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Demon Front / Moyu Zhanxian (68k label V105, ROM M105XX 08/05/02) (ARM label V105, ROM 08/05/02 S105XX) - MAME machine

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dmnfrnt
Demon Front / Moyu Zhanxian (68k label V105, ROM M105XX 08/05/02) (ARM label V105, ROM 08/05/02 S105XX)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
dmnfrnt Demon Front / Moyu Zhanxian (68k label V105, ROM M105XX 08/05/02) (ARM label V105, ROM 08/05/02 S105XX)
Manufacturer:
Year:
Genre:
Platform
Category:
Platform / Shooter Scrolling
Serie:
-
Driver source:
Language:
English
Similar games:
Input / Controls
Players:
Up to 4 players (solo, 2 concurrents)
Input:
Joystick 8 ways
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Avarage user rating:
AntoPISA BestGame:
80 to 90 (Very Good)
MASH All-Time:
Video
Display:
448x224@60 Hz, CRT 15kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
ARM7 (little), Motorola MC68000, Zilog Z80
Audio
Sound:
Audio chips:
ICS2115 WaveFront Synthesizer, Speaker
Romset
First release:
Mame 0.103 released on dec-30 2005
Last release:
Mame 0.210 released on may-30 2019
Clone of:
-
Clones:
Bios:
pgm PGM (Polygame Master) System BIOS
Use rom of:
-
Use sample of:
-
Previous romset:
dmnfrnta Demon Front / Moyu Zhanxian (68k label V102, ROM M102XX 06/19/02) (ARM label V102, ROM 05/24/02 S101XX)
New romset:
None
Files
Dump:
NO DUMP
Required files:
Status
OVERALL:
IMPERFECT
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Imperfect
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • This IGS PGM cart. was published 17 years ago:

    Demon Front © 2002 IGS Company, Limited.

    Demon Front is a platform run 'n' Gun game for up to four players (two simultaneously) that is very reminscent of SNK's "Metal Slug" series, although there are significant additions to the gameplay.

    20 light years from Earth lies the planet of Andres, a peaceful and civilised place. In the year A.C. 2016 Andres experienced a solar eclipse that lasted for over three months. All living creatures were exposed to a strange, dark red light and many began to mutate in both appearance and character. Few inhabitants would survive the torture inflicted by these crazed mutants.

    A lucky few escaped and lived in exile. Four of the survivers decided to join forces, to fight back and overthrow the evil that dominates the planet.

    Players can choose to take control of one of four characters:
    • Jake - A human male from earth
    • Sara - A human female from Earth
    • Dr. J - A scientist
    • Maya - A humanoid ape

    The game consists of six stages and can choose in what order they wish to tackle the first three. Once these are completed, the forth and fifth stages are unlocked. A powerful boss awaits players at the end of each stage.

    Each player-character has their own unique flying pet hovering by their shoulder and holding down the fire button will unleash a special attack:
    • Jake's pet is a small dragon that unleashes a barrage of flames.
    • Sara's pet is a rabbit that creates homing projectiles that freeze enemies.
    • Dr. J's pet is a one-eyed robot that creates a field of electricity.
    • Maya's pet is a pterodactyl that creates wind blasts in a spread formation.

    The C button also turns the pets into a shield, which can protect against various projectiles. However, the pet has its own life bar and if it runs out, the pet disappears until the player loses a life, it respawns at the start of the next life. Health can be regained for the pet by knifing enemies up close.

    Players are initally armed with a weak unlimited ammo-pistol but powerful extra weapons can be picked up, including a machine gun and a freezing gun. These have limitied ammo, however.

    TECHNICAL
    Runs on the IGS PGM (PolyGameMaster) System Hardware.

    CPU: Motorola 68000 @ 20 MHz
    Sound CPU: Zilog Z80
    Sound Chip: ICS2115 32 Channel PCM
    Protection: ARM asic cpu with internal code (on most later games)
    Hardware Features: 1 scrolling 8x8 tiles 4bpp scrolling tilemap, 32x32 tiles 5bpp scrolling tilemap with linescroll, arbitrary size 5bpp sprites, zoom and shrink capabilities.

    Screen Orientation: Horizontal
    Video Resolution: 448 x 224 Pixels
    Screen Refresh: 60.00 Hz
    Palette Colors: 2304

    Players: 2
    Control: 8-Way Joystick
    Buttons: 3
    → [A] Shoot, [B] Jump, [C] Shield

    TRIVIA
    Demon Front was released on June 25, 2002.

    STAFF
    Executive Producer: Ben
    Project Leader: 9Day
    Lead Programmer: Ching Nan Liu
    Programmers: Chingan Young, H. Michell
    BG Designers: Jeffery, Alien, Rambo
    Art Designers: Leichu, L. Michael, Hugo, Adam, Seeder, Samuelc, Ling, Ricky, Hark, Chun
    Game Designers: Yan, Vee, Robert, Alien Lin, Jeans, Aaron
    Music Composers: Andrew Parsons, Eddie Morrison
    Sound Effects: Julian
    Special Thanks: Indiing, Chiasen, Thechi, Jeff, Magie, Gun, Ben Luo, Max, Nicole

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=4040&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
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Data updated on may 30 2019


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Romset:
dmnfrnt
Title:
Demon Front / Moyu Zhanxian (68k label V105, ROM M105XX 08/05/02) (ARM label V105, ROM 08/05/02 S105XX)
Text:
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