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Breakout [TTL] - MAME machine

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breakout
Breakout [TTL]
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
breakout Breakout [TTL]
Short name:
Breakout
Manufacturer:
Atari
Year:
Genre:
TTL * Ball & Paddle
Category:
TTL * Ball & Paddle / Breakout
Serie:
Driver source:
Language:
English
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 alternates)
Input:
Paddle
Buttons / keys:
Coins:
Cabinet:
Cocktail, Upright
Free-play:
Supported
Rankings
Average user rating:
AntoPISA BestGame:
80 to 90 (Very Good)
MASH All-Time:
Video
Display:
896x252@63.450645 Hz, ruotato di 90°, CRT 15kHz
Orientation:
Vertical
Scrolling:
Unknown
Colors:
Black & White
CPU:
Netlist CPU Device
Audio
Sound:
Audio chips:
16-Bit R-2R Twos Complement DAC, Speaker
Romset
First release:
Mame 0.161 released on apr-29 2015
Last release:
Mame 0.236 released on sep-28 2021
Clone of:
-
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
-
Required files:
-
Romset:
-
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 45 years ago:

    Breakout © 1976 Atari, Incorporated.

    Breakout sets up with eight rows of bricks; each two rows are different colors. The color order from the bottom up is yellow, green, orange, and red. Players get three balls to try to knock down as many bricks as possible by ricocheting the ball against the wall off of a video sledge hammer. The higher the row, the more points the bricks are worth. To add to the challenge, the hammer decreases to half its size after the ball breaks through the red row and hits the upper wall. Ball speed increases after four hits, increased again after twelve, to highest speed in the orange and red rows.

    TRIVIA
    Breakout was released in April 1976.

    Nolan Bushnell put out the word at Atari that he would pay anyone who could design the game and reduce the number of ICs that it used, $100 per IC removed from the design. Steve Jobs, at the time a low-paid technician at Atari, accepted the challenge. He originally attempted to work on the design himself, but soon found himself in way over his head. He then brought in his friend Steve Wozniak, who liked to hang out at Atari and playtest the new games as they rolled off the assembly lines.

    Woz and Jobs stayed up for four days working on the design. Woz would work on the game at night, take a small catnap, go to work at his day job at Hewlett-Packard, and then return home at night to resume work on the design. In the end, Woz reduced the design down to 42 ICs, and both he and Jobs contracted mono from staying up for four days straight working on it. Jobs received a $5,000 bonus and told Woz it was only $700 and gave Steve Wozniak his '50%'... $350.

    Years later this truth would come out and it would add to the already increasing friction between the two which eventually lead to Steve Wozniak quitting Apple. Meanwhile at Atari, the Breakout design was ingenious, however no one could figure it out so production could not begin. Al Alcorn says about Woz's design, "It was remarkable... a tour de force. It was so minimized, though, that nobody else could build it. Nobody could understand what Woz did but Woz. It was this brilliant piece of engineering, but it was just unproduceable. So the game sat around and languished in the lab".

    In the end, Alcorn assigned another engineer to redesign the game so that it was more easily replicated. The final game had about 100 ICs.

    Approximately 11,000 units were produced. There was an upright dedicated cabinet with sideart of the word 'Breakout' in red letters, being smashed in by a ball. There was also a unique looking round cocktail version, the cocktail is easier to find today because people rarely did conversions on cocktail tables.

    Zachary Hample of New York holds the official record for this game with 896 points on June 25, 2002.

    SCORING
    Red brick: 7 points.
    Orange brick: 5 points.
    Green brick: 3 points.
    Yellow brick: 1 point.

    SERIES
    • Breakout (1976)
    • Breakout Deluxe (1976)
    • Super Breakout (1978)
    • Breakout 2000 [Model J9093E] (1997, Atari Jaguar)
    • Breakout (2000, Sony PlayStation, PC CD-ROM; 2001, Macintosh)
    • Breakout Boost (2011, App Store)

    STAFF
    Designed by: Nolan Bushnell, Steve Bristow
    Prototype hardware engineering by: Steve Wozniak, Steve Jobs
    Final engineering by: Gary Waters

    PORTS
    • CONSOLES:
    [US] Atari 2600 (1978) "Breakout [Model CX2622]"
    Atari 2600 [EU] (1978) "Breakout [Model CX2622P]"
    DynaVision [BR] (198?)
    [EU] Sega Master System (1992) "Arcade Smash Hits [Model MK-27032]"

    • HANDHELDS:
    [US] Nintendo GBA (aug.21, 2005) "3 Games in One! Breakout - Centipede - Warlords [Model AGB-B6ZE-USA]"
    [EU] Nintendo GBA (sept.9, 2005) "3 Games in One! Breakout - Centipede - Warlords [Model AGB-B6ZP]"
    [UK] Nintendo DS (mar.11, 2005) "Retro Atari Classics [Model NTR-ATAE-UKV]"
    [EU] Nintendo DS (mar.11, 2005) "Retro Atari Classics [Model NTR-ATAE-EUR]"
    [US] Nintendo DS (mar.16, 2005) "Retro Atari Classics [Model NTR-ATAE-USA]"
    [JP] Nintendo DS (june.30, 2005) "Atarimix Happy 10 Games [Model NTR-ATAJ-JPN]"
    [AU] Nintendo DS (nov.2007) "Retro Atari Classics [Model NTR-ATAE-AUS]"

    • COMPUTERS:
    Sinclair ZX Spectrum [US] (1982)
    Mattel Aquarius [US] (1983)
    PC [Booter] [US] (1983) "Brick Breaker", a part of the "Friendlyware PC Arcade" suite

    • OTHERS:
    BlackBerry [US] (june.16, 2009) [Model 2198]

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=3397&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
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Data updated on september 30 2021


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Romset:
breakout
Title:
Breakout
Text:
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Breakout [TTL]
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