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Aero the Acro-Bat (USA) - MAME software

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Main data
Romset and title:
aerou Aero the Acro-Bat (USA)
Software list:
snes Nintendo SNES cartridges
Publisher:
Sunsoft
Year:
1993
Serial:
SNS-XB-USA
Release:
199310xx
Rankings
Avarage user rating:
Romset
First release:
Mess 0.141 released on jan-09 2011
Last release:
Mame 0.225 released on sep-30 2020
Clone of:
aero Aero the Acro-Bat (Euro)
Status
Software:
SUPPORTED
Additional infos
  • History (en)
  • History (it)
  • XML
  • Nintendo Super NES game published 27 years ago:

    Aero the Acro-Bat © 1993 Sunsoft

    Step right up to the acro-batiest show on earth!

    The madman industrialist Edgar Ektor has siezed control of the World of Amusement. He and a deranged cast of fairground freaks threaten the circus. The only hope for survival is the high-flying, death-defying Aero the Acro-Bat!

    Spine-tingling terror unfolds as Aero tackles Ektor's wicked henchmen. Bungee jump into a battle with evil! Skydive in mode 7 toward the danger below. Hang on for the ride of your life as you rise and plunge on a roaring roller coaster! Tiptoe across a terrifying tightrope! Then power drill and twist Aero right through every sinister circus enemy imaginable. And all the while, the show must go on!

    TECHNICAL
    Game ID: SNS-XB-USA

    TRIVIA
    Released in October 1993 in USA. Two months after the Genesis version.

    The SNES version used the Aero title song as level 1-1, but the Genesis version used the Saber Dance song as level 1-1 instead (which it shares with level 2-2). The SNES version also featured a level intro song which the Genesis version lacks entirely. However, the Genesis version features some music that the SNES version lacks, such as the level 4-3 theme.

    The game was presented at the Famicom Spaceworld' 93 in August 1993 in Japan but was never released in Japan.

    TIPS AND TRICKS
    Level select:
    -------------
    Press Down, A, Down, Y, Down, A, Down, Y on the options screen. A sound will confirm correct code entry. Begin game play on the first level. Press Start to pause the game when Aero appears. Press Up, X, Down, B, Left, Y, Right, A, L, R. A sound will confirm correct code entry. After game play is resumed, press Start to pause, then press Select. Then hold R while the bonus points are calculated at the end of any level.

    Full level select menu:
    -----------------------
    Enable the Level select code. Press L, R, X, B, Left, Up, Right, Down, Y, A at the level select screen. Additional options will appear on the level select menu. Enter the following codes to enable the corresponding options on this menu.

    Infinite stars:
    ---------------
    Press A, Y, L, Up, Down, R, A, Y, Right, Left at the full level select menu. The "Infinite Stars" option may now be selected.

    No enemy collision:
    -------------------
    Press Down, A, Y, R, Y, B, Up, L, Y, A at the full level select menu. The "No enemy collision" option may now be selected.

    Five continues:
    ---------------
    Quickly press X, Y, B, A, X, A, B, Y, Up, L at the title picture that features Aero flying. (This is not the title screen.) A sound will confirm correct code entry.

    Nine continues:
    ---------------
    Press X, Y, B, A, X, A, B, Y, Up, R at the title picture that features Aero flying. (This is not the title screen.) A sound will confirm correct code entry.

    STAFF
    Created and Original Design By: David Siller
    Design and Layout: Nigel Cook
    Additional Design: Team Aero
    Aero Team Leader: Carl Wade
    Aero Programmers: Richard Cowie, Carl Wade, Jeff Spangenberg, Darrin Stubbington, David Brevik, David Crummack
    Aero Artists: Jonathan Casco, Adrian Ludley, Matt Stubbington, Jools Watsham
    Character Design: David Siller, Justin Siller, Nigel Cook
    Music and SFX By: Fox Productions
    Sound Driver By: Bitmasters
    Produced By: Jeff Spangenberg, Jay Moon
    Executive Producer: David Siller
    Directed By: Nigel Cook
    Art Director: Matt Stubbington
    Chairman: Masami Maeda
    Vice Chairman: Tad Shimamoto
    Executive Vice President Co Producer: Rita Zimmerer
    Director Sunsoft Japan: Kiharu Yoshida
    Co Producers: Justin Siller, René Boutin, Dan MacArthur
    Technical Manager: Al Artus
    Director of Marketing: Karen Shadley
    Game Manual: Sam Patel
    Executive Assistant: Nanette Hyssong
    Game Testers: Sam Patel, David Luszcz, Darin Horgan, Matthew Ross, Jake Harman, Geoff Gillis, Steve Gehrke, Laura Luszcz, Ryan Siller, Team Iguana
    Thanks To: Kazuaki Gotō, Masato Kawai, Akito Takeuchi
    Customer Service: Erin Berry, June Eckert, Kazuko Harman, Jamie Jorgenson, Julie Williams
    Special Thanks To: Kenji Yoshioka, Bruce Reilly, Cathy Juby, Martha Hart, Karen Lillie, Mark Luszcz, Toko Okano, Connie Perez, Sherry Ross, Wunderman , Cato Johnson, Torme Co
    Very Special Thanks To: Debra Siller, Beth Spangenberg, Bo

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=62700&o=2
    Informations provided by © Alexis Bousiges
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Data updated on october 3 2020


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