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1944: The Loop Master (Japan 000620) - MAME machine

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1944: The Loop Master (Japan 000620)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

 Project Arca Arcade 
Main data
Romset and name:
1944j 1944: The Loop Master (Japan 000620)
Manufacturer:
Eighting / Raizing (Capcom license)
Year:
Genre:
Shooter
Category:
Shooter / Flying Vertical
Serie:
Driver source:
Language:
Japanese
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 concurrents)
Input:
Joystick 8 ways
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Avarage user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
384x224@59.637405 Hz, CRT 15kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
Motorola MC68000, Zilog Z80
Audio
Sound:
2 channels
Audio chips:
QSound (HLE), Speaker
Romset
First release:
Mame 0.66 released on mar-10 2003
Last release:
Mame 0.204 released on nov-28 2018
Clone of:
1944 1944: The Loop Master (USA 000620)
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
-
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • A 18-year-old Capcom CPS-II Cart.

    1944 - The Loop Master © 2000 Capcom Company, Limited.

    Warbirds Fly Again!

    TECHNICAL
    Runs on the "CP System II" hardware.
    Green Board [Japan]

    Main CPU: Motorola 68000 (@ 11.8MHz).
    Sound CPU: Zilog Z80 (@ 8MHz).
    Sound Chips: Q-Sound (@ 4MHz).

    Screen Orientation: Horizontal.
    Screen Resolution: 384x224
    Refresh Rate: 59.629403Hz
    Palette Colours: 4096

    Controls: 8-way joystick (per player)
    Buttons: 2 (per player)
    = > [A] Shot/Charging, [B] Bomb

    TRIVIA
    1944 - The Loop Master was released on June 20, 2000 in Japan. It was known as the 33th CPS-2 game.

    Known export release:
    [US] "1944 - The Loop Master [Blue Board]"

    Like many other large companies as-of-late, Capcom has started farming out the programing of their games to third party companies. In this case, 1944 was made by 'Eighting / Raizing' and published by Capcom.

    The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to 'CAP'.

    Default High-score table 'Score ranking':
    (Rank - Name - Score - Stage - Destroy rate)
    1st CAP 1000000pts. 3st1 90%
    2nd COM 900000pts. 3st1 85%
    3rd CAP 800000pts. 3st1 80%
    4th COM 700000pts. 2st1 75%
    5th CAP 600000pts. 2st1 70%
    6th COM 500000pts. 2st1 65%
    7th CAP 400000pts. 1st1 60%
    8th COM 300000pts. 1st1 55%
    9th CAP 200000pts. 1st1 50%
    10th COM 100000pts. 1st1 45%

    TIPS AND TRICKS
    • The game features 15 stages & bosses:
    Stage 01: The Deep Blue - Boss: High Speed Destroyer 'Nagi'
    Stage 02: Iron Beast Warcry - Boss: New type heavy tank 'Shouto'
    Stage 03: Jungle Fight - Boss: Prototype Attacker 'Akane'
    Stage 04: The Rock Fortress - Boss: Cruising Tank 'Noroshi'
    Stage 05: Eagle Territory - Boss: Intercontinental Bomber 'Kyuoh'
    Stage 06: Devil Mountain - Boss: Special Attacker 'Haruka'
    Stage 07: Nightmare Valley - Boss: Anti-Submarine Battle Cruiser 'Kai'
    Stage 08: Fields Of War - Boss: Multi-Cannon Tank 'Ishizue'
    Stage 09: Muddy Interceptor - Boss: Middle Class Bomber 'Akatsuki'
    Stage 10: Storm Fortress - Boss: Super Gigantic Battleship 'Kaijin'
    Stage 11: Oil Legion - Boss: Anti-Aircraft Battleship 'Yu'
    Stage 12: Leviathan's Mouth - Boss: Twin-Bodied Transporter 'Take'
    Stage 13: Battle Of Green Field - Boss: Gigantic Fighter 'Arashi'
    Stage 14: The Last Duel - Boss: Railed Tank 'Goku'
    Stage 15: Bell Of Triumph - Boss: Moving Fortress 'Appare Toride'

    After destroying Stage 15 boss, the game ends if stage layout is set to 1 loop, or the game continues with stage 1 with enemy firing faster bullets, if the stage layout is set to endless.

    • Hold FIRE to charge guns. When it is fully charged release FIRE. The plane will be INVINCIBLE for a short period of time and fire powerful low range projectiles. Then the guns will overheat preventing you from charging them for a short time.
    • The mini fighters that appear beside your plane are destroyed after taking two hits. Destroyed side fighters are replaced if you have more in stock. During charge attacking or when there is no bomb, pushing BOMB makes side fighters charge forward for a powerful suicide attack.

    SERIES
    • 1942 (1984)
    • 1943 - Midway Kaisen (1987)
    • 1943 Kai - Midway Kaisen (1988)
    • 1941 - Counter Attack [B-Board 89625B-1] (1990)
    • 19XX - The War Against Destiny [Green Board] (1995)
    • 1944 - The Loop Master [Green Board] (2000)
    • 1942 - Joint Strike (2008, PSN/XBLA)

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=10&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Cheats:
Ports:
Devices refs:
VideoSnaps:

If you notice any inaccuracy or error, please report

Data updated on november 28 2018


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Romset:
1944j
Title:
1944: The Loop Master (Japan 000620)
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