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Bishoujo Senshi Sailor Moon (Version 95/03/22, Japan) - MAME machine

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sailormnnj
Bishoujo Senshi Sailor Moon (Version 95/03/22, Japan)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
sailormnnj Bishoujo Senshi Sailor Moon (Version 95/03/22, Japan)
Short name:
Bishoujo Senshi Sailor Moon
Manufacturer:
Gazelle (Banpresto license)
Year:
Genre:
Fighter
Category:
Fighter / 2.5D
Serie:
-
Driver source:
atlus/cave.cpp
Language:
Japanese
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 concurrents)
Input:
Joystick 8 ways
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
320x240@57.550645 Hz, CRT 15kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
Motorola MC68000, Zilog Z80
Audio
Sound:
Audio chips:
OKI MSM6295 ADPCM, Speaker, YM2151 OPM
Romset
First release:
Mame 0.194 released on jan-31 2018
Last release:
Mame 0.272 released on nov-30 2024
Clone of:
sailormn Pretty Soldier Sailor Moon (Version 95/03/22B, Europe)
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
sailormnoj Bishoujo Senshi Sailor Moon (Version 95/03/21, Japan)
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 29 years ago:

    Pretty Soldier Sailormoon © 1995 Banpresto.

    A 1 or 2-player sideways scrolling beat-em-up sees the Sailor Senshi fighting their way through five levels of anime-based combat. Each Sailor Soldier - chosen from a selection of 5, stiletto and mini skirt-wearing combatants - can punch, kick, jump, and throw their enemies; before finally reaching the traditional end-of-level boss.

    As with Capcom's "Final Fight", and indeed many other games of the genre, items that aid the player are either dropped by beaten enemies or revealed after hitting certain obstacles and containers. Food can be used to replenish lost health and various trinkets can be picked up for bonus points. Finally, magic crystals can be found and are needed to activate the 'special attack' move. This works in a similar way to Sega's "Shinobi", with every enemy on the screen taking a hit.

    Players must have at least one crystal to use the Special attack and up to 5 crystals can be carried at once. The more crystals the player holds when the special attack is utilized, the more effective it is against the game's enemies. Each level features its own unique, anime style animation. On level five, Sailor Soldier's signature attack move, from the original Japanese anime upon which the game is based, makes an appearance.

    TECHNICAL
    Game ID: BP945A

    Runs on the Cave 68000 System Hardware.

    Main CPU: MC68000 (@ 16 Mhz)
    Sound CPU: Zilog Z80 [Optional]
    Sound Chips: Yamaha YMZ280B (@ 16.9344 Mhz) or OKIM6295 x (1 or 2) + YM2203 / YM2151 [Optional]
    Other: 93C46 EEPROM

    Screen Orientation: Horizontal
    Video Resolution: 320 x 240 Pixels
    Screen Refresh: 57.55 Hz
    Palette Colors: 32768

    Players: 2
    Control: 8-Way Joystick
    Buttons: 3
    → [A] Attack, [B] Jump, [C] Special Attack

    TRIVIA
    Sailor Moon was released on March 22, 1995.

    This game was developed by Gazelle Co, Ltd., and is based on the Toei Manga cartoons and comics of the same name:
    'Sailor Moon': 'Moon Tiara Action'.
    'Sailor Mercury': 'Mercury Bubble Spray'.
    'Sailor Mars': 'Mars Fire Soul'.
    'Sailor Jupiter': 'Supreme Thunder'.
    'Sailor Venus': 'Twin Crescent Beam'.

    UPDATES
    The US version published and developed by Sega has the 'Winners Don't Use Drugs' screen.

    TIPS AND TRICKS
    Whenever Tuxedo Mask appears, pick up the rose he throws to regain full health.

    STAFF
    Supervisor: Naoko Takeuchi, Fumio Osano
    Executive Producer: Kisaburoh Higashi
    Producer: Johan Satoh
    Total Co-ordinator: Toshifumi Kawashima
    Director: Hiroyuki Fujimoto
    Art Director: Satoshi Iwataki
    Art Co-director: Toshinobu Komazawa
    Graphic Designers: Mihoko Sudoh, Otokazu Eda, Yuhko Tataka, Shingo Ishikawa, Mikio Yamaguchi, Kumi Kayama, Noboru Inamoto, Junya Inoue, Masayuki Ohsumi, Tohru Iwataki
    Animation Director: Kensei Sasaki
    Animation art director: Kazuko Tadano
    Animator: Hiromi Matsushita, Studio Live
    Animation Digitizers: Miki Higuchi, Mutsuo Danki, Hiroko Koyano, Mayumi Onodera
    Music Composer: Seiichi Sakurai
    Sound Effects: Yoshitatsu Sakai
    Hardware Supervisor: Hideki Ikinaga
    Hardware Co-ordinator: Kazuhisa Takasu
    Hardware Designer: Hiroyuki Nagayoshi
    All program works by: Hiroyuki Fujimoto
    Game Designers: Hiroyuki Fujimoto, Satoshi Iwataki

    • Character Voice [From the default hiscore table initials]:
    [KOT]: Kotono Mitsuishi (Sailor Moon)
    [AYA]: Aya Hisakawa (Sailor Mercury)
    [MIC]: Michie Tomizawa (Sailor Mars)
    [EMI]: Emi Shinohara (Sailor Jupiter)
    [RIK]: Rika Fukami (Sailor Venus)

    Special Thanks To: Hiroshi Takeda, Iriya Azuma, Higuchi Munehisa, Haruhisa Udagawa, Akira Nagamatsu, Kunihito Hiramatsu, Masaki Onda

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=2039&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Cheats:
Ports:
Devices refs:

If you notice any inaccuracy or error, please report

Data updated on november 30 2024


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Romset:
sailormnnj
Title:
Bishoujo Senshi Sailor Moon
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