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Golgo 13: Juusei no Requiem (Japan, GLT1 VER.A) - MAME machine

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g13jnr
Golgo 13: Juusei no Requiem (Japan, GLT1 VER.A)
g13jnc
Golgo 13: Juusei no Chinkonka (Japan, GLT1 VER.A)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
g13jnr Golgo 13: Juusei no Requiem (Japan, GLT1 VER.A)
Short name:
Golgo 13: Juusei no Requiem
Manufacturer:
Eighting / Raizing / Namco
Year:
Genre:
Shooter
Category:
Shooter / Gun
Serie:
-
Driver source:
namco/namcos10.cpp
Language:
Japanese
Similar games:
Input / Controls
Players:
Up to 2 players (solo)
Input:
Joystick 2 ways (vertical), Lightgun, Joystick 8 ways
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
60 to 70 (Passable)
MASH All-Time:
-
Video
Display:
640x480@60 Hz, CRT 31kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
Sony CXD8606BQ, Toshiba TMP95C061
Audio
Sound:
2 audio channel
Audio chips:
CD/DA, PlayStation SPU, Sanyo LC82310 MP3 Decoder, Speaker
Romset
First release:
Mame 0.254 released on apr-27 2023
Last release:
Mame 0.271 released on oct-31 2024
Clone of:
-
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
g13jnc Golgo 13: Juusei no Chinkonka (Japan, GLT1 VER.A)
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
IMPERFECT
Emulation:
Good
Graphic:
Imperfect
Color:
Good
Sound:
Imperfect
Cocktail:
Good
Protection:
Good
Save state:
Not supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 23 years ago:

    Golgo 13 3 - Juusei no Chinkonka © 2001 Namco, Limited.

    TECHNICAL
    Namco System 12 Hardware

    Main CPU: R3000A 32 bit RISC processor, Clock- 48MHz, Operating performance - 30 MIPS, Instruction Cache - 4 KB
    BUS: 132 MB/sec.
    OS ROM: 512 Kilobytes
    Sound CPU: Hitachi H8 3002
    Additional Sound Chip: Namco C352 sample playback
    Main RAM: 2 Megabytes
    Video RAM: 2 Megabyte
    Sound RAM: 512 Kilobytes
    Graphical Processor: 360,000 polygons/sec, Sprite/BG drawing, Adjustable frame buffer, No line restriction, 4,000 8x8 pixel sprites with individual scaling and rotation, Simultaneous backgrounds (Parallax scrolling)
    Sprite Effects: Rotation, Scaling up/down, Warping, Transparency, Fading, Priority, Vertical and horizontal line scroll
    Resolution: 256x224 - 740x480
    Colours: 16.7 million colors, Unlimited CLUTs (Color Look-Up Tables)
    Other Features: custom geometry engine, custom polygon engine, MJPEG decoder

    TRIVIA
    Released on July 9, 2001 in Japan.

    TIPS AND TRICKS
    • Golgo Mode: After the insert coin, shoot each character from the right (total of 6) in order, shoot the Xevious Bacura 13 times, then shoot the Xevious Special Flag, and press start button.

    SERIES
    • Golgo 13 (1999)
    • Golgo 13 2 - Kiseki no Dandou (2000)
    • Golgo 13 3 - Juusei no Chinkonka (2001)

    STAFF
    Developed by Eighting.

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=4225&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Cheats:
Ports:
Devices refs:
Media options:

If you notice any inaccuracy or error, please report

Data updated on october 31 2024


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Romset:
g13jnr
Title:
Golgo 13: Juusei no Requiem
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Golgo 13: Juusei no Requiem (Japan, GLT1 VER.A)
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