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Puzzle Bobble 2 (Ver 2.2J 1995/07/20) - MAME machine

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pbobbl2j
Puzzle Bobble 2 (Ver 2.2J 1995/07/20)
pbobble2j
Puzzle Bobble 2 (Ver 2.2J 1995/07/20)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
pbobbl2j Puzzle Bobble 2 (Ver 2.2J 1995/07/20)
Short name:
Puzzle Bobble 2
Manufacturer:
Taito Corporation
Year:
Genre:
Puzzle
Category:
Puzzle / Toss
Serie:
-
Driver source:
Language:
-
Similar games:
Input / Controls
Players:
Up to 4 players (2 concurrents)
Input:
Joystick 8 ways, Dial
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
320x232@58.97 Hz, CRT 15kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
68EC020, 68000
Audio
Sound:
2 audio channel
Audio chips:
ES5505
Romset
First release:
Mame 0.37b11 (0.47) released on jan-17 2001
Last release:
Mame 0.132u5 released on jul-16 2009
Clone of:
pbobble2 Puzzle Bobble 2 (Ver 2.3O 1995/07/31)
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
pbobble2j Puzzle Bobble 2 (Ver 2.2J 1995/07/20)
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
-
Protection:
Good
Save state:
Not supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • NOTICE: These are informations from parent game pbobble2 - Puzzle Bobble 2 (Ver 2.3O 1995/07/31)
    Taito F3 cart. published 29 years ago:

    Puzzle Bobble 2 © 1995 Taito.

    Puzzle Bobble 2 is an arcade puzzle game offering one or two-player competitive play and is the first sequel to the hugely successful original.

    As with the first game, the aim is to clear each play area of the coloured bubbles clustered in the upper half of the screen. This is achieved by firing bubbles up the screen - with the angle of trajectory dictated by the player - at the clusters of bubbles. The aim is to forms chains of three or more like-coloured bubbles, making them disappear.

    At regular intervals the 'ceiling' of the play area - together with any bubbles stuck to it - will drop one row down the screen, decreasing the size of the play area making life more difficult for players. The game is over when the bubbles reach the very bottom of the play area.

    TECHNICAL
    Runs on the "Taito F3 System" Hardware.

    Prom Stickers: E10

    Players: 4
    Control: 8-way joystick
    Buttons: 4

    TRIVIA
    Puzzle Bobble 2 was released in July 1995.

    This game is known in United States, Canada, Mexico and Brazil as "Bust-A-Move Again".

    This game runs on the Taito F3 System hardware but it was re-released (licensed to SNK) on the SNK Neo-geo MVS hardware in 1999 as "Puzzle Bobble 2 [MVS]".

    If you look closely at the bubbles, you'll notice that the enemies from "Bubble Bobble" are trapped inside; a different enemy for each different colored bubble. The following chart shows which enemies are trapped in which color bubble:
    Legend: Color of Bubble → "Bubble Bobble" Enemy Inside
    Blue → Zen-Chan
    Yellow → Pulpul
    Red → Invader
    Green → Drunk
    Purple → Monsta
    Orange → Banebou
    Black → Hidegonsu
    White → Mighta

    On the last level, you will see characters from "Bubble Bobble" & "Rainbow Islands".

    The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to 'AAA'.

    Stepehn Krogman holds the official records for this game with 75275450 points (factory setting).

    Zuntata Records released a limited-edition soundtrack album for this game (Puzzle Bobble Variety - ZTTL-0009) on March 28, 1997.

    SCORING
    Pop a bubble: 10 points.

    Drop bubbles: the first bubble is 20, and each additional bubble scores double.
    Thus: bubbles dropped score
    1 20
    2 40
    3 80
    4 160
    5 320
    6 640
    7 1280
    8 2560
    9 5120
    10 10240
    11 20480
    12 40960
    13 81920
    14 163840
    15 327680
    16 655360
    17 or more 1310720

    Unlike Puzzle Bobble, there is a way to get more than 1.31 million points. It's possible to get 2621440, 5242880, or even 10485760 points! To do this:
    • You need 17 or more bubbles.
    • One of these bubbles must touch exactly one bubble of a group of
    similarly colored bubbles.
    • The bubble that pops the similarly colored group of bubbles must
    not touch the group of 17 or more bubbles.

    Bonus points: are awarded based on how fast you completed the stage.

    Time you completed points awarded
    1-5 sec. 500,000
    6 sec. 494,600
    7 sec. 481,700
    8 sec. 469,400
    9 sec. 458,400
    . .
    . .
    46 sec. 14,100
    47 sec. as low as 300 or NO BONUS
    48+ seconds or greater NO BONUS

    SERIES
    • Puzzle Bobble (1994)
    • Puzzle Bobble [MVS] (1994)
    • Puzzle Bobble 2 (1995)
    • Puzzle Bobble 2 [MVS] (1999)
    • Puzzle Bobble 2X (1995)
    • Puzzle Bobble 3 (1996)
    • Puzzle Bobble 4 (1997)
    • Super Puzzle Bobble (1999)
    • Azumanga Daioh Puzzle Bobble (2002)
    • Super Puzzle Bobble 2 (2002, Sony PlayStation 2)
    • Super Puzzle Bobble All-Stars (2003, Nintendo GameCube)
    • Puzzle Bobble Vs. (2003, Nokia N-Gage)
    • Ultra Bust-a-Move (2004, Microsoft XBOX)
    • Puzzle Bobble Pocket (2005, Sony PSP)
    • Puzzle Bobble DS (2005, Nintendo DS)
    • Space Puzzle Bobble (2008, Nintendo DS)
    • Puzzle Bobble Wii (2009, WiiWare - Nintendo Wii)

    STAFF
    Game designer: Seiichi Nakakuki
    Character designers: Kazuhiro Kinoshita, Baw Baw (Bawbaw), Ko-Ji Terada, Kat, T. Akitsu-Osaru-, Rie Amino, Uoosy Maler, Yuko Kajihara, Ryota Sasaki, Yasunobu Kousokabe, Miwa Kamiya, Rieko Kobayashi, Miyabi Tashiro, Masami Kikuchi, Anpanmanda, Saori Hiratsuka, Vap Corp.
    Programmers: Hiroshi Maruyama, Junichiro Noguchi
    Sound (Zuntata): Nakayama Joutohei, Kazuko Umino, Yasuko Yamada, Syu
    Designers: Kumi Mizobe, T. Yoshiba, M. Osaka, Y. Mori

    PORTS
    NOTE: These are only ports released outside North America. For North American ports, see "Bust-A-Move Again".

    • CONSOLES:
    [EU] Sony PlayStation (1996) "Bust-A-Move 2 Arcade Edition [Model SLES-00278]"
    [JP] Sony PlayStation (mar.29, 1996) "Puzzle Bobble 2 [Model SLPS-00284]"
    Nintendo 64 [EU] (1998) "Bust-A-Move 2 - Arcade Edition [Model NUS-NBUP-EUR]"
    [JP] Sony PS2 (aug.25, 2005) "Taito Memories Gekan [Model SLPM-66092]"
    [EU] Microsoft XBOX (oct.14, 2005) "Taito Legends"
    [EU] Sony PS2 (oct.14, 2005) "Taito Legends [Model SLES-53438]"
    [KO] Sony PS2 (jul.18, 2006) "Taito Legends [Model SLKA-15056]"

    • HANDHELDS:
    [EU] Nintendo Game Boy (1998) "Bust-A-Move 2 - Arcade Edition [Model DMG-ABUP-EUR]"
    [JP] Nintendo Game Boy (apr.10, 1998) "Puzzle Bobble GB [Model DMG-AGPJ-JPN]"

    • COMPUTERS:
    PC [MS Windows 95/MS-DOS, CD-ROM] [EU] (1997) "Bust-A-Move 2 Arcade Edition"
    [EU] PC [MS Windows, CD-ROM] (oct.14, 2005) "Taito Legends"

    • OTHERS:
    SNK Neo-Geo MVS [JP] (1999) "Puzzle Bobble 2 [Model NGM-0248]"

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=2080&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by

If you notice any inaccuracy or error, please report

Data updated on august 11 2022


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Romset:
pbobbl2j
Title:
Puzzle Bobble 2
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