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Ozma Wars (set 1) - MAME machine

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Ozma Wars (set 1)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
ozmawars Ozma Wars (set 1)
Short name:
Ozma Wars
Manufacturer:
Year:
Genre:
Shooter
Category:
Shooter / Gallery
Serie:
-
Driver source:
midw8080/8080bw.cpp
Language:
English
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 alternates)
Input:
Joystick 2 ways (horizontal)
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
30 to 40 (Amendable)
MASH All-Time:
-
Video
Display:
260x224@59.541985 Hz, ruotato di 270°, CRT 15kHz
Orientation:
Vertical
Scrolling:
Unknown
Colors:
Black & White
CPU:
Intel 8080
Audio
Sound:
Audio chips:
Samples, Speaker
Romset
First release:
Mame 0.34b6 released on oct-28 1998
Last release:
Mame 0.271 released on oct-31 2024
Clone of:
-
Clones:
Bios:
Not required
Use rom of:
-
Use sample of:
ozmawars Ozma Wars (set 1)
Previous romset:
None
New romset:
None
Files
Dump:
BAD DUMP
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 45 years ago:

    Ozma Wars © 1979 SNK.

    A great and pioneer fixed vertical space shoot'em up game.

    The Ozma wars has begun, and the player controls a spacecraft which must fend off UFOs, spaceships meteors, and comets in a varied of space levels. Instead of lives, the player is given an energy reserve that is constantly diminishing; getting hit by the enemy causes gameplay to stop momentarily and a large amount of energy is depleted. Every so often, a mothership will appear and dock with the player's spacecraft, allowing the energy to be refilled. There are 3-4 recognizable stages as the game progresses and new enemies begin to appear. After these, the mothership will appear, and the cycle starts over; this continues indefinitely until the energy reaches zero.

    TECHNICAL
    CPU Board Number: AA017757
    Audio/IO Board Number: CV070005
    ROM Board Number: AA017756A

    Main CPU: Intel 8080 (@ 1.9968 Mhz)
    Sound Chips: SN76477 (@ 1.9968 Mhz), discrete circuitry

    Screen orientation: Vertical
    Video resolution: 224 x 260 pixels
    Screen refresh: 59.54 Hz
    Palette colors: 2

    Players: 2
    Control: 2-way joystick
    Buttons: 1

    TRIVIA
    Ozma Wars was released in December 1979. This is the first game manufactured by SNK (Shin Nihon Kikaku).

    This game is also known as the second ever vertical shoot 'em up game, after Taito's "Space Invaders" (which ran on the same arcade hardware), but is also additionally known as the first game with disparate levels. The game is also notable for being the first action game to feature a supply of energy, resembling a life bar, a game mechanic that has now become common in the majority of modern action games.

    A copy of this game is known as "Space Phantoms".

    A bootleg is known as "Solar Fight".

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=1905&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Cheats:
Ports:
Devices refs:
VideoSnaps:

If you notice any inaccuracy or error, please report

Data updated on october 31 2024


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Romset:
ozmawars
Title:
Ozma Wars
Text:
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Game:
Ozma Wars (set 1)
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