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Aidyn Chronicles - The First Mage (USA, prototype 20000210) - MAME software

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Main data
Romset and title:
aidynchrp1 Aidyn Chronicles - The First Mage (USA, prototype 20000210)
Software list:
n64 Nintendo 64 cartridges
Publisher:
T*HQ
Year:
2000
Rankings
Average user rating:
Romset
First release:
Mame 0.219 released on feb-29 2020
Last release:
Mame 0.272 released on nov-30 2024
Clone of:
aidynchr Aidyn Chronicles - The First Mage (Europe)
Status
Software:
NON SUPPORTATO
Additional infos
  • History (en)
  • History (it)
  • XML
  • Nintendo 64 cart. published 24 years ago:

    Aidyn Chronicles - The First Mage © 2000 THQ.

    You'll need all your monster-hunting, spell-casting and adventuring skills to master Aidyn Chronicles: The First Mage.

    Canadian codeshop H2O takes some liberties with the strict turn-based battles of conventional RPGs. Once a battle breaks out, you'll be able to move your character into a more strategic position. The battle system requires serious study.

    Assembling and leveling up a party of four (out of 13 selectable characters) and journeying through the vast tracts of medieval settings is not a job for the patience-impaired, but for RPG devotees, Aidyn Chronicles delivers the mystical goods.

    TECHNICAL
    Cartridge ID: NUS-NAYE-USA

    TRIVIA
    Released on March 01, 2000 in USA.

    Known export releases:
    [EU] "Aidyn Chronicles - The First Mage [Model NUS-NAYP-EUR]"

    STAFF
    H2O
    Project Directors: Christopher Bailey, David Dubord
    Executive Producer: Michael Tam
    Producer: Gabriel Jones
    Lead Game Designer: G. Christopher Klug
    Lead Programmer: Christopher Bailey
    Lead Tools Programmer: Bryan Ewert
    Lead Artist: Sarah Meagher
    Story By: G. Christopher Klug
    Head Writer: Angela Ferraiolo
    Dialogue Director: Andrew Laing
    Lead Tester: Jai Kristjan
    Designers: David Dubord, Andrew Laing, Andrew Brechin, Richard Loomer
    Programmers: Michael Anderson, Mike Hughes, Peter Thompson, Colin Fletcher, Christopher Ewington, Ian Byers
    Art Direction: Christopher Bretz
    Character Artists: Jeff King, Andy Gerhig, John Hayes, Kern Nembhard, Christopher Kniffen
    Environment Artists: Sherridon Routley, Jakub Pokorny, Jon Scott McBain, Roland Longpre, Rayna Van Balkom, Lorie Clay, Kern Nembhard
    Writing: David Dubord, Andrew Laing, Angela Ferraiolo, G. Christopher Klug, Mark Silcox
    Assistant Dialogue Director: David Klann
    Testers: Chris Rezanson, Jennifer Rivas, Amy Hearn, Sean Jones, Craig Jones, David Klann, Dan Feldman
    Additional Contributions: Gord McDowell, Andrew Brown, Mark Jensen, Georgina Okerson, Ross Kakuschke, Tim Krause, Jonny Liu

    THQ
    Executive Producer: Scott Krager
    Associate Producers: Curtis R. Cherrington, Andrew Brown
    Senior Product Manager: Alison Quirion
    Associate Product Manager: Chris Zilliotto
    Publicity: Liz Pieri, Kathy Mendoza Bricaud
    Directors of QA: Jeremy S. Barnes, Donn W. Nauert
    Lead Testers: Sean C. Heffron, Erik van Rooy, Ryan Kull
    Testers: Jay Cardellio, Razmig Pulurian, Julian Brummitt, Amin Razi, Brad Zybert, Rob Floyd, Byron Guerrero, Jason Pislaan, Cory Ledesma, Tim Grimaud, Cody Grimm, Joseph Macaulay, Nick Gardner, Mica Haney

    Studio X
    Sound & Music: Steven Sim, Rob Plotnikoff, Max Arnason
    Special Thanks: Brian J. Farrell, Jeffrey Lapin, Michael Rubinelli, Leslie Brown, Peter Dille, Alison Locke, Tiffany Ternan, Nathan Rose, Kristen Mittermuller, Cosmina Chindaris, Jacki Keon, Cindy Tam, Allison Tam, Herman Ma, David Pridie (1971-2001)

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=57573&o=2
    Informations provided by © Alexis Bousiges
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Data updated on november 30 2024


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