The player controls a sleuth running through a forest, trying to get a Leprechaun's pot of gold. The pot of gold is randomly placed on the screen. When the pot of gold is touched, the player is taken to the next level. The Leprechaun chases the sleuth through the forest, trying to catch him. If he is caught, the player loses a life and starts over from the beginning of the level. After all lives are lost, the game ends. Should the Leprechaun reach the pot of gold first, it is then relocated to another forest. By touching the trees, the player's score increases, as does the value of the pot of gold. After each level and after every 30 seconds the Leprechaun's speed increases.
TECHNICAL Main CPU: MOS Technology M6502 (@ 1.25 Mhz) Sound CPU: MOS Technology M6502 (@ 1.5 Mhz) Sound Chips: General Instrument AY8910 (@ 1.78975 Mhz)
Screen orientation: Horizontal Video resolution: 256 x 256 pixels Screen refresh: 57.00 Hz Palette Colors: 16
Players: 2 Control: 8-way joystick
TRIVIA Like Tugboat, this game was designed to try to tap in to the market of very young children by being non-violent and distributed in extra small kid-sized cabinates.
The game is exactly like Game Plan's "Pot of Gold". except the machine is only about three and a half feet high and the difficulty factor is set for children ages three to five.
Jean Baudin holds the official record for this game with 412,690 points on June 8, 2001.
CONTRIBUTE Edit this entry: https://www.arcade-history.com/?&page=detail&id=1377&o=2
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leprechn
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Leprechaun
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Leprechaun (set 1)
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