Vision Quest utilizes movie quality pictures and stereo sound to pose questions to the player. There are five question types which may arise in a game: (1) Identify type, which will show an increasingly focused or increasingly larger portion of a picture and the player must identify the picture and choose the appropriate answer; (2) Link type, the player must link the picture to the answer; (3) Audio type, a segment of stereo music is played and the player must choose the appropriate answer as to the name of the song, name of the artist, etc...; (4) True/False type, a statement is made about the picture being shown and the player must answer true or false to that statement; (5) Study the picture type, a picture is put on the monitor and the player is told to study the picture. After approximately five seconds the picture is removed and the player is asked a question about the picture.
Each question has a maximum point value of 10,000 points and that point value decrements 1,000 points for each second the player takes to answer. When the score, which is shown on the alpha numeric display reaches 0, the player's time is up and subsequently he or she loses a life. A game starts with an operator settable number of lives, either 1 or 2, and each time the player answers a question incorrectly the player loses 1 life. The exception to the foregoing is on the first question of a game, the player gets a Try Again at no loss for answering incorrectly. A bonus life will be awarded to the player for reaching the operator settable bonus point level (30,000 points, 40,000 points, or 50,000 points). The game is over when the player has no lives remaining. If the player's score is one of the highest nine scores to date, he or she will be given the opportunity to enter their initials in the Vision Quest Hall of Fame.
CONTRIBUTE Edit this entry: https://www.arcade-history.com/?&page=detail&id=513550&o=2
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