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Biomechanical Toy (Ver. 1.0.1878) - MAME machine

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biomtoyb
Biomechanical Toy (Ver. 1.0.1878)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
biomtoyb Biomechanical Toy (Ver. 1.0.1878)
Short name:
Biomechanical Toy
Manufacturer:
Gaelco
Year:
Genre:
Platform
Category:
Platform / Shooter Scrolling
Serie:
-
Driver source:
Language:
English
Similar games:
Input / Controls
Players:
Up to 2 players (solo)
Input:
Joystick 8 ways
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Avarage user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
320x240@60 Hz, CRT 15kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
Motorola MC68000
Audio
Sound:
Audio chips:
OKI MSM6295 ADPCM, Speaker
Romset
First release:
Mame 0.191 released on oct-25 2017
Last release:
Mame 0.230 released on mar-31 2021
Clone of:
biomtoy Biomechanical Toy (Ver. 1.0.1885)
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 26 years ago:

    Biomechanical Toy © 1995 Zeus.

    Biomechanical Toy is an eightway-scrolling platform shoot-em-up set in a world of magically-animated toys, in which the magical pendulum that animates the toys has been stolen by the evil 'Scrubby', a criminal once imprisoned for trying to steal the pendulum who has managed to escape and take his revenge. The player takes on the role of Inguz and is tasked with freeing the few remaining good toys that are trapped throughout the stages, while destroying or avoiding the many evil toys that now patrol the kingdom.

    Inguz carries a basic, single-firing pistol, although additional ammo clips can be found throughout the game that upgrade the gun with either extra shot power, automatic firing or exploding bullets. When the gun's current ammo clip is empty, Inguz will take a moment to reload, leaving him vulnerable to attack. Freed toys will give help to Inguz by providing additional firepower for a short time.

    Inguz begins each stage and each new life with a full health meter of eighty units, but food can be found that will replenish the meter. The player can lose a life either by running out of health, falling off the bottom of the screen (or into a hazard, such as a lava pit), or by running out of time. Clearing each stage awards bonus points based on both remaining time and health units.

    Checkpoints - indicated by red flags - are located at certain points throughout the stages. In the event of losing a life, play restarts from the last checkpoint reached. Objects with Inguz's face on them (such as wooden chests and balloons) release bonus items when shot.

    An abstract, oriental-looking face occasionally forms part of a level's platform which, when shot, releases balloons which can in turn be shot for bonus items. A giant flying hat also occasionally appears and will drop bonus items when shot. Smart Bombs can also be found at certain points that, when run into by Inguz, will damage or destroy all enemy toys on screen.

    TECHNICAL
    Game ID: 922804/2

    Main CPU: Motorola 68000 (@ 12 Mhz)
    Sound Chips: OKI6295 (@ 8 Khz)

    Control per player: 8-way joystick
    Buttons per player: 2

    TRIVIA
    This is the first and only Coin Op produced by Zeus. In 1992 Zeus Software developed the Amiga game 'Risky Woods' (published by Dinamic, a spanish software house, very famous in the eighties on the computer market). Ricardo Puerto and Raul Lopez (see Staff section for more info) made some games (not always together) on the Amstrad CPC for Dinamic software in the eighties.

    Some of the game's music is sampled from various films such as 1985's Subway starring Christopher Lambert, 1992's Passenger 57 starring Wesley Snipes, and 1985's To Live and Die in LA starring Willem Dafoe and William Petersen.

    STAFF
    Main design: Raul Lopez, Ricardo Puerto
    Program: Ricardo Puerto
    Computer Graphics: Raul Lopez
    Art & Animation: Raul Lopez, Maite R. Otxotorena, Juanma Ripalda, Andreito Lobero
    Development system: Ricardo Puerto, Juan Mari Gorrotxategi, Asier Zubillaga

    Thanks to: Rafael Arroyo

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=253&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
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If you notice any inaccuracy or error, please report

Data updated on april 1 2021


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biomtoyb
Title:
Biomechanical Toy
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