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Cutie Q - MAME machine

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Cutie Q
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
cutieq Cutie Q
Short name:
Cutie Q
Manufacturer:
Namco
Year:
Genre:
Ball & Paddle
Category:
Ball & Paddle / Breakout
Serie:
Driver source:
namco/warpwarp.cpp
Language:
English
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 alternates)
Input:
Paddle
Buttons / keys:
Coins:
Cabinet:
Cocktail, Upright
Free-play:
Supported
Rankings
Average user rating:
AntoPISA BestGame:
30 to 40 (Amendable)
MASH All-Time:
Video
Display:
272x224@60.606061 Hz, ruotato di 90°, CRT 15kHz
Orientation:
Vertical
Scrolling:
Unknown
Colors:
-
CPU:
Intel 8080
Audio
Sound:
Audio chips:
Speaker, Warp Warp Custom Sound
Romset
First release:
Mame 0.36b16 released on feb-03 2000
Last release:
Mame 0.271 released on oct-31 2024
Clone of:
-
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 45 years ago:

    Cutie Q © 1979 Namco.

    An old ball and paddle / pinball game with a ghost theme.

    TECHNICAL
    Main CPU: Intel 8080 (@ 2.048 Mhz)
    Sound Chips: Custom (@ 2.048 Mhz)

    Players: 2
    Control: paddle
    Buttons: 1

    TRIVIA
    Cutie Q was released in November 1979 in Japan.

    Upon joining Namco, Mr. Iwatani wanted to design pinball games. Gee Bee, Cutie Q and Bomb Bee were his early video game/pinball hybrids. Toru Iwatani would achieve later, greater fame by designing "Pac-Man".

    SCORING
    EXTRA rollovers: 100 points.
    Drop Targets: 10 points.
    Faces: 50 points.
    Spinner: 10 points.
    Side Traps: X amount of points, in 100 point increments.
    Ghosts in middle roll-through: number of points listed above targets.

    Adjustments to scoring:
    Finishing all drop targets in an area brings up a ghost. Hit it, and you get a certain number of points (shown near the ghost) multiplied by a number which changes quickly. If the ghost is hit (or if it makes it to the edge of the area), the drop targets return with an extra row of two drops to work on each time.
    Make all faces into smiley faces increases bonus multiplier up to 3X
    Light up 'EXTRA' on either side will give you a shot in one of the side drains for an extra ball. Once gotten, the 'Extra' rollovers will disappear.

    SERIES
    • Gee Bee (1978)
    • Bomb Bee (1979)
    • Cutie Q (1979)

    STAFF
    Designed by: Toru Iwatani

    PORTS
    • CONSOLES:
    [JP] Sony PlayStation (feb.9, 1996) "Namco Museum Vol.2 [Model SLPS-00210]"
    [US] Nintendo Wii (oct.23, 2007) "Namco Museum Remix [Model RVL-R2NE-USA]"
    [JP] Nintendo Wii (dec.6, 2007) "Minna de Asobou! Namco Carnival" [Model RVL-RNWJ-JPN]"
    [EU] Nintendo Wii (apr.18, 2008) "Namco Museum Remix [Model RVL-RN2P-EUR]"
    [KO] Nintendo Wii (apr.26, 2008) "Namco Museum Remix [Model RVL-RNWK-KOR]"
    [AU] Nintendo Wii (may.1, 2008) "Namco Museum Remix [Model RVL-RN2P]"

    • COMPUTERS:
    PC-9801 [JP] "Bomb Bee / Cutie Q": Unreleased prototype, by Mindware.

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=555&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Cheats:
Ports:
Devices refs:
VideoSnaps:

If you notice any inaccuracy or error, please report

Data updated on october 31 2024


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cutieq
Title:
Cutie Q
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