[url=http://adb.arcadeitalia.net/?mess=aidynchrp1&list=n64]Aidyn Chronicles - The First Mage (USA, prototype 20000210) (romset aidynchrp1) on Arcade Database[/url]
[img]http://adb.arcadeitalia.net/?mess=aidynchrp1&type=ingame&list=n64[/img] [url=http://adb.arcadeitalia.net/?mess=aidynchrp1&list=n64]Aidyn Chronicles - The First Mage (USA, prototype 20000210) (romset aidynchrp1) on Arcade Database[/url]
<a href='http://adb.arcadeitalia.net/?mess=aidynchrp1&list=n64'>Aidyn Chronicles - The First Mage (USA, prototype 20000210) (romset aidynchrp1) on Arcade Database</a>
You'll need all your monster-hunting, spell-casting and adventuring skills to master Aidyn Chronicles: The First Mage.
Canadian codeshop H2O takes some liberties with the strict turn-based battles of conventional RPGs. Once a battle breaks out, you'll be able to move your character into a more strategic position. The battle system requires serious study.
Assembling and leveling up a party of four (out of 13 selectable characters) and journeying through the vast tracts of medieval settings is not a job for the patience-impaired, but for RPG devotees, Aidyn Chronicles delivers the mystical goods.
TECHNICAL Cartridge ID: NUS-NAYE-USA
TRIVIA Released on March 01, 2000 in USA.
Known export releases: [EU] "Aidyn Chronicles - The First Mage [Model NUS-NAYP-EUR]"
STAFF H2O Project Directors: Christopher Bailey, David Dubord Executive Producer: Michael Tam Producer: Gabriel Jones Lead Game Designer: G. Christopher Klug Lead Programmer: Christopher Bailey Lead Tools Programmer: Bryan Ewert Lead Artist: Sarah Meagher Story By: G. Christopher Klug Head Writer: Angela Ferraiolo Dialogue Director: Andrew Laing Lead Tester: Jai Kristjan Designers: David Dubord, Andrew Laing, Andrew Brechin, Richard Loomer Programmers: Michael Anderson, Mike Hughes, Peter Thompson, Colin Fletcher, Christopher Ewington, Ian Byers Art Direction: Christopher Bretz Character Artists: Jeff King, Andy Gerhig, John Hayes, Kern Nembhard, Christopher Kniffen Environment Artists: Sherridon Routley, Jakub Pokorny, Jon Scott McBain, Roland Longpre, Rayna Van Balkom, Lorie Clay, Kern Nembhard Writing: David Dubord, Andrew Laing, Angela Ferraiolo, G. Christopher Klug, Mark Silcox Assistant Dialogue Director: David Klann Testers: Chris Rezanson, Jennifer Rivas, Amy Hearn, Sean Jones, Craig Jones, David Klann, Dan Feldman Additional Contributions: Gord McDowell, Andrew Brown, Mark Jensen, Georgina Okerson, Ross Kakuschke, Tim Krause, Jonny Liu
THQ Executive Producer: Scott Krager Associate Producers: Curtis R. Cherrington, Andrew Brown Senior Product Manager: Alison Quirion Associate Product Manager: Chris Zilliotto Publicity: Liz Pieri, Kathy Mendoza Bricaud Directors of QA: Jeremy S. Barnes, Donn W. Nauert Lead Testers: Sean C. Heffron, Erik van Rooy, Ryan Kull Testers: Jay Cardellio, Razmig Pulurian, Julian Brummitt, Amin Razi, Brad Zybert, Rob Floyd, Byron Guerrero, Jason Pislaan, Cory Ledesma, Tim Grimaud, Cody Grimm, Joseph Macaulay, Nick Gardner, Mica Haney
Studio X Sound & Music: Steven Sim, Rob Plotnikoff, Max Arnason Special Thanks: Brian J. Farrell, Jeffrey Lapin, Michael Rubinelli, Leslie Brown, Peter Dille, Alison Locke, Tiffany Ternan, Nathan Rose, Kristen Mittermuller, Cosmina Chindaris, Jacki Keon, Cindy Tam, Allison Tam, Herman Ma, David Pridie (1971-2001)
CONTRIBUTE Edit this entry: https://www.arcade-history.com/?&page=detail&id=57573&o=2
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