{"release":5,"result":[{"index":1,"url":"https:\/\/adb.arcadeitalia.net\/?mame=atetris","game_name":"atetris","title":"Tetris (set 1)","cloneof":"","manufacturer":"Atari Games","url_image_ingame":"https:\/\/adb.arcadeitalia.net\/?mame=atetris&type=ingame&resize=0","url_image_title":"https:\/\/adb.arcadeitalia.net\/?mame=atetris&type=title&resize=0","url_image_marquee":"https:\/\/adb.arcadeitalia.net\/?mame=atetris&type=marquee&resize=0","url_image_cabinet":"https:\/\/adb.arcadeitalia.net\/?mame=atetris&type=cabinet&resize=0","url_image_flyer":"https:\/\/adb.arcadeitalia.net\/?mame=atetris&type=flyer&resize=0","url_icon":"https:\/\/adb.arcadeitalia.net\/?mame=atetris&type=icon","genre":"Puzzle \/ Drop","players":2,"year":"1988","status":"GOOD","history":"Arcade Video game published 37 years ago:\r\n\r\nTetris (c) 1989 Atari Games.\r\n\r\nTetris is a legendary tile-matching puzzle game for one or two players in which a random sequence of Tetriminos (geometric shapes composed of four square blocks) fall down the playing field and must be destroyed by positioning them to form complete horizontal lines.\r\n\r\nThe Tetriminos can be moved left and right and can be rotated 90 degrees. When a complete horizontal line is created, it gets destroyed and any block above the deleted line will fall. Once a certain number of lines have been cleared, the player progresses to the next stage, in which the Tetriminos begin to fall faster, giving players less time to plan and react.\r\n\r\nThe game's seven tetrominos are:\r\n* I (also a \"straight polyomino\"): four blocks in a straight line.\r\n* O (also a \"square polyomino\"): four blocks in a 2\u00d72 square.\r\n* T (also a \"T-polyomino\"): a row of three blocks with one added below the center.\r\n* J: a row of three blocks with one added below the right side.\r\n* L: a row of three blocks with one added below the left side.\r\n* S: two stacked horizontal dominoes with the top one offset to the right.\r\n* Z: two stacked horizontal dominoes with the top one offset to the left.\r\n\r\nAll seven Tetriminos are capable of single and double line clears. The I, J, and L pieces are able to clear triples. Only the I Tetrimino has the capacity to clear four lines simultaneously and this is referred to as a \"Tetris\".\r\n\r\nThe game ends when the stack of Tetriminos reaches the top of the playing field and no new Tetriminos are able to enter the play-field.\r\n\r\n- TECHNICAL -\r\n\r\nUpright model\r\n\r\nGAME ID: 136066\r\n\r\nMain CPU: MOS Technology M6502 (@ 1.789772 Mhz)\r\nSound Chips: (2x) POKEY (@ 1.789772 Mhz)\r\n\r\nPlayers: 2\r\nControl: 8-way joystick\r\nButtons: 1\r\n\r\n- TRIVIA -\r\n\r\nEven if the title screen says 1988, Atari's Tetris was released in February 1989.\r\n\r\nTetris is a classic and easily the most famous puzzle-themed video game of all time and is still one of the most popular games today.\r\n\r\nInspired by a pentominoes game he played as a child, Alexey Pajitnov created \"Tetris\" on an Electronica 60 and released it on June 6, 1984 while he was working for the Dorodnitsyn Computing Centre of the Academy of Science of the Soviet Union in Moscow. He derived its name from the Greek numerical prefix tetra- (all of the game's pieces contain four segments) and tennis, Pajitnov's favorite sport. The game was ported to the IBM PC by Vadim Gerasimov and started to spread around Moscow. \r\n\r\nDue to the Soviets' political structure at the time, the inventor, Alexey Pajitnov was not able to patent his game and earned no royalties from the game. This also gave rise to many unofficial \"Tetris\" clones for all manner of machines.\r\n\r\n\"Tetris\" created a rights war when it was released. Several different companies attempted to secure publishing rights to various consoles and due to some miscommunication, Atari (owners of Tengen) thought they had the rights to publish Tetris on the NES. After selling a great number of copies, they found out that they didn't own the rights and had to pull the remaining copies off the shelf. A licensed version was  planned but never released. This is a shame as the Tengen version is considered superior to the later Nintendo version. Tengen's version has split-screen multi-player, 2 player versus mode, computer versus mode and co-op mode. \r\n\r\nA pirate version was released by 'Video Games' in 1989 (See 'Updates' for more information).\r\n\r\n- UPDATES -\r\n\r\nThe bootleg version (made by 'Video Games') shares a different 'Staff screen' (See Staff section for the original), here is the bootleg one:\r\nProject leader: James Bond\r\nVideo Graphics: Tom Catson\r\nEngineer: Ted Tedious\r\nTechnician: Log Dreaming\r\nAudio: Bill Cody\r\n\r\n- SCORING -\r\n\r\nPlacing a piece: 0 to 500 points\r\n\r\nFilling lines across:\r\nSingle: 50 points.\r\nDouble: 150 points.\r\nTriple: 400 points.\r\nQuadruple 'tetris': 900 points.\r\n\r\nStarting on round 4: 20,000 points.\r\nStarting on round 7: 40,000 points.\r\n\r\nThe end of round bonus depends on how many incomplete lines the player has at the bottom of the well when the round ends:\r\n0 lines: 2,100 points.\r\n2 lines: 1,710 points.\r\n3 lines: 1,530 points.\r\n4 lines: 1,360 points.\r\n5 lines: 1,200 points.\r\n6 lines: 1,050 points.\r\n7 lines: 910 points.\r\n8 lines: 780 points.\r\n9 lines: 660 points.\r\n10 lines: 550 points.\r\n11 lines: 450 points.\r\n12 lines: 360 points.\r\n13 lines: 280 points.\r\n14 lines: 210 points.\r\n15 lines: 150 points.\r\n16 lines: 100 points.\r\n17 lines: 60 points.\r\n18 lines: 30 points.\r\n19 lines: 10 points.\r\n\r\n- TIPS AND TRICKS -\r\n\r\nWhile on attract mode, if you pull player 1 joystick to the left and player 2 joystick to the right simultaneously the demo steps into its next phase. If you repeat it a few times the music will start playing...\r\n\r\nIf you tap the 'rotate' buttons when the guy in the doorway is doing his 'victory dance' a hook will reach out from the side and drag him away by the neck. If you do it when he is just dropping down to do the 'Cossack Kicks', he'll dodge the hook the first time, but get caught by it on the return.\r\n\r\n- STAFF -\r\n\r\nProject leader: Kelly Turner\r\nProgrammed by: Norm Avellar, Kelly Turner, Ed Logg\r\nVideo graphics by: Kris Moser\r\nEngineer: Doug Snyder\r\nTechnician: Glenn Mcnamara\r\nAudio by: Brad Fuller\r\n\r\n- PORTS -\r\n\r\n* CONSOLES:\r\n[US] Nintendo NES \"Tetris\" by Tengen.\r\n\r\n- CONTRIBUTE -\r\n\r\nEdit this entry: https:\/\/www.arcade-history.com\/?&page=detail&id=2874&o=2","history_copyright_long":"Informations provided by\nArcade History\nhttp:\/\/www.arcade-history.com\n(C) Copyright Alexis Bousiges","history_copyright_short":"(C) arcade-history.com","youtube_video_id":"2ucRrnjHuos","url_video_shortplay":"https:\/\/adb.arcadeitalia.net\/download_file.php?tipo=mame_current&codice=atetris&entity=shortplay&oper=download&filler=atetris.mp4","url_video_shortplay_hd":"https:\/\/adb.arcadeitalia.net\/download_file.php?tipo=mame_current&codice=atetris&entity=shortplay_hd&oper=download&filler=atetris.mp4","emulator_id":1030,"emulator_name":"Mame 0.287 (mar-31 2026)","languages":"English","rate":100,"short_title":"Tetris","nplayers":"2P sim","input_controls":"joystick (3-way)","input_buttons":1,"buttons_colors":"P1_COIN:Red:;P1_START:Red:;P1_BUTTON1:Red:Rotate;P1_JOYSTICK:Black:;P2_COIN:Blue:;P2_START:Blue:;P2_BUTTON1:Blue:;P2_JOYSTICK:Black:;P1_JOYSTICK_RIGHT:Black:Right;P1_JOYSTICK_LEFT:Black:Left;P1_JOYSTICK_DOWN:Black:Down;P1_JOYSTICK_UP:Black:","serie":"Tetris","screen_orientation":"Horizontal","screen_resolution":"336x240px @59.922743Hz"}]}