmers: Ryu Hiroyuki, Yuji Noguchi Character Designers: Tsutomu Maruyama, Shinji Moriyama (as Sinji Moriyama), Takashi Hatono, Hidemi Nagatomo, Hideyuki Kusano Music Composer: Yuka Watanabe
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