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Radar Scope - MAME machine

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radarscp
Radar Scope
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
radarscp Radar Scope
Short name:
Radar Scope
Manufacturer:
Nintendo
Year:
Genre:
Shooter
Category:
Shooter / Gallery
Serie:
-
Driver source:
Language:
English
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 alternates)
Input:
Joystick 2 ways (horizontal)
Buttons / keys:
Coins:
Cabinet:
Cocktail, Upright
Free-play:
Not supported
Rankings
Avarage user rating:
AntoPISA BestGame:
50 to 60 (Not Good Enough)
MASH All-Time:
Video
Display:
256x224@60.606061 Hz, ruotato di 270°, CRT 15kHz
Orientation:
Vertical
Scrolling:
Unknown
Colors:
-
CPU:
Intel 8257 DMA Controller, MB8884, Zilog Z80
Audio
Sound:
Audio chips:
Discrete Sound, Speaker
Romset
First release:
Mame 0.29 released on oct-20 1997
Last release:
Mame 0.225 released on sep-30 2020
Clone of:
-
Clones:
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 41 years ago:

    Radar Scope © 1979 Nintendo.

    As captain of the Sonic Spaceport, players must defend their station against enemy spaceships called Gamma Raiders, which attack with vengeance and swiftly retreat to formation. The object of the game is to destroy 48 enemy Gamma Raiders before there is total disintegration of all the Spaceports on the player's side.

    Players can counterattack with the Rapid-Fire Laser Blaster which zooms the lasers over the three-dimensional-esque field of curving vectors, while it intercepts enemies. The lower on the radar screen that you destroy a Gamma Raider, the more points will be earned. If exploding decoys damage the Sonic Spaceport, the Laser Blaster's firing speed will reduce. The Laser Blaster's "Damage Meter" will light up as damage is incurred and when fully illuminated, will weaken the Laser Blaster's offensive powers. To reverse this, the players must attack and destroy all remaining Gamma Raiders.

    Players are given a wide range of flexibility in controlling the difficulty levels of the game. Extra Spaceports are awarded at 7,000, 10,000, 15,000 and 20,000 points, as determined by the players. The initial number of Spaceports may also be pre-programmed at 3, 4, 5 or 6. When the required number of spaceships is destroyed, players receive an extra point bonus.

    TECHNICAL
    Radar Scope was available in three different dedicated cabinets. The upright cabinet was the same design used for the "Donkey Kong" series. It was red in color and had sticker side-art of a spaceship. The monitor bezel and control panel were designed to mimic the view from inside the cockpit of a spaceship. While the marquee showed an image of a blue and red 'Radar Scope' logo on a field of stars. The cocktail version came in a white-topped cabinet and was only decorated with an instruction card underneath the glass. The final version was a big environmental unit that completely enclosed the player inside (to better hear all that 'Laser Sound'). All the Radar Scope advertisements showed the environmental version. It used the same side-art as the upright, and had a 'Radar Scope' logo silk-screened on the back window. All versions used a 'Nintendo Compatible' Sanyo monitor.

    Main CPU: Zilog Z80 (@ 3.072 Mhz), I8035 (@ 400 Khz)
    Sound Chips: Discrete circuitry

    Players: 2
    Control: Joystick 2-way
    Buttons: 1 (FIRE)

    TRIVIA
    Radar Scope was released in December 1979 in Japan and was the first game that Shigeru Miyamoto worked on.

    The game was outside Japan in November 1980. Unfortunately, it did not sell very well. Of the 3000 games made, roughly 2000 were converted into "Donkey Kong". This lead to two variations of Donkey Kong cabinets: the harder to find red cabinet and the traditional blue cabinet.

    STAFF
    Graphics by: Shigeru Miyamoto
    Composer: Hirokazu Tanaka

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=2155&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
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Data updated on october 3 2020


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radarscp
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Radar Scope
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