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Taito GNET - MAME machine

5550
taitogn
Taito GNET
coh3002t
Taito GNET
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1
Game
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
taitogn Taito GNET
Short name:
Taito GNET
Manufacturer:
Taito
Year:
Genre:
System
Category:
System / BIOS
Serie:
-
Driver source:
taitogn.cpp
Language:
-
Similar games:
Input / Controls
Players:
Up to 4 players
Input:
Joystick 8 ways
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
640x480@60 Hz, CRT 31kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
CXD8661R, MN1020012A
Audio
Sound:
2 audio channel
Audio chips:
SPU, Speaker, ZSG-2
Romset
First release:
Mame 0.87u3 released on oct-12 2004
Last release:
Mame 0.177 released on aug-31 2016
Clone of:
-
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
coh3002t Taito GNET
Files
Dump:
NO DUMP
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
-
Protection:
Good
Save state:
Not supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • This Arcade System was published 22 years ago:

    Taito G-Net © 1997 Taito Corporation.

    TECHNICAL
    Main CPU: R3000A 32 bit RISC processor, Operating performance - 30 MIPS, Instruction Cache - 4KB.
    BUS: 132 MB/sec.
    OS ROM: 512 Kilobytes.
    Sound CPU: Panasonic MN1020012A.
    Sound DSP's: ZOOM ZSG-2 DSP, TMS57002 DSP.
    Graphical Processor: 360,000 polygons/sec, Sprite/BG drawing, Adjustable frame buffer, No line restriction, 4,000 8x8 pixel sprites with individual scaling and rotation, Simultaneous backgrounds (Parallax scrolling).
    Sprite Effects: Rotation, Scaling up/down, Warping, Transparency, Fading, Priority, Vertical and horizontal line scroll
    Resolution: 256x224 - 740x480 Pixels.
    Colours: 16.7 million colors, Unlimited CLUTs (Color Look-Up Tables).
    Other Features: Custom geometry engine, Custom polygon engine, MJPEG decoder.
    Media: PCMIA II Cards.
    Control Chip: NEC uPD78081 MCU @ 5MHz for handling analog controls and trackballs.
    Optional I/O: Video, Stereo, Trackball, Race Controller, 3rd & 4th Player, Memory Card.
    Onboard Memory: Present - Saves High Scores and Settings including Calibration but only per game.

    Board Layout: Comprises the following main parts....
    • Sony ZN-2 Motherboard.
    • Taito FC PCB (Sound hardware & FLASHROMs).
    • Taito CD PCB (PCMCIA cart interface).
    • Optional Communication Interface PCB.
    • Optional Save PCB.
    Comm Link: Two LAN Connectors plus Terminator.
    Conversion Class: JAMMA+.

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=82937&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Cheats:
Ports:
Devices refs:
Media options:
RAM options:

If you notice any inaccuracy or error, please report

Data updated on august 11 2022


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Romset:
taitogn
Title:
Taito GNET
Text:
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Taito GNET
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