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Continental Circus (World) - MAME machine

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contcirc
Continental Circus (World)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
contcirc Continental Circus (World)
Short name:
Continental Circus
Manufacturer:
Taito Corporation Japan
Year:
Genre:
Driving
Category:
Driving / Race (chase view)
Serie:
-
Driver source:
taito/taito_z.cpp
Language:
English
Similar games:
Input / Controls
Players:
Only one supported (solo)
Input:
Dial, Paddle, Pedal
Buttons / keys:
Coins:
Cabinet:
Cockpit, Upright
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
70 to 80 (Good)
MASH All-Time:
Video
Display:
320x224@60.055992 Hz, CRT 15kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
Motorola MC68000, Zilog Z80
Audio
Sound:
3 audio channel
Audio chips:
Speaker, Volume Filter, YM2610 OPNB
Romset
First release:
Mame 0.53 released on aug-12 2001
Last release:
Mame 0.271 released on oct-31 2024
Clone of:
-
Clones:
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
IMPERFECT
Emulation:
Good
Graphic:
Imperfect
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 36 years ago:

    Continental Circus © 1988 Taito corporation.

    Continental Circus is a Formula One-styled racing game in which the player races over 8 Grand Prix circuits (loosely based on real-life circuits from back then), trying to complete one full lap before the time limit expires. The game features pit-stops and dynamic weather; the latter in the form of rain and storm.

    If the player's car is hit by either a rival car, hits into a trackside barrier, checkpoint pillars, pit road barrels or billboards, the car will be damaged and begin smoking. The player must pit in at the earliest opportunity to get the car repaired, otherwise the fire will spread and the car will eventually explode.

    Should the player's car have a second collision before the Pit-stop is reached, the car will explode, wasting precious time before a replacement car appears.

    Continental Circus' Grand Prix tracks are as follows:
    BRAZIL / Brazil GP - Qualified Rank 80
    AMERICA / U.S.A GP - Qualified Rank 60
    FRANCE / French GP - Qualified Rank 50
    MONACO / Monaco GP - Qualified Rank 40
    GERMANY / Germany GP - Qualified Rank 30
    SPAIN / Spain GP - Qualified Rank 20
    MEXICO / Mexico GP - Qualified Rank 10
    JAPAN / Japan GP - Qualified Rank 03

    TECHNICAL
    Taito Z System hardware
    Board Number: K1100351A
    Prom Stickers: B33

    Main CPU: (2x) Motorola 68000 (@ 12 MHz)
    Sound CPU: Zilog Z80 (@ 4 MHz)
    Sound Chips: Yamaha YM2610 (@ 8 MHz)
    Screen resolution: 320x224
    Screen orientation: horizontal

    Players: 1
    Control: Steering wheel (either locked or free, depending on dip switch) + 2 analog pedals (gas and brake; only cockpit version features both), high-low gear shift
    Buttons: 1 → start (only in Japanese version)

    TRIVIA
    Even if the title screen says 1987, Continental Circus was released in March 1988 in Japan.

    Like Nintendo's 1981 classic, "Donkey Kong", Continental Circus was the victim of a mistake during the translation from Japanese to English. The game was originally to be called 'Continental Circuits'. All the artwork on the US games was later corrected to say 'Continental Circuit' but the original Taito PCBs are clearly labeled with the epithet 'Circus'.

    F1 is often called the 'F1 circus' because it is like a big circus that travels to different cities across different continents.

    Continental Circus was unique at the time in that certain cabinets came supplied with a '3D visor', through which the player viewed the action. The visor, similar in outward appearance to the one used in Atari's "Battlezone", produced a simple but effective 3D effect. This effect could be disabled by the arcade operator via the dip switch settings.

    This game was released in the US and rest of the world a year later (in 1989).

    The race car driven by the player is the 1987 Camel-sponsored Honda/Lotus 99T Formula 1 car as driven by Ayrton Senna (1960-1994) and Satoru Nakajima. Sponsor names such as 'Camel' and 'DeLonghi' are misspelled deliberately to prevent copyright infringement under Japanese (and every other national) law.

    Special thanks are written in staff roll as "Spacial thanks".

    Briefing before round 5 displays wrong country - Germany. This country exists from October 1990. But the cabinets have round 5 written correctly as W. Germany.

    Mexico GP is actually former US GP west, raced on the streets of Long Beach, California.

    All versions measure the speed in a kilometer per hour.

    4 staff members are highlighted in staff roll by use of pink color (see the staff section and "P" letter put into brackets).

    Even when you complete the entire game, you get a game over after you enter initials.

    Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Kyukyoku Tiger: G.S.M. Taito 2 - D28B0008) on November 21, 1988.

    UPDATES
    Japanese rom has copyright notice not allowing to play this game outside Japan. This version is also started differently - using start button instead of pressing accelerator pedal. Additionally, it's not licensed from US navy.

    World and US ROMs are licensed from US Navy under US patent no. 4021846.

    TIPS AND TRICKS
    • Fast Start: Hold gas to the full during countdown; tires will smoke. Release gas quickly and hold it back to gain speed.
    • Remember to drive to the pit road when the bolide is smoking. When you fail to do so, engine will fire and the screen will show "impending explosion" warning. You may not complete the stage when the bolide explodes.
    • Don't forget to change tires when the rain emerges - the bolide handles worse at turns and this may also prevent you from completing the stage.
    • You have no option to continue on Japan GP when the time runs out or your position is lower than #03.
    • Use brakes only in emergency situations - when overtaking is difficult or before sharp turns on stages 4; 7 and 8.
    • Don't turn too lightly when not required - you'll cause the bolide to spin (when you don't center the steering wheel), which will eventually make you accelerate from 0 km/h, more or less like after explosion, but without the time necessary to place the replacement bolide (approximately 5 seconds). Try to keep the steering wheel centered on the straights when you don't need to overtake.
    • Watch out when the speedometer hits 380 km/h: the speedometer will turn yellow and bolide will crash after only one hit (the bolide explodes after 2 hits below that speed).

    STAFF
    CREATE STAFFS
    Produce: Junji Yarita, Yoshimitsu Kasahara
    Software: Tohru Sugawara, Hidenori Sasatani, Kenzo Nomura, Eiichi Sato
    Character: Junji Yarita, Yoshimitsu Kasahara, Seiji Kawakami, Shinobu Iwabuchi (P), Toshiyuki Nishimura
    Hardware: Seigo Sakamoto, Masahiro Yamaguchi, Takashi Ohhara
    Mechanic: Akira Takahashi, Itsuji Yamada, Tohru Hirata, Yukihiro Akiyama, Masaharu Hori
    Design: Naoko Yoshida (P), Shinobu Sekiguchi, Kazuo Nakagawa, Takeo Shiraishi, Atsushi Iwaoka
    Sound - music arranged: Mar. (Ztt)
    Sound - all direction: Mar. (Ztt)
    Sound - sub direction: Yack (Ztt)
    Sound - Software: Naoto Yagishita, Hisayoshi Ogura, Shiro Imaoka, Kazuyuki Ohnui
    Sound - Hardware: Eikichi Takahashi, Tsukasa Nakamura
    Electric: Fumio Takeda, Satoru Shimomura, Masatoki Sasaki

    Special thanks: Akira Iwai, Genya Kuriki, Hidehiro Fujiwara, Harutoki Kume, Hiroyasu Nagai, Ichiro Fujisue, Mari Iwano (P), Mikio Hatano, Natsuki Hirosawa, Takaaki Deguchi, Takeshi Ishii, Tetsushi Abe, Tetsuro Kitagawa, Toshiko Shimoda (P), Toshiyuki Sanada, Tsutomu Yoshikawa, Yasuhiko Tanaka, Yasuo Tsumori, Yoshinori Aiura, Yoshio Imamura

    PORTS
    • CONSOLES:
    [EU] Microsoft XBOX (oct.14, 2005) "Taito Legends"
    [EU] Sony PS2 (Oct.14, 2005) "Taito Legends [Model SLES-53438]"
    [US] Microsoft XBOX (oct.25, 2005) "Taito Legends"
    [US] Sony PS2 (Oct.25, 2005) "Taito Legends [Model SLUS-21122]"
    [KO] Sony PS2 (Jul.18, 2006) "Taito Legends [Model SLKA-15056]"
    [JP] Sony PS2 (Jan.25, 2007) "Taito Memories II Joukan [Model SLPM-66649]"

    • COMPUTERS:
    [EU] Sinclair ZX Spectrum (1989)
    [EU] Amstrad CPC (1989)
    [EU] Atari ST (1989)
    [US] Commodore C64 [EU] (1989)
    [EU] Commodore Amiga (1989)
    [EU] MSX (1989)
    [EU] PC [MS Windows, CD-ROM] (oct.14, 2005) "Taito Legends"
    [US] PC [MS Windows, CD-ROM] (nov.10, 2005) "Taito Legends"

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=496&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Cheats:
Ports:
Devices refs:
VideoSnaps:

If you notice any inaccuracy or error, please report

Data updated on october 31 2024


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contcirc
Title:
Continental Circus
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