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Dark Chambers (NTSC) - MAME software

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Main data
Romset and title:
darkchamu Dark Chambers (NTSC)
Software list:
a7800 Atari 7800 cartridges with filter NTSC
Publisher:
Atari
Year:
1988
Serial:
CX7837
Rankings
Average user rating:
Romset
First release:
Mess 0.142 released on apr-03 2011
Last release:
Mame 0.264 released on mar-26 2024
Clone of:
darkcham Dark Chambers (PAL)
Status
Software:
SUPPORTED
Additional infos
  • History (en)
  • History (it)
  • XML
  • Atari 7800 cart. published 36 years ago:

    Dark Chambers © 1988 Atari Corp.

    You're on a dangerous treasure hunt, deep in the underground world of Dark Chambers. Wraiths, wizards, and moldering skeletons surround you. As you move through this meandering maze, you are stalked by the grim reaper.

    The exits you see only take you deeper into the maze. If you find the strategically placed weapons, you can fend off your enemies while you search for the hidden treasure. The secret potions you find along the way will renew your strength. But watch out for hidden traps and deadly poisons.

    Your strength will help you outlast the weaker ghouls, but are you a match for the strongest? Enter the underground world of Dark Chambers and find out.

    TECHNICAL
    Model CX7837

    SCORING
    Scores appear at the top of the screen, next to your strength bar.

    Ghouls and Curses
    You earn points for each ghoul and ghoul spawner you slay:
    Grim reaper: 100 points
    Grim reaper spawner: 100 points
    Wizard: 60 points
    Wizard spawner: 60 points
    Wraith: 40 points
    Wraith spawner: 40 points
    Skeleton: 20 points
    Skeleton spawner: 20 points
    Zombie: 10 points
    Zombie spawner: 10 points

    You lose valuable energy each time a trap, poison, or ghoul touches you.

    NOTE: You lose only half the number of energy units if you have a shield when you are touched.
    Glowing trap: -96 energy units
    Trap: -64 energy units
    Poison: -32 energy units
    Grim reaper: -16 energy units
    Wizard: -8 energy units
    Wraith: -6 energy units
    Skeleton: -4 energy units
    Zombie: -2 energy units

    You also lose 1 energy unit every 8 seconds as you walk around the maze.

    Treasures and Potions
    You earn points for each treasure you collect and gain energy for each potion you drink and food you eat:
    Gold chalice: 3000 points
    Amulet: 1000 points
    Silver chalice: 500 points
    Strongbox: 100 points
    Potion: +32 energy units
    Food: +32 energy units

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=50129&o=2
    Informations provided by © Alexis Bousiges
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Data updated on march 26 2024


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