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1941 Counter Attack (CP System) - MAME software

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Main data
Romset and title:
1941 1941 Counter Attack (CP System)
Software list:
vgmplay VGM logs
Publisher:
Capcom
Year:
1990
Cores:
YM2151, OKIM6295
Rankings
Average user rating:
Romset
First release:
Mame 0.201 released on aug-29 2018
Last release:
Mame 0.272 released on nov-30 2024
Status
Software:
SUPPORTED
Additional infos
  • History (en)
  • History (it)
  • XML
  • Arcade Video game published 34 years ago:

    1941 - Counter Attack © 1990 Capcom.

    A vertically scrolling shoot'em up.

    TECHNICAL
    Runs on the Capcom "CP System" hardware.
    B-Board ID: 89625B-1

    Players: 2
    Control: 8-way joystick
    Buttons: 2

    TRIVIA
    1941 was released in February 1990 in the Japanese arcades as the 7th CP-S release. It is the first Shoot'em Up to add +1 to the score when a continue is used.

    Player 1 uses a P-38 Lightning and Player 2 uses a Mosquito B Mk.IV.

    Known Export release: "1941 - Counter Attack [B-Board 89624B-3]".

    Here is all the official bosses names:
    • Stage 1 - Leviathan
    • Stage 2 - Bismarck
    • Stage 3 - V3Rocket
    • Stage 4 - Krote
    • Stage 5 - Leviathan
    • Stage 6 - Gotha

    Historical inaccuracies - V3Rocket: The real V3 was a Super Gun, not a rocket. Furthermore, 'V-weapons' would not appear until "1944 - The Loop Master".

    Default high-score table:
    1ST 30000 CAP
    2ND 29000 COM
    3RD 28000 CAP
    4TH 27000 COM
    5TH 26000 j01

    Soundtrack album releases:
    Final Fight: G.S.M. Capcom 3 (PCCB-00030) (May 21, 1990) [Pony Canyon / Scitron]

    TIPS AND TRICKS
    • How to Play:
    Control airplane with 8-way joystick.
    Attack with button A.
    Somersault & Mega-Crash with Button B.
    Power Blast: If the A button is held down, energy will be stored up, so that a power blast is fired when the button is released.

    • Hint: Your airplane doesn't lose energy when it collides with cliff-walls, buildings etc. Instead it will rotate a bit after such collisions. That means you can tumble up and down these obstacles (keep on colliding), and if you keep shooting, your shots will go in all directions. This way you can clear up a lot of enemies when you are under pressure (while rolling you are invincible).

    SERIES
    • 1942 (1984)
    • 1943 - Midway Kaisen (1987)
    • 1943 Kai - Midway Kaisen (1988)
    • 1941 - Counter Attack [B-Board 89625B-1] (1990)
    • 19XX - The War Against Destiny [Green Board] (1995)
    • 1944 - The Loop Master [Green Board] (2000)
    • 1942 - Joint Strike (2008, PSN/XBLA)

    STAFF
    Planners: Noritaka Funamizu (Poo), Rekite
    Object designers: Shinji Sakashita (Sakashita Thing), Yokota Yokozo, Terukun, Kuribow
    Scroll designers: Sadakichi, Marilyn Higuchi, Yuki, Kintarou, Harusan
    Character support: Akira Yasuda (Akiman)
    Character coordinator: Rekite
    Character effects: Yokota Yokozo
    Sound composer: Hifumi
    Programmers: Makkow, Babel-2, Dome
    Game analysers: Akira Nishitani (Nin), Doda Nda Uda
    Director: Yoshiki Okamoto (Kihaji Okamoto)

    PORTS
    Here is a list of Japanese ports. For a list of ports released outside Japan, please see the export version entry, "1941 - Counter Attack [B-Board 89624B-3]".

    • CONSOLES:
    NEC SuperGrafx [JP] (aug.22, 1991) "1941 - Counter Attack [Model HC91048]"

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=5&o=2
    Informations provided by © Alexis Bousiges
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Data updated on november 30 2024


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