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64th Street - A Detective Story (Jaleco Mega System 1-C) - MAME software

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Main data
Romset and title:
64street 64th Street - A Detective Story (Jaleco Mega System 1-C)
Software list:
vgmplay VGM logs
Publisher:
Jaleco
Year:
1992
Cores:
YM2151, OKIM6295
Rankings
Average user rating:
Romset
First release:
Mame 0.201 released on aug-29 2018
Last release:
Mame 0.272 released on nov-30 2024
Status
Software:
SUPPORTED
Additional infos
  • History (en)
  • History (it)
  • XML
  • Arcade Video game published 33 years ago:

    64th. Street - A Detective Story © 1991 Jaleco Company, Limited.

    Rick. PRIVATE DETECTIVE
    • OCT. 1939 file no. 238
    The kidnapping of a rich man's daughter.

    Beat the bad guys and throw them into the wall!

    Rick and Allen's Detective Agency is on 64th st. They have specialized maneuvres to beat the enemy. When you are in trouble... call on a partner to join the game and assist you. A great new action game from Jaleco.

    TECHNICAL
    Jaleco Mega System 1-C Hardware

    Main CPU: Motorola 68000 (@ 12 Mhz)
    Sound CPU: Motorola 68000 (@ 7 Mhz)
    Sound Chips: Yamaha YM2151 (@ 3.5 Mhz), (2x) OKI6295 (@ 30.303 Khz)

    Screen Orientation: Horizontal
    Video Resolution: 256 x 224 Pixels
    Screen Refresh: 60.00 Hz
    Palette Colors: 1024

    Players: 2
    Control: 8-Way Joystick
    Buttons: 2
    → [A] Punch, [B] Jump

    TRIVIA
    64th. Street was released in March 1991. It is a precursor to Jaleco's "Rushing Beat" series on the Nintendo Super Famicom. The series' main character (Rick Norton) shares both the name of the main character (Rick) with the appearance of the supporting character (Allen).

    The game's two protagonists make a cameo appearance in another Jaleco game, "Chimera Beast".

    This game is probably the earliest (and sadly, one of very, very few) beat 'em up that allows the player to throw the enemy into the background, providing both an increased damage output and a somewhat nice looking dose of scenario destruction. Another game that allowed for this particular move to be performed was the Super Nintendo adaptation of Batman Returns, by Konami.

    TIPS AND TRICKS
    Lots of special items can be found by throwing enemies into the background and breaking things.

    Massive throw damage: When you grab an enemy, pressing Up on the joystick followed by the Attack button will make you throw the enemy onto the background, dealing quite a bigger amount of damage than the regular side throw; and in some cases (like in levels 2 and 3), it'll allow you to kill an enemy with a single move.

    STAFF
    Developed by C.P. Brain.

    Executive Producer: Tokuhiro Takemori
    Director: Shigeru Hashimoto
    Planner: Y. Hiroyama
    Programmers: Manbou, Sin Fuzihiro
    BG Designers: Helluder, Reiko Takano, Yamagata Tsubasa, Garadou
    Character Designers: Mamoru Horikoshi, Shigeru Hashimoto
    Hyper Advisor: Myaa
    Sound Effects: Kiyoshi Yokoyama, Studio O.K.

    Special Thanks: Studio Sanbo, Miyuki Chan, Select, Abemasa, Aniki, Chin

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=22&o=2
    Informations provided by © Alexis Bousiges
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Data updated on november 30 2024


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