A 3-D undersea driving/shooting adventure game. The player pilots a futuristic submarine and battles invading alien creatures from outer space beneath the ocean.
TECHNICAL Cabinets dimensions: Height: 183 cm (72in.) Width: 60.3 cm (23-3/4in.) Depth: 83 cm (32-3/4in.)
Hardware: RIP (Real-Time Image Processor) System Main CPU: (3x) M6809E (@ 4 Mhz)
Screen orientation: Horizontal Video resolution: 272 x 272 pixels Screen refresh: 60.00 Hz Palette colors: 512
Players: 1
TRIVIA This is the Entertainment Sciences' second and last game. To market the game, Entertainment Sciences held several competitions with a grand championship in 1986. Participants received a TURBO-SUB SHOOT OUT T-Shirt.
TIPS AND TRICKS
A bonus screen is displayed at the end of each round.
At the end of the first scene (above water):
10,000 points awarded for each saucer destroyed, or
1,000,000 points awarded for destroying all 36 saucers.
For the second round only, a time counter (10 counts/sec.) is enabled. The time counter runs until the second round is over. 5,000 points are awarded for each count.
STAFF Staff: Steve Tatsumi, Jeff Conly, Suren Yegiyants, Gary Hubatka, Lars-Arne Hult, Craig Portman, Ulrich Neumann, David Fox, Dick Keenan
PORTS
CONSOLES:
Atari Lynx (1991)
CONTRIBUTE Edit this entry: https://www.arcade-history.com/?&page=detail&id=3902&o=2
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turbosb6
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Turbo Sub
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Turbo Sub (prototype rev. TSC6)
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