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Cue Brick (Japan) - MAME machine

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cuebrckj
Cue Brick (Japan)
cuebrickj
Cue Brick (Japan)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
cuebrckj Cue Brick (Japan)
Short name:
Cue Brick
Manufacturer:
Konami
Year:
Genre:
Puzzle
Category:
Puzzle / Sliding
Serie:
-
Driver source:
Language:
-
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 alternates)
Input:
Joystick 8 ways
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
304x224@60.606061 Hz, CRT 15kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
68000, Z80
Audio
Sound:
2 audio channel
Audio chips:
K007232, UPD7759, YM2151
Romset
First release:
Mame 0.71u2 released on jul-12 2003
Last release:
Mame 0.133u1 released on aug-02 2009
Clone of:
cuebrick Cue Brick (World, version D)
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
cuebrick Cue Brick (World, version D)
New romset:
cuebrickj Cue Brick (Japan)
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
-
Protection:
Good
Save state:
Not supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • NOTICE: These are informations from parent game cuebrick - Cue Brick (World, version D)
    Arcade Video game published 35 years ago:

    Cue Brick © 1989 Konami Industry Company, Limited.

    A puzzle game where you shift blocks so that a ball rolling along a path can roll across every block that has a path drawn on it.

    TECHNICAL
    Game ID: GX903

    Main CPU: (2x) Motorola 68000 (@ 10 Mhz)
    Sound CPU: Zilog Z80 (@ 3.579545 Mhz)
    Sound Chips: Yamaha YM2151 (@ 3.57958 Mhz), Konami K007232 (@ 3.579545 Mhz), UPD7759 (@ 640 Khz)

    Players: 2
    Control: 8-way joystick
    Buttons: 3

    TRIVIA
    Cue Brick was released in August 1989.

    The game contains some Moai and other Easter Island references.

    UPDATES
    • In the Japanese version, Stop is a counter you can trigger anytime, starting at 200, so basically 20 seconds.
    • In the World version, you start with 3 stop bonus, and each of them can stop the game 4 seconds. The World version has a practice mode too.

    STAFF
    Game planners: N. Toshiaki, K. Kunihiko
    Game programmers: T. Tokusan, T. Koji
    Sound programmer: K. Satoru
    Graphic designers: M. Saruchan, Maruyakikun, Y. Oyajin, K. Caro
    Sound designers: N. Kazuo, O. Masanori

    PORTS
    • COMPUTERS:
    Sharp X68000 (feb.24, 1990) "Cube Runner": by SPS

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=553&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:

If you notice any inaccuracy or error, please report

Data updated on august 11 2022


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Romset:
cuebrckj
Title:
Cue Brick
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Cue Brick (Japan)
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