CRONOLOGIA
Ricerca rapida
Tipo:
 
Romset:

Avalanche - Gioco MAME

596
avalnche
Avalanche
0
1
Gioco
current
11
0
  Torna alla ricerca
  Condividi la pagina usando questo link:
CONDIVIDI QUESTA PAGINA

GIOCO SISTEMA CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Dati principali
Romset e nome:
avalnche Avalanche
Nome semplificato:
Avalanche
Produttore:
Atari
Anno:
Genere:
Palla & Racchetta
Categoria:
Palla & Racchetta / Breakout
Serie:
-
Sorgente driver:
atari/avalnche.cpp
Lingua:
Inglese
Giochi simili:
Input / Controlli
Giocatori:
Un solo giocatore per volta (singolo, 2 alternati)
Controlli:
Rotella
Pulsanti / tasti:
Coins:
Cabinet:
-
Free-play:
Supportato
Classifiche
Voto medio:
AntoPISA BestGame:
50-60 (Discreto)
MASH All-Time:
Video
Schermo:
256x240@60,114504 Hz, CRT 15kHz
Orientamento:
Orizzontale
Scorrimento:
Non indicato
Colori:
Bianco e Nero
CPU:
MOS Technology 6502
Audio
Canali:
Chips audio:
Discrete Sound, Speaker
Romset
Prima release:
Mame 0.33b6 rilasciato il 16-giu-1998
Ultima release:
Mame 0.288 rilasciato il 29-mag-2026
Clone di:
-
Cloni:
Bios:
Non richiesto
Usa rom di:
-
Sample:
-
Rom set vecchio:
Nessuno
Rom set nuovo:
Nessuno
Files
Dump:
GOOD
Stato emulazione
Complessivo:
BUONO
Emulazione:
Buono
Grafica:
Buono
Colore:
Buono
Suono:
Buono
Cocktail:
Buono
Protezione:
Buono
Salvataggio:
Supportato
Dati aggiuntivi
  • History
  • Info
  • Score
  • PCB
  • Comandi
  • Init
  • Driver
  • XML
  • Informazioni fornite da © Alexis Bousiges
    Arcade Video game published 48 years ago:

    Avalanche © 1978 Atari.

    Avalanche is a 2-D game of skill. You control a multi-storied platform with a spinner-knob. Your goal is to prevent the falling rocks from ever reaching the ground. There are six rows of rocks to deal with. You start with a 6-storied platform and you lose one platform per row of rocks cleared. You score points for those rocks you prevent from reaching the ground. Of course, the farther the row of rocks, the smaller and faster they become. Your ultimate goal is to get enough points so that you can continue your game should you lose your first one. Get your hard hat out and prepare to catch some rogue rocks.

    • TECHNICAL -

    Cabinet dimensions: 66'' (168cm) high x 26'' (66cm) wide x 27'' (68cm) deep. Monitor: 23'' B/W.

    Game ID: 030574

    Main CPU: MOS Technology M6502 (@ 756 Khz)
    Sound Chips: Discrete circuitry.

    Screen orientation: Horizontal
    Video resolution: 256 x 240 pixels
    Screen refresh: 60.00 Hz
    Palette Colors: 2

    Players: 2 (Alternatively)
    Control: Rotating knob (LEFT and RIGHT)
    Buttons: 1 (SERVE)

    Avalanche shipped in a cool looking black and white cabinet. It has three-color painted sideart which shows a group of falling boulders. This title does not have a marquee, instead the monitor bezel extends all the way to the top of the cabinet (this game was seldom converted because of that). The monitor bezel is decorated with a brownish scene of dirt and rocks, and has a clear semi-circular are that shows the black and white monitor within. The game uses a set of color overlays to simulate color on the otherwise monochrome screen. The control panel is decorated with a brown overlay showing large cracks in the earth, and it has a single optical spinner mounted in the center, with buttons far off to each side.

    • TRIVIA -

    Released in April 1978, selling at an MSRP of $1195.

    1978 proved to be a pivotal year in the arcade industry. Atari was still the big name in arcade games, but that title would soon be threatened. A relatively unknown company out of Japan called Taito partnered up with the well known company Midway in the United States. The game that took the world by storm was called "Space Invaders". It proved to be such a huge success, quarter shortages were reported due to all the gameplay. This also meant that other arcades that came out during 1978 received significantly less patronage. Therefore, Avalanche didn't do very well at the arcades. Many of Atari's games from this period were based more on the skill of the player then anything else. Although Atari released many memorable arcade games after this period, times would never be the same. With the big videogame collapse during the early 80's coupled with poor management, Atari started a downward spiral it would never recover from.

    This game was released in Italy by Sidam as "Cascade".

    David Nelson of holds the official record for this game with 2,453 points on March 21, 2004.

    • SCORING -

    The score for each rock corresponds to its row number. Rows are numbered 1-6 starting from the lowest row and moving up. Therefore, the rocks values are:
    Row 1: 1 point
    Row 2: 2 points
    Row 3: 3 points
    Row 4: 4 points
    Row 5: 5 points
    Row 6: 6 points

    • TIPS AND TRICKS -
    • When you start the game, you will see six rows of rocks. Each row contains 32 rocks in it. At the bottom of the screen you will have your six-story platform to catch the falling rocks. Gameplay starts as soon as you press the SERVE button or after five seconds, whichever comes first. First, you must know how the game works so you can better play it:
    1) You start with a six-story platform. Each time a row of 32 rocks is cleared (either by you catching it or it hits the ground), you lose one story and the remaining platform(s) become shorter.
    2) Every two rows of rocks (64 rocks) become smaller then the previous two rows. In addition, they travel faster down toward your platform(s).
    3) If you happen to clear out all six rows of rocks, the game will reload the top with more rocks. You will now start with a three-story platform. If you clear those rows, it will be a two-story platform. The final re-loading of rocks will give you a single platform to catch rocks with. You can only have a maximum of three rock refills (not counting the initial rocks at the beginning of the game).

    • The maximum score you can get on each level is 687 points.
    • When you are playing the game, only concentrate on catching the rocks with your bottom platform. If you have a multi-storied platform, you will catch a lot of the rocks before they even reach the bottom platform. Of course, in the later rows, this won't be the case.
    • If you happen to get a miss, all the rocks that were falling will be placed back at the top (including the one you missed).
    • Learn not to spin the control knob. This prevents you from losing control of where your platform is. Instead, learn how to turn it gently to where you need to go. There is enough time to move from side to side.
    • Speaking of placement, always try to keep near the middle. That way you can react faster to where the rocks are falling instead of going all the way left or right all the time.
    • Whenever you either clear a screen or get enough points for extended play, there is a couple of second delay while the board sets up.

    STAFF
    Designed & programmed by: Dennis Koble

    • PORTS -
    • CONSOLES:
    Atari 2600 (1981) "Kaboom! [Model AG-010]"

    • COMPUTERS:
    Atari 400/800 (1980) "Avalanche [Model 10003]" by Dennis Koble
    Vic 20 (1981) "The Sky is Falling [Model VIC-1911]"
    Tandy Color Computer 2 (1981) "Popcorn [Model 26-3090]"

    • CONTRIBUTE -

    Edit this entry: https://www.arcade-history.com/game/153/?o=2
    Informazioni fornite da Contribuisci alla traduzione da
  • Informazioni fornite da
    Informazioni fornite da / © Copyright by Fujix
  • Informazioni fornite da
  • Informazioni fornite da
  • Informazioni fornite da Fabricio Coroquer, tratto dal lavoro di
    ATTENZIONE: La versione breve è stata dismessa nel novembre 2019
  • Informazioni fornite da Contruibisci da
  • Informazioni fornite da
  • Informazioni fornite da
Dip switch:
Cheats:
Porte:
Dispositivi (rif):
VideoSnaps:

Se noti qualche errore o inesattezza, segnalalo tramite

Dati aggiornati al 29 maggio 2026


Rimozione immagine
Stai proponendo di rimuovere questa immagine dal sito.
Indica di seguito il motivo della richiesta e verrà valutata
appena possibile.

Motivo:
E-mail:
(facoltativo)
Segnalazione risorsa
E' possibile segnalare link di approfondimento, immagini, video o altri url relativi a questo gioco.
Compilare attentamente i campi sotto in modo tale da ridurre al minimo il tempo necessario per l'integrazione di queste informazioni nella pagina.
Link:
Tipo risorsa:
Titolo:
Note:
E-mail:
(facoltativo)
Informazioni inizializzazione gioco (gameinit)
Questi dati servono per risolvere eventuali problemi di avvio del gioco in Mame. Il testo indicato verrà spedito al sito ProgettoSnaps per essere controllato ed integrato con quello esistente.
Gli aggiornamenti sono schedulati su base mensile quindi salvo casi particolari potresti non vedere subito i cambiamenti.
Romset:
avalnche
Titolo:
Avalanche
Testo:
E-mail:
(facoltativo)
Invia segnalazione
Segnala questo gioco ad un amico, eventualmente corredato da una nota aggiuntiva.
Gioco:
Avalanche
Destinatario:
Note:
Mittente:
Crea una nuova lista
Puoi creare una nuova lista personale, visibile solo a te, che consentirà di raggruppare, visualizzare o fare altre operazioni sui tuoi giochi preferiti.
Titolo:
Note:
 

Puoi creare una lista usando un file già presente. In questo caso indicalo qui sotto.

Importa da:
Trascina qui un file
XXXXXXXX
Formato:
Esporta su file
E' possibile esportare la lista dei giochi su file in modo da poter essere utilizzata da programmi esterni

Titolo:
Formato:
Emulatore:
Path giochi:
Path immagini:
Versione:
 
Questa opzione aggiunge i bios e i device necessari per ottenere un set funzionante
Altre opzioni
 

 

 

 

Questa opzione rimuove anche le voci bios "rom" per l'export dat ClrMamePro
 

 

 

NOTA: Se il file non viene scaricato, assicurati di disattivare il blocco popup per questo sito nelle impostazioni del browser