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Gorf - MAME software

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Main data
Romset and title:
gorf Gorf
Software list:
a2600 Atari 2600 cartridges
Publisher:
CBS Electronics
Year:
1982
Rankings
Average user rating:
Romset
First release:
Mess 0.144u7 released on jan-31 2012
Last release:
Mame 0.277 released on apr-30 2025
Clones:
Status
Software:
SUPPORTED
Additional infos
  • History (en)
  • History (it)
  • XML
  • Atari 2600 cart. published 43 years ago:

    Gorf © 1982 Gabriel Industries [CBS division].

    A home version of the Bally/Midway arcade game.

    The object of GORF is to accumulate points by destroying the various types of enemy spacecraft you will encounter as you attempt to complete a variety of space missions.

    MISSION 1 - ASTRO BATTLES
    Before taking off into space, you must first defend the Earth from the horde of advancing Gorfs and Droids. These invaders descend in column formation and drop dangerous anti-matter bombs. When the entire attack matrix is destroyed you will proceed on to your next mission. If any of the invaders should reach the Earth's surface before you've destroyed them, this mission will be terminated and your Fighter will be sacrificed.

    MISSION 2 - LASER ATTACK
    This orbital zone is the Gorfian Empire's first line of defense against your counterattack. You must destroy the anti-particle Laser Ship while avoiding its deadly beam. The Laser Ship is protected by three Kamikaze Invaders and a Flying Gorf. The Kamikaze Invaders will each continuously try to ram into you as you attempt to blast them all. If the Laser Ship is blown up before all the Kamikazes and the Gorf are destroyed, a new Laser Ship will take its place within four seconds. Points are scored for all enemies shot and destroyed. No points are scored for Kamikaze Invaders blown up in a suicide-crash. When all attack ships are destroyed, you will move on to your next battle.

    MISSION 3 - SPACE WARP
    You are getting closer to the enemy Flag Ship! Sensing your presence, it generates an eerie space web which releases Gorfian attackers firing sub quark torpedoes. Attackers are released one at a time and fly in a spiral pattern. Each one is a different color and will continue to attack until destroyed by a blast of your laser. A destroyed attacker sends out an audible distress signal as it blows up. When you succeed in destroying all five attackers, you'll be ready for your next and most challenging mission.

    MISSION 4 - FLAG SHIP
    To destroy the Gorfian Flag Ship and earn the right to work toward your next promotion, you must score a direct hit in the Flag Ship's internal power reactor vent. In order to get a clear shot at this difficult target, you must also avoid the heat-seeking tracking missiles being launched in your direction. Following a successful hit, a violent neutronium explosion will appear in dazzling color as the Flag Ship disintegrates. You have been promoted to the next rank and will repeat the sequence of missions fighting against progressively faster and nastier robots of the Gorfian Empire!

    END OF THE GAME
    The game ends when all of your Interstellar Space Fighters have been destroyed by the robot warriors of the Gorfian Empire.

    TECHNICAL
    Model 80010

    STAFF
    Developed by Roklan.

    Programmers: Alex Leavens, Joe Gaucher

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=50546&o=2
    Informations provided by © Alexis Bousiges
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Data updated on april 30 2025


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