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NBA Hangtime (ver M1.1 4/16/96) - MAME machine

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nbahangtm11
NBA Hangtime (ver M1.1 4/16/96)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
nbahangtm11 NBA Hangtime (ver M1.1 4/16/96)
Short name:
NBA Hangtime
Manufacturer:
Midway
Year:
Genre:
Sports
Category:
Sports / Basketball
Serie:
Driver source:
midway/midwunit.cpp
Language:
English
Similar games:
Input / Controls
Players:
Up to 4 players (solo, 2-4 concurrents)
Input:
Joystick 8 ways
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Supported
Rankings
Average user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
400x254@54.70684 Hz, CRT 15kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
Analog Devices ADSP-2105, Texas Instruments TMS34010
Audio
Sound:
Audio chips:
DCS Audio 8K, DMA-driven DAC, Speaker
Romset
First release:
Mame 0.231 released on apr-28 2021
Last release:
Mame 0.272 released on nov-30 2024
Clone of:
nbahangt NBA Hangtime (ver L1.3 10/10/96)
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 28 years ago:

    NBA Hangtime © 1996 Midway Mfg. Co.

    TECHNICAL
    Midway Wolf Unit hardware

    Main CPU: TMS34010 (@ 6.25 Mhz)
    Sound CPU: ADSP2105 (@ 10 Mhz)
    Sound Chips: DMA-driven (@ 10 Mhz)

    Players: 4
    Control: 8-way joystick
    Buttons: 3

    TRIVIA
    Released on April 16, 1996.

    This game is an official licensed product of the NBA (National Basketball Association).

    The songs 'Get up Get up' and 'Hangtime - Whatcha Gonna Do' were produced by 'M.DOC of Indasoul Productions' specially for this game.

    Michael Jackson used to own this game (Serial number: 40023600431). It was sold at the official Michael Jackson Auction on Apr. 24th, 2009.

    UPDATES
    Beta chipset? (released in Chicago and New York):
    • Screen flashes for every code entered.
    • No cheerleaders in the outdoor court.
    These privileges are on the beta only.
    • Break Backboard - Probably makes it easier to break.
    • Auto Rebound - You rebound better.
    • Back Door - ??? Probably a debugging tool in the pre-release.

    Rev L1.1 04/16/96:
    • Screen flashes only after all codes have been entered.
    • Cheerleaders added to outdoor court.
    • Removed Break Backboard and Back Door privileges.
    • Renamed Auto Rebound to Super Rebound.
    • Changed the code for outdoor court.

    TIPS AND TRICKS
    • Secret Players (Real Name - Code Name / Pin #):
    Dan Amrich - AMRICH / 2020 (Writer, SLAM magazine)
    Steve Bardo - BARDO / 6000 (Player model)
    Carlos Pesina - CARLOS / 1010 (Brother to Daniel Pesina 'Johnny Cage' in "Mortal Kombat")
    Dan Thompson - DANIEL / 0604 (Programmer)
    Dan Roan - DANR / 0000 (Host of WGN's 'Bull's Eye', a Bulls pregame show)
    Sal Divita - DIVITA / 0201 (Lead artist)
    Eddie Ferrier - EDDIE / 6213 (Midway software tester)
    Eugene Geer - EUGENE / 6767 (Artist)
    Jamie Rivett - JAMIE / 1000 (Design team. Also worked on the PlayStation conversion.)
    Jeff Johnson - JAPPLE / 6660 (Programmer)
    John Carlton - JC / 0000 (Artist)
    Jennifer Hedrick - JFER / 0503 (Artist)
    Jon Hey - JONHEY / 6000 (Lead sound & music programmer)
    Ed Boon - KOMBAT / 0004 (Programmer of the Mortal Kombat series)
    John Tobias - MORTAL / 0004 (Designer of the Mortal Kombat series)
    Marty Martinez - MARTY / 1010 (Design team)
    Cary Mednick - MEDNIK / 6000 (Player model referee; also one of the hardware gurus at Midway)
    Marcus Minifee - MINIFE / 6000 (Player model)
    Air Morris - MORRIS / 6000 (Player model)
    Willie Morris Jr. – JASON / 0729 (Player model)
    Dan Jiggetts - JIGGET / 1010 (Chicago Sports Host)
    Bud Fletcher - NOBUD / 1010 (Tester)
    Marius Enge – MARIUS / 1005 (Design team)
    Larry Munday - MUNDAY / 5432 (Writer, Play Meter Magazine and friend of Mark Turmell)
    Mike Vinikour - MXV / 1014 (Midway tester)
    Nick Erhlich - NICK / 7000 (Design team)
    Neil Funk - NFUNK / 0101 (Announcer)
    Pat Fitzgerald - PATF / 2000 (Midway marketing/PR coordinator)
    Matthew Perry - PERRY / 3500 (From the hit sitcom Friends)
    Kevin Quinn - QUIN / 0330 (Music)
    John Root - ROOT / 6000 (Midway artist)
    Shawn Liptak - SHAWN / 0123 (Design team)
    Sheridan Oursler - SNO / 0103 (Developer of NBA Hangtime)
    Mark Turmell - TURMEL / 0322 (Lead programmer)
    Dan Jiggets - JIGGET / 1010 (Chicago Sports Host)
    Unknown - NOBUD / 1010
    Mike North - NORTH / 5050 (Chicago Sports Host)

    • NBA all-Star player:
    Anfernee 'Penny' Hardaway - AHRDWY / 0000
    Cliff Robinson - CLIFFR / 0000
    David Robinson - DAVIDR / 0000
    Glenn Robinson - GLENNR / 0000
    Hakeem Olajuwon - DREAM / 0000
    Sean Elliot - ELLIOT / 0000
    Patrick Ewing - EWING / 0000
    Horace Grant - HGRANT / 0000
    Larry Johnson - JOHNSN / 0000
    Shawn Kemp - KEMP / 0000
    Jason Kidd - KIDD / 0000
    Karl Malone - MALONE / 0000
    Reggie Miller - MILLER / 0000
    Dikembe Motumbo - MOTUMB / 0000
    Alonzo Mourning - MOURNG / 0000
    Gheorghe Muresan - MURSAN / 0000
    Scottie Pippen - PIPPEN / 0000
    Dennis Rodman - RODMAN / 0000
    Glen Rice - RICE / 0000
    Rik Smits - SMITS / 0000
    Jerry Stackhouse - STACKH / 0000
    John Starks - STARKS / 0000
    Chris Webber - WEBBER / 0000
    Grant Hill – GHILL / 0000
    Spud Webb – WEBB / 0000

    • Powerup Codes: Enter these in at the 'Tonight's Matchup' screen, if you press Down on the joystick, all numerical codes will 'lock in' for that game.
    025 - BABY SIZED PLAYERS!
    048 - No music during gameplay.
    111 - Tournament Mode, disallows all powerups & computer assistance in multiplayer games.
    120 - Fast Passing.
    273 - Stealth Turbo.
    284 - Max player speed.
    390 - No pushing.
    461 - Unlimited Turbo.
    552 - Hyper Speed, overall gameplay is faster.
    616 - Max shot blocking.
    709 - Quick Hands, Max steal power.
    937 - Goaltending not allowed.

    • Outdoor Court: Hold Left, Turbo(x2) at the Tonight's Matchup screen.
    • ABA Ball: Press Right(x2), Shoot, Turbo, Pass at the Tonight's Matchup screen.
    • Big Head Mode: Press Up, Turbo, Pass at the Tonight's Matchup screen.
    • Huge Head Mode: Press Up, Pass, Turbo at the Tonight's Matchup screen.
    • Display Shot Percentage: Rotate the Joystick clockwise one full circle at the Tonight's Matchup screen.
    • Alternate Dennis Rodman's Hair Color: Press Pass at the team selection screen.

    SERIES
    • NBA Jam (1993)
    • NBA Jam Tournament Edition (1994)
    • NBA Hangtime (1996)
    • NBA Maximum Hangtime (1996)
    • NBA Jam Extreme (1996)
    • NBA Jam 99 (1998, N64)
    • NBA Showtime - NBA on NBC (1999)
    • NBA Jam 2000 (1999, N64)
    • NBA Jam 2001 (2000, GBC)
    • NBA Jam 2002 (2002, GBA)
    • NBA Jam (2003, PS2, X-Box)
    • NBA Jam 2004 (2003, unreleased GameCube prototype)
    • NBA Jam (2010, Nintendo Wii)
    • NBA Jam - On Fire Edition (2011, PSN, XBOX Live)

    STAFF
    Design team: Jeff Johnson, Mark Turmell, Sal Divita, Dan Thompson, Eugene Geer, Jennifer Hedrick, John Carlton, Jon Hey
    Additional designers: Shawn Liptak, Jamie Rivett, Pat Fitgerald, John Root, Marty Martinez, Carlos Pesina, Nick Erhlich
    Sound & music: Jon Hey, Kevin Quinn, Neil Funk
    Hardware support: Mark Loffredo, Sheridan Oursler, Pat Cox, Al Lasko, Jeff Peters, Cary Mednick, Ray Gay, Steve Correl, John Lowes
    NBA Support: Greg Lassen, Joe Amati, United Center, Jonathan Zirin
    Game testers: Mike Vinikour, Eddie Ferrier
    Additional testers: Bud Fletcher, Eric C. Ward, Mike Mallard, Sean Jennings, Rob Gorski, Dimitri, Alfred Montegue, Quiana Lahori, Marius Mateescu
    Executive producers: Neil Nicastro, Ken Fedesna, Paul Dussault, Roger Sharpe
    Cast: Willie Morris Jr., Steve Bardo, Marcus Minifee, Mary Jane Lee, Kim Keller

    PORTS
    • CONSOLES:
    [US] Nintendo Super NES (1996) "NBA Hang Time [Model SNS-AXGE-USA]"
    [EU] Nintendo Super NES (1996) "NBA Hang Time [Model SNSP-AXGP-EUR]"
    [US] Sega Genesis (1996) "NBA Hang Time [Model T-97136]"
    [US] Nintendo 64 (1997) "NBA Hang Time [Model NUS-NXGP-NOE]"
    [US] Sony PlayStation (1997) "NBA Hang Time [Model SLUS-00329]"

    • COMPUTERS:
    PC [Windows] (1996)

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=1732&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Cheats:
Ports:
Devices refs:

If you notice any inaccuracy or error, please report

Data updated on november 30 2024


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Romset:
nbahangtm11
Title:
NBA Hangtime
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