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Metroid (v1.2) - Software MAME

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Romset e nome:
metroid Metroid (v1.2)
Titolo alternativo:
メトロイド
Software list:
famicom_flop Nintendo Famicom Disk images
Distributore:
Nintendo
Anno:
1986
Seriale:
FMC-MET
Versione:
19860806
Classifiche
Voto medio:
Romset
Prima release:
Mess 0.145 rilasciato il 07-feb-2012
Ultima release:
Mame 0.264 rilasciato il 26-mar-2024
Cloni:
Stato emulazione
Software:
NON SUPPORTATO
Dati aggiuntivi
  • History (en)
  • History (it)
  • XML
  • Nintendo Famicom disk published 38 years ago:

    メトロイド © 1986 Nintendo Company, Limited.
    (Metroid)

    Metroid is an action/platform game and is the first installment of Nintendo's classic and Alien-influenced series.

    In a distant future, Space Pirates wreak havoc to the galaxy, relentlessly attacking ships from the Galactic Federation. Unable to prevent the attacks, the Federation decides to gather bounty hunters (called 'Space Hunters' in this version) to counter the threat. But now space pirates have attacked a research facility and stolen an unknown life-form (that the scientist named 'Metroid') recently found on planet SR388 before it could be safely brought back to Earth. The federation must now send a space hunter to infiltrate the pirate headquarters hidden on planet Zebes and stop them before they turn the Metroids into deadly weapons. The bounty hunter Samus Aran, the female protagonist of the game, accepts the mission and she has now to travel deep inside the enemy underground fortress, through five vast areas built around complex networks of caves and rooms. Her primary task is to defeat the space pirates and all the aliens she faces, up to the toughest of them all - the monstrous Mother Brain. Although Samus can jump and fire a simple Arm Cannon, the first upgrade she collects is the Maru Mari, most commonly known as the Metroid trademark morph ball, which gives her the incredible ability to roll into a ball and to rush through narrow corridors and tunnels. But the morph ball is only the tip of the iceberg and countless other weapons and abilities are available for the taking later in the game, such as missiles, morph ball bombs, ice beam, wave beam, high jump boots, increased defense, energy tanks (which increase her maximum life) and so forth. Zebes is incredibly vast but unlike other games in the series, this first episode of Metroid doesn't feature a map (dedicated players had to draw their own).

    Finally, the Famicom Disk version includes a three slots savegame system.

    TECHNICAL
    Game ID: FMC-MET

    TRIVIA
    Metroid was released on August 06, 1986 in Japan for 2600 Yen.

    The Morph Ball was partly invented out of convenience. At the time, it was much easier to animate a ball rolling through narrow passages than a computer figure crawling on all fours.

    The second boss of the game, Ridley, was named in honor of Ridley Scott, the director of Alien (1979).

    When it was first released, Metroid held a secret about its armor-clad protagonist, Samus Aran. When the game was beaten in under 2 hours, the player was presented with an image of Samus, whose armor then disappeared, revealing that the character is actually a woman. Samus Aran has since gone on to be recognized as one of the earliest and most famous female video game protagonists ever. The decision to make the mysterious bounty hunter Samus Aran a woman was made halfway through the development process. Samus was initially going to be a male, but it was changed because it would be a cool surprise for the gamers.

    Some gamers stumbled upon a glitch in the game, where it was possible to jump through a door and get stuck in a wall. From there, it would be possible to jump through walls into normally inaccessible areas with strange layouts. This gave rise to a popular video legend of the 'Secret Worlds' in Metroid, which were only accessible to clever players. Years later, it was revealed that these secret levels were actually unused map data that were supposed to be outside the playable area. There was never any intention to make these areas accessible in any way.

    Cameos in other Samus Aran Nintendo titles:
    • Kid Icarus (1986, NES) a enemy creature named Komayto , meaning "little Metroid" a resembling of Metroid creature.
    • Famicom Wars (1988, Famicom) (Unreleased outside Japan; The Orange Star commander on Donut Island is called Samasuun, and her face on the result screen is Samus's mask).
    • Nintendo's Tetris (1989, NES) (Cameo, appears playing the upright bass after the player wins a B-type game of level at least 9 and height at least 2).
    • F-1 Race (1990, Game Boy) (Cameo, appears cheering before Course 7)
    • Galactic Pinball (Virtual Boy) (Cameo, her ship appears in a minigame).
    • Super Mario RPG - Legend of the Seven Stars (1996, SNES) (Cameo, after Mario's party defeats Yaridovich, he may her find sleeping, until Mario travels to Land's End, and a Samus figurine appears in the toy box of Booster's Room).
    • Kirby Super Star (1996, SNES) (Cameo, when Kirby uses his rock defense he can become a Samus statue. Also, the Screw Attack icon (called the Screwball) is a treasure in the Great Cave Offensive segment of the game).
    • Kirby's Dream Land 3 (1997, SNES) (Cameo, appears after level 5-2, which also contains six Metroids).
    • Super Smash Bros. (1999, N64) (Playable character).
    • Super Smash Bros. Melee (2001, GameCube) (Playable character).
    • WarioWare, Inc. - Mega Microgames (2003, Game Boy Advance) (Contains a microgame based on NES Metroid).
    • WarioWare, Inc. - Mega Party Games (2004, Nintendo GameCube) (Contains the same Metroid microgame from Mega Microgames).
    • WarioWare - Touched! (2005, Nintendo DS) (Contains a microgame based on NES Metroid).
    • WarioWare - Twisted! (2005, Game Boy Advance) (Contains two microgames based on NES Metroid).
    • Animal Crossing - Wild World (2006, Nintendo DS) (Gulliver, the seagull, references Samus saying 'Tell me, have you ever heard of the bounty hunter that can turn into a ball?'. Also you can get a 1x1 item that is a Metroid in a case, when you touch it it glows and plays a small clip of Metroid music).
    • Geist (2005) (Samus' helmet is seen in a women’s locker room).
    • Tetris DS (2006, Nintendo DS) (Metroid-based course, Catch; in the title screen, Samus shoots some tetrominoes; A difficulty level on Standard mode is Metroid Themed, with Samus to the right, and clips of the original Metroid playing on the top screen).
    • WarioWare - Smooth Moves (2007, Wii) (Contains a microgame based on Metroid Prime 2).
    • Super Smash Bros. Brawl (2007, Wii) (Playable character, Zero Suit Samus is also a playable character).
    • Dead or Alive: Dimensions (2011, Nintendo 3DS)(included a stage based on Metroid: Other M in with Ridley, a stage hazard he appearing attacking the fighters, while Samus appears at the end of the encounter to help them.
    • A Multiplayer shooter game Nintendo Land (2012, for Wii U, called 'Metroid Blast' based on the Metroid Universe.
    • Fatal Frame IV: Mask of the Lunar Eclipse (2008, Wii) a Unlockable Costume Zero Suit Samus.
    • AR Games (2011, Nintendo 3DS) (AR cards, A "3D augmented reality" include a card of samus featuring a 3d model of samus in a "Other M style"
    • Dynasty Warriors Vs. (2012, Nintendo 3DS) an Unlockable Costume Zero Suit Samus.
    • Kid Icarus: Uprising (2012, Nintendo 3DS) The Komayto creature reappears and feature a AR card Komayto!
    • Tekken Tag Tournament 2 (2012, Nintendo Wii U) an Unlockable Costume Zero Suit Samus.
    • Donkey Kong Country - Tropical Freeze (2014, Nintendo Wii U) In the level Busted Bayou, Samus's gunship can be seen lying semi-hidden in the trees in the background.
    • NES Remix 2(2014, Nintendo Wii U) Contains a series of challenges mini game based on the first Metroid game.

    There are mysterious names TOHRYU, MAKO, and BENKEI in the special thanks section of the staff credits, these are the Chinese restaurants Toryu, Sumtime Mako and Benkei Shokudo near Nintendo at the time of development. At that time, Nintendo had very few restaurants nearby, so these three stores were very important for delivery.

    Known export releases:
    "Metroid [Model NES-MT-USA]"
    "Metroid [Model NES-MT-EEC]"
    "Metroid [Model NES-MT-ESP]"
    "Metroid [Model NES-MT-FRA]"
    "Metroid [Model NES-MT-NOE]"

    UPDATES
    V.1.1
    V.1.2

    TIPS AND TRICKS
    • Super jump:
    Hold Right on controller two and press A on controller one.

    • Quit game play:
    Press Start to pause game play. Hold Up+A on controller two to display the current password.

    • Different endings:
    Completing the game within a set amount of time will net you one of four different endings:
    Over 5 hours: Samus will raise her hand in victory.
    3-5 hours: Samus will remove her helmet.
    Under 3 hours: Samus will remove all of her armour, and be dressed in a purple leotard.
    Under 1 hour: Samus will remove all of her armour, and be dressed in a purple bikini.

    • Play as leotard Samus (+ Extra Ending):
    After completing the game in under 3 hours and getting the leotard Samus ending, start a new game. Samus will just be wearing her leotard. If you take more than five hours to complete the game as armourless Samus then you get another ending where Samus puts her armour back on and turns her back on you in shame.

    SERIES
    • Metroid [Model FMC-MET] (1986, Famicom Disk System)
    • Metroid II - Return of Samus [Model DMG-MEA] (1991, Game Boy)
    • Super Metroid [Model SHVC-RI] (1994, Super Famicom)
    • Metroid Fusion [Model AGB-AMTJ-JPN] (2002, GBA)
    • Metroid Prime (2003, GameCube)
    • Metroid - Zero Mission [Model AGB-BMXJ-JPN] (2004, GBA)
    • Metroid Prime 2 - Echoes (2004, GameCube)
    • Metroid Prime - Hunters (2005, DS)
    • Metroid Prime 3 - Corruption [Model RVL-RM3E-USA] (2007, Wii)
    • Metroid - Other M (2010, Wii)

    STAFF
    Scenario written by: Makoto Kanoh (Kanoh)
    Character designed by: Hiroji Kiyotake (Kiyotake), Hirofumi Matsuoka (New Matsuoka), Yoshio Sakamoto (Shikamoto)
    Main programmers: Hiroyuki Yukami (Hai Yukami), Zaru Sobajima, Gpz Sengoku, N. Shiotani, M. Houdai

    Special thanks to: Ken Zuri, Sumi, Inusawa, Kacho, Hyakkan, Goyake, Harada, Penpen, Tohryu, Mako, Benkei

    Converted by: Tohru Narihiro
    Assisted by: Makoto Kanoh
    Directed by: Yoshio Sakamoto (Yamamoto)
    Chief director: Satoru Okada
    Music by: Hirokazu Tanaka (Hip Tanaka)
    Produced by: Gunpei Yokoi

    PORTS
    • CONSOLES:
    Nintendo Game Boy Advance (2004) "Metroid - Zero Mission"
    Nintendo GameCube (2003) "Metroid Prime" - unlockable Bonus connection
    Nintendo Game Boy Advance (2004) "Famicom Mini Series"
    Nintendo Wii (2007) "Virtual Console"
    Nintendo 3DS (2011) Nintendo 3DS Ambassador Program)
    Nintendo 3DS (2012) eShop Virtual Console

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=65400&o=2
    Informazioni fornite da © Alexis Bousiges
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