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Dragonninja (Japan, revision 1) - MAME machine

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drgninja
Dragonninja (Japan, revision 1)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

 Project Arca Arcade 
Main data
Romset and name:
drgninja Dragonninja (Japan, revision 1)
Short name:
Dragonninja
Manufacturer:
Data East Corporation
Year:
Genre:
Platform
Category:
Platform / Fighter Scrolling
Serie:
-
Driver source:
dataeast/dec0.cpp
Language:
Japanese
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 concurrents)
Input:
Joystick 8 ways
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
256x240@57.444853 Hz, CRT 15kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
Intel 8751, MOS Technology 6502, Motorola MC68000
Audio
Sound:
Audio chips:
OKI MSM6295 ADPCM, Speaker, YM2203 OPN, YM3812 OPL2
Romset
First release:
Mame 0.31 released on apr-25 1998
Last release:
Mame 0.271 released on oct-31 2024
Clone of:
baddudes Bad Dudes vs. Dragonninja (US, revision 1)
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 36 years ago:

    Dragonninja © 1988 Data East.

    Dragonninja is a sideways scrolling platform beat-em-up for one or two players in which the US president, President Ronnie (based on ex-U.S. president, Ronald Reagan), has been abducted by the nefarious DragonNinja clan.

    Players take on the role of two government agents - 'Blade' and 'Striker' - who must fight their way through 7 enemy-packed levels to defeat the DragonNinja and save the President.

    Each stage must be completed with a set time limit and initially the agents can only punch, kick and jump, although they can execute powerful spinning kicks and have the ability to charge themselves up with "inner energy" - by holding the punch button - to throw a powerful, long-range flaming punch that hits all opponents in front of the player.

    Players will also come across weapon power-ups in the form of knives and Nunchuks. Player health can be replenished by picking up the drinks cans (resembling Coco-Cola cans) that also occasionally appear. Clocks can also be picked up to extend the stage's time limit.

    At the end of each stage, players must defeat powerful end-of-level bosses, the first of which is Karnov, who was the star of his own 1987 video game of the same name.

    For the game's 7th and final stage, players must re-fight all of the bosses from the previous stages, before finally confronting the Dragon Ninja himself. Defeating the Dragon Ninja frees the U.S. president and the game is over.

    TECHNICAL
    Main CPU: Motorola 68000
    Sound CPU: MOS Technology M6502
    Sound Chips: YM2203, YM3812, OKI6295

    Players: 2
    Control: 8-way joystick
    Buttons: 2

    TRIVIA
    Dragonninja was released in April 1988 in Japan.

    This game is known in US as "Bad Dudes vs. Dragonninja".

    'Bad Dudes' acquired something of a cult status, due in no small part to its tongue-in-cheek humour; such as the game's introduction by a Secret Service agent informing the player that 'President Ronnie has been kidnapped by the Ninjas. Are you a bad enough dude to rescue Ronnie?' After saving the President, Reagan appears in the Oval Office and delivers the line: 'Hey Dudes Thanks, for rescuing me, let's go for a burger...'.

    The game includes a cameo appearance by "Karnov" (a hero in his own Data East game), who oddly enough, appears as an enemy boss rather than the good guy this time around!

    The trucks on the second stage say 'Kikuchi Co., Ltd'. Kikuchi Co is a real company established on November 1953 in Japan. It manufactures and sells automobile body frame components and it is affiliated to Honda.

    Polystar / Datam released a limited-edition soundtrack album for this game (Deco History Scene I: Data East Game Music Scene One - H25X-20008) on September 25, 1988.

    STAFF
    Planner: Makoto Kikuchi
    Programmers: Tomotaka Osada, Masaaki Tamura, Nobusuke Sasaki, Naomi Susa, Kenji Takahashi
    Graphic designers: Dot Man, Mix Man, Monsieur Micky, Torba-RR, OK Youichi, Kansaiman, Milky Kikuchi
    Sound: Azusa Hara (AZUSA), Hiroaki Yoshida (MARO)

    Special Thanks: Men Taiko (Mentaiko), Ryouji Minagawa, Toshinari Ueda (Binsay Ueda), Kenji Fujimoto, Hiroyuki Iwabe
    Graphic: Dot Man (Dot Man), Mix Man (Mix Man), Monsieur Micky (Monsieur Micky), Torba-RR (Torba-RR), OK Youichi (OK Youichi), Kansaiman (Kansaiman), Milky Kikuchi (Milky Kikuchi)

    PORTS
    Here is a list of ports released in Japan. For non-Japanese ports, please see the non-Japanese version entry; "Bad Dudes vs. Dragonninja [Model 1US34]".

    • CONSOLES:
    [JP] Nintendo Famicom (1989) "Dragon Ninja [Model NAM-DN-5800]"

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=704&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Cheats:
Ports:
Devices refs:
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If you notice any inaccuracy or error, please report

Data updated on october 31 2024


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Romset:
drgninja
Title:
Dragonninja
Text:
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