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River Raid - MAME software

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Main data
Romset and title:
riveraid River Raid
Software list:
intv Mattel Intellivision cartridges
Publisher:
Activision
Year:
1983
Serial:
M-007-03
Rankings
Average user rating:
Romset
First release:
Mess 0.143u6 released on sep-22 2011
Last release:
Mame 0.278 released on jun-30 2025
Clones:
Status
Software:
SUPPORTED
Additional infos
  • History (en)
  • History (it)
  • XML
  • Mattel Intellivision cart. published 42 years ago:

    River Raid © 1983 Activision, Incorporated.

    Based on the Atari 2600 video game.

    The enemy has positioned a series of bridges across the river to ensure a supply line. Your orders are to destroy those bridges, and demolish choppers, tankers, and jets that patrol along the waterway. As you advance, the canyon narrows and the enemy gets smarter. Stay alert, the enemy never sleeps. And any mistake you make could be your very last. River Raid. Can you make it?

    TECHNICAL
    Model M-007-03

    TRIVIA
    Back in the 80s, players who sent a photo to Activision showing a score of 35,000 or more received an official 'Activision River Raiders' emblem.

    TIPS AND TRICKS
    From designer Carol Shaw and programmer Peter Kaminski:

    "The River of No Return holds many special challenges and dangers for would-be River Raiders. You'll not only have to know your assault jet, but you'll need to have a good idea of your basic flight plan before you start."

    "By knowing the river, pinpointing areas with the highest concentration of enemy, and the most fuel depots, you'll have a much better chance of surviving. We suggest you use the river banks and islands to your advantage, since you can fly over them, while the helicopters and ships can't."

    "Fuel is also a critical factor. When you're far up the river, fuel is scarce. Hence, flying to the next fuel depot should be your top priority. Also, you'll find you can actually blow up a fuel depot right in the middle of refueling. That way, you can gain points and refuel at the same time."

    "The really advanced player should practice flying through the trees. Not only is it a lot of fun, but winging it through the forest might get you out of a tight spot sometime."

    STAFF
    Design: Carol Shaw (Atari 2600)
    Program: Peter Kaminski

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=60941&o=2
    Informations provided by © Alexis Bousiges
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Data updated on july 1 2025


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