HISTORY
Fast search
Tipo:
 
Romset:

California Speed (Version 1.0r7a 3/4/98) - MAME machine

6289
calspeda
California Speed (Version 1.0r7a 3/4/98)
0
1
Game
current
11
0
  Back to search
  Share this page using this link:
SHARE THIS PAGE

GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
calspeda California Speed (Version 1.0r7a 3/4/98)
Short name:
California Speed
Manufacturer:
Atari Games
Year:
Genre:
Not Classified
Category:
Not Classified
Serie:
-
Driver source:
Language:
-
Similar games:
Input / Controls
Players:
Only one supported (solo)
Input:
Paddle, Pedal
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
640x480@57 Hz, CRT 31kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
ADSP2115, R5000 (little)
Audio
Sound:
2 audio channel
Audio chips:
DMA-driven DAC
Romset
First release:
Mame 0.102u5 released on dec-22 2005
Last release:
Mame 0.132u5 released on jul-16 2009
Clone of:
calspeed California Speed (Version 2.1a Apr 17 1998, GUTS 1.25 Apr 17 1998 / MAIN Apr 17 1998)
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
calspeeda California Speed (Version 1.0r8 Mar 10 1998, GUTS Mar 10 1998 / MAIN Mar 10 1998)
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
-
Protection:
Good
Save state:
Not supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • NOTICE: These are informations from parent game calspeed - California Speed (Version 2.1a Apr 17 1998, GUTS 1.25 Apr 17 1998 / MAIN Apr 17 1998)
    Arcade Video game published 26 years ago:

    California Speed © 1998 Atari Games Corp.

    California Speed is a racing game set in numerous locations across the state of California, in which players compete against different racers as they fight to finish ahead of the pack. Each track features timed checkpoints that must be reached within a set time limit, failure to do so results in disqualification from the race.

    Players can choose automatic or manual gears and can race in any one of twelve different cars. The game includes three closed-circuit tracks modelled closely on famous racing tracks, as well as eleven open-road courses that take in such locations as cities, deserts, mountains, shopping malls and even a roller coaster.

    Each of the game's fourteen tracks are graded for difficulty; either 'Easy', 'Advanced' or 'Expert'.

    TECHNICAL
    Atari Seattle hardware

    Main CPU: R5000 (@ 150 Mhz)
    Sound CPU: ADSP2115 (@ 16 Mhz)
    Sound Chips: (2x) DMA-driven (@ 16 Mhz)

    Players: 2
    Control: steering wheel with force feedback, four position shift lever, two pedals

    TRIVIA
    California Speed was released in March 1998 in USA.

    There are 2 types of California Speed, one of which does not utilise the 4 position shift lever. This was the factory kit that converted "Hyperdrive" to California Speed.

    On the Laguna Seca raceway, adverts for some other Atari games can be seen in the background: "Mace - The Dark Age", "Maximum Force", "Primal Rage" and "Area 51".

    UPDATES
    Release 1:
    • version 1.0r7a (3/4/98)

    Release 2:
    • version 2.1a (4/17/98)

    TIPS AND TRICKS
    • Bonus Cars: Set your transmission number to 1, then press RADIO in the car selection screen to change one car from each row into a different vehicle.
    • Fruit Attack: If you get ahead of someone tap your gas pedal and the START button simultaneously to throw fruit at the driver behind you. This is pointless but fun.
    • Mirrored tracks: hold down all 3 view buttons during track select for mirrored tracks.
    • Backrow vehicles: press Tailgate Cam button during car select to choose backrow vehicles.
    • During attract mode, press View 1+View 3+Radio to see the version/revision of your machine.
    • Here are the cars list with all information you need:

    Cresta Convertible
    Top Speed: 203 MPH/325 HPH
    Traction: Medium
    Acceleration: 4.65 Secs
    Weight: 2940 Lbs.
    Horsepower: 492@9200 RPM

    C.H.P.
    Top Speed: 206 MPH/330 HPH
    Traction: Medium
    Acceleration: 4.71 Secs
    Weight: 3220 Lbs.
    Horsepower: 545@6700 RPM

    Dakar
    Top Speed: 200 MPH/320 HPH
    Traction: High
    Acceleration: 5.01 Secs
    Weight: 5140 Lbs.
    Horsepower: 577@5200 RPM

    Predator
    Top Speed: 206 MPH/330 HPH
    Traction: Medium
    Acceleration: 4.73 Secs
    Weight: 3140 Lbs.
    Horsepower: 545@6700 RPM

    Fairchild
    Top Speed: 206 MPH/330 HPH
    Traction: Medium
    Acceleration: 4.71 Secs
    Weight: 3220 Lbs.
    Horsepower: 545@6700 RPM

    Street Fighter
    Top Speed: 202 MPH/323 HPH
    Traction: Medium/High
    Acceleration: 4.87 Secs
    Weight: 3140 Lbs.
    Horsepower: 504@6700 RPM

    Wide Hog
    Top Speed: 201 MPH/322 HPH
    Traction: High
    Acceleration: 5.01 Secs
    Weight: 7213 Lbs.
    Horsepower: 712@1700 RPM

    M2
    Top Speed: 206 MPH/330 HPH
    Traction: Medium
    Acceleration: 4.71 Secs
    Weight: 3220 Lbs.
    Horsepower: 545@6700 RPM

    Road Burner
    Top Speed: 205 MPH/328 HPH
    Traction: Medium/High
    Acceleration: 4.85 Secs
    Weight: 4819 Lbs.
    Horsepower: 560@8200 RPM

    SUV
    Top Speed: 205 MPH/328 HPH
    Traction: High
    Acceleration: 4.65 Secs
    Weight: 4840 Lbs.
    Horsepower: 540@6700 RPM

    Sledster
    Top Speed: 206 MPH/330 HPH
    Traction: Medium
    Acceleration: 4.71 Secs
    Weight: 3220 Lbs.
    Horsepower: 545@6700 RPM

    F1
    Top Speed: 207 MPH/331 HPH
    Traction: Medium/Low
    Acceleration: 4.63 Secs
    Weight: 2240 Lbs.
    Horsepower: 420@8400 RPM

    Kart
    Top Speed: 202 MPH/323 HPH
    Traction: High
    Acceleration: 4.97 Secs
    Weight: 1140 Lbs.
    Horsepower: 345@11000 RPM

    Velocity 6000
    Top Speed: 206 MPH/330 HPH
    Traction: Medium
    Acceleration: 4.76 Secs
    Weight: 3140 Lbs.
    Horsepower: 545@6700 RPM

    Rodster
    Top Speed: 205 MPH/328 HPH
    Traction: Medium/High
    Acceleration: 4.85 Secs
    Weight: 4819 Lbs.
    Horsepower: 560@8200 RPM

    STAFF
    Producer: Steve Ritchie
    Associate Producer & Art Direction: Philip Swett
    Lead Programmer: Carl Ferreira
    Game Programmers: Dave Akers, Frank Kuan
    Lead 3D and Concept Artist: Kevin Page
    3D and Concept Artist: Manuel Laguatan
    3D Vehicles and Movie Art: Barry Focha
    3D Animation and Texture Artist: Gene Higashi
    Music, Sounds, and Speech: Kevin Quinn, Dave Zabriske, Chris Granner, John Paul, Joe Lyford, Gunnar Madsen, Rich Carle, Todd Modjesky

    Executive Producer: Mark Stephen Pierce

    Hardware Technician: Paul Shepard
    Hardware Engineering: Pete Mokris, Cary Mednick, Steve Correll, Andy Eloff
    Technical Assistance: Pete Takaichi, Rick Meyette
    Video Movies and Models: Greg Allen, Brent Englund

    Marketing Assistance: Ray Bersabe, Mary Fujihara, Roger Sharpe, Derryl DePriest, Jackie Sherman, Ann Denton, Alexandra Donnelly, Randall Ng
    Sales: Mike Taylor, Elaine Shirley, Tom Keil, Masato Ohata, Hiroko Koike
    Customer Service: Al Vernon, Holly Lamontagne

    Cabinet Art: Nik Ehrilch, Dan Bigelow
    Systems Support: Dave Sheppard, Forrest Miller, Randy Davis, Felix Robinos, Jeff Bell, Glenn McNamara, Tox Gunn, Mike Albaugh
    Logistical Sanity: Karen Jefferson, Evelyn Perez, George Millington, Rick McDowell, Sally Garza, John McKillip

    Good Advice: Mark Pierce, Neil Nicastro, Dan Van Elderen, Ken Fedesna, Eugene Jarvis, Paul Dussault, Eric Prybl, Larry DeMar, Victor Sarkan, Todd Erickson, John Ray, Robert Daly, Charlie Grisafi, Don Diekneite, Bill Hindorff, Wallace Poulter, Takeshi Hasegawa, Dennis Harper, Josh Nicholson, Darren Walker, Chris Ritchie

    Atari Gametesters Test Manager: Mike Kruse
    Product Analysts: David J. Ortiz, Jose Amparan
    Testers: Cecil "Bizahr" Wayne Carthen Jr., Pablo Buitrago, Joseph Magome, Rich Reed, Donald Gavino, Charles Ybarra, Jerry Cruz, T. Lewis, Kevin Dines

    Sr. Engineering Tech.: Patrick Hubbell

    PORTS
    • CONSOLES:
    Nintendo 64 (1999)

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=372&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Disks:

If you notice any inaccuracy or error, please report

Data updated on august 11 2022


Image removal
You're proposing to remove this image from the web site.
Please indicate below the reason for the request and will be evaluated
as soon as possible.

Reason:
E-mail:
(optional)
Resource reporting
You can report links for further information, images, video or other url about this game.
Carefully fill out the fields below in such a way as to minimize the time required for the integration of this information in the page.
Link:
Resource type:
Title:
Notes:
E-mail:
(optional)
Game initialization (gameinit)
These data are used to solve any problems starting the game in Mame.
The specified text will be sent to the site ProgettoSnaps by AntoPISA and integrated with the existing one.
Updates are scheduled on a monthly basis so except in special cases you may not immediately see the changes.
Romset:
calspeda
Title:
California Speed
Text:
E-mail:
(optional)
Share page
Report this game to a friend, with optional additional message.
Game:
California Speed (Version 1.0r7a 3/4/98)
Recipient:
Message:
From:
Create e new list
You can create a new private list, visible only to you, that will allow you to group, view or do other operations on your favorite games.
Title:
Notes:
 

You can create a list using an existing file. In this case, please indicate below.

Import from:
Trascina qui un file
XXXXXXXX
Format:
Export to a file
You can export this list of games on a file so that it can be used by external programs

Title:
Format:
Emulator:
Games path:
Images path:
Release:
 
This option will add all bioses and devices to obtain a working set (no missing files)
Other options
 

 

 

 

 

 

 

NOTE: You will be prompted to download the file. If this don't occurs, check the popup blocker options of your browser and add this site to the exception list