[img]http://adb.arcadeitalia.net/?mame=poleposa1&type=ingame[/img] [url=http://adb.arcadeitalia.net/?mame=poleposa1]Pole Position (Atari version 1) (romset poleposa1) on Arcade Database[/url]
<a href='http://adb.arcadeitalia.net/?mame=poleposa1'><img alt='' src='http://adb.arcadeitalia.net/?mame=poleposa1&type=ingame'><br/>Pole Position (Atari version 1) (romset poleposa1) on Arcade Database</a>
Export version by Atari for North America. Gioco sviluppato in Giappone da Namco. For more information about the game itself, please see the original Japanese version entry.
DATI TECNICI [Modello verticale] The upright version of Pole Position came in a standard Atari cabinet (similar to the "Asteroids"/"Lunar Lander" cabinet), with an altered control panel area. The side art consisted of red, white, blue, and grey striped paint job, with an Atari logo, and a square sticker showing a race scene. While the marquee had a Pole Position logo superimposed over a view of several race cars coming directly at you. The control panel was done up in the same colors as the side, and featured an analog steering wheel and a two-position shifter. The upright version had a gas pedal, but no brake pedal.
CURIOSITÀ Pole Position was released by Atari, under license by Namco, in November 1982 negli USA, selling at an MSRP of $2795 (upright) and $3395 (cockpit). 20400 units were produced by Atari (17250 Uprights and 3150 Cockpits).
This game was one of the choices presented to Bally/Midway from Namco for sub-licensing. Bally/Midway chose Mappy while Atari was left with Pole Position. Pole Position went on to become the biggest game of 1983.
Differences between Namco and Atari versions:
Non-Japanese versions contain an extra dip switch setting (Speed Unit) that allows the user to toggle between using the English system and the metric system to measure the distance of one lap around the track (as shown on the title screen) and the speed of the player's car (as shown on the upper-right corner of the screen during game play). The original Japanese version does not have this dip and uses the metric system only.
On the title screen, the distance of one complete lap around the track is displayed. In non-Japanese versions, if the 'Speed Unit' dip is set to using the metric system (km/h), the distance is expressed in kilometers and thousandths of a kilometer ('1LAP 4.359 km'). If it is set to using the English system (mph) the distance is expressed in miles and thousandths of a mile ('1LAP 2.709mi.'). The Japanese version displays this distance in meters (1LAP 4539M).
In the Atari version, at the start of the game, a blimp with the word 'Atari' carries a white banner with the words 'PREPARE TO QUALIFY' across the screen (A female announcer can be heard saying 'Prepare to qualify!' as the blimp and banner fly across the screen). In the Namco versions, a Goodyear blimp carries the message. In the world version, the message is displayed in a different font from the Atari version. In the Japanese version, the banner's message is in Japanese, and the voiceover announcer speaks in Japanese.
If the racer qualifies in non-Japanese versions, the blimp will fly across the screen again, only this time carrying new white banner with the words 'PREPARE TO RACÈ; also the announcer will say, 'Great driving. You qualified to race'.
There are billboards for "Dig Dug", "Centipede", and Pole Position in the Atari versions and 'Pepsi', 'Marlboro', 'Martini', and 'Champion' in all Namco versions.
When the player completes a lap, the sign above the cars at the start/finish line says "Fuji" in the Atari version and "Namco" in all Namco versions.
CONVERSIONI
CONSOLE:
[US] Atari 2600 (1983) "Pole Position [Modello CX2694]" [US] Atari 5200 (1983) "Pole Position [Modello CX5217]" Atari XEGS [US] GCE Vectrex (1983) "Pole Position [Modello 3206]" [US] Mattel Intellivision (1988) "Pole Position [Modello 9004]" [US] Sony PlayStation (31 lug. 1996) "Namco Museum Vol.1 [Modello SLUS-00215]" [US] Nintendo 64 (oct.31, 1999) "Namco Museum 64 [Modello NUS-NNME-USA]" [US] Sega Dreamcast (june.25, 2000) "Namco Museum [Modello T-1403N]" [US] Sony PS2 (dec.4, 2001) "Namco Museum [Modello SLUS-20273]" [US] Microsoft XBOX (oct.9, 2002) "Namco Museum" [US] Nintendo GameCube (oct.9, 2002) "Namco Museum [Modello DOL-GNME-USA]" [US] Microsoft XBOX (aug.30, 2005) "Namco Museum - 50th Anniversary [Modello NMO-2201A-NM]" [US] Nintendo GameCube (aug.30, 2005) "Namco Museum - 50th Anniversary [Modello DOL-G5NE-USA]" [US] Sony PS2 (aug.30, 2005) "Namco Museum - 50th Anniversary [Modello SLUS-21164]" [US] Microsoft XBOX 360 (4 nov. 2008) "Namco Museum - Virtual Arcade [Modello 21022]"
PALMARI:
[US] Nintendo GBA (june.10, 2001) "Namco Museum [Modello AGB-ANME-USA]"
COMPUTER:
[US] Texas Instruments TI-99/4A (1982) "Pole Position [Modello RX8534]" [US] Atari 800 (1983) "Pole Position [Modello RX8034]" [US] Commodore VIC-20 (1983) [US] Commodore C64 (1984) "Pole Position [Modello RX8536]" [US] PC [MS-DOS] (1986) by Datasoft [US] PC [MS Windows, 3.5"] (31 mar. 1996) "Microsoft Return of Arcade" [US] PC [MS Windows, CD-ROM] (2000) "Microsoft Return of Arcade Anniversary Edition" [US] PC [MS Windows, CD-ROM] (oct.25, 2005) "Namco Museum - 50th Anniversary"
ALTRE:
[US] Ms. Pac-Man TV Game (2004) by Jakks Pacific [US] Ms. Pac-Man TV Game Wireless Version (2005) by Jakks Pacific [US] Apple iPhone/iPod (2008) "Pole Position Remix [Modello 290895945]": Features updated graphics, music, and all of the tracks from "Pole Position II", plus a new track. [US] Retro Arcade featuring Pac-Man (2008) by Jakks Pacific
CONTRIBUISCI Modifica questa scheda: https://www.arcade-history.com/?&page=detail&id=39705&o=2
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